Player Matchup

Xbalanque
Xbalanque
Alexischido
Xbalanque
Level 97
God Stats
7W - 10L
1,221 SR
Queue Stats
282W - 273L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
SkintySIut
Ne Zha
Level 118
God Stats
1W - 2L
1,261 SR
Queue Stats
84W - 72L
1,510 Elo+
Party 3
Odin
Odin
Unforsaken_King_
Odin
Level 155
God Stats
1W - 2L
1,267 SR
Queue Stats
266W - 244L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
VoidsKingdomYt
Ao Kuang
Level 100
God Stats
14W - 8L
1,703 SR
Queue Stats
55W - 43L
1,522 Elo+
Party 3
Merlin
Merlin
guapo123
Merlin
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
313W - 285L
1,440 Elo+
Party 1
Team Averages
Level 119
1,390 SR
1,490 Elo+

VS

Team Averages
Level 107
1,604 SR
1,508 Elo+
Cabrakan
Cabrakan
Dirtyporker69
Cabrakan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,573 Elo+
Solo
Nut
Nut
Itsfineimfine
Nut
Level 121
God Stats
19W - 18L
1,512 SR
Queue Stats
36W - 40L
1,379 Elo+
Solo
Ares
Ares
LuisVlator
Ares
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 48L
1,485 Elo+
Solo
Surtr
Surtr
Tempest Slav
Surtr
Level 94
God Stats
2W - 1L
1,809 SR
Queue Stats
33W - 16L
1,674 Elo+
Party 2
Set
Set
WoozyBridge5205
Set
Level 101
God Stats
2W - 1L
1,701 SR
Queue Stats
44W - 51L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alexischido
Xbalanque
12
1 / 2 / 0
6,605
508
4,278
7,222
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
SkintySIut
Ne Zha
12
1 / 1 / 0
6,223
479
2,914
9,464
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

1
0 / 0 / 0
4,172
321
0
0
0
Ao Kuang
10
0 / 3 / 1
5,778
444
7,326
13,489
9,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
guapo123
Merlin
12
0 / 0 / 1
6,560
505
5,145
5,323
1,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dirtyporker69
Cabrakan
11
0 / 1 / 1
6,243
480
2,837
8,412
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 3
6,425
494
4,995
6,407
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 2
7,160
551
6,050
11,689
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 1
7,475
575
2,159
5,716
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 0 / 2
7,093
546
2,204
11,461
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Alexischido
Xbalanque
1
2
0
0.5
W
Cabrakan
Dirtyporker69
Cabrakan
0
1
1
0.5
W
2
0
3
3.5
W
3
1
2
4
L
Ne Zha
SkintySIut
Ne Zha
1
1
0
1
W
1
0
1
1.5
L
0
0
0
0
L
Ao Kuang
0
3
1
0.17
W
0
0
2
1
L
Merlin
guapo123
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,663
Damage
18,245
35,498
Taken
43,685
17,994
Mitigated
28,914
10,962
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Alexischido
Xbalanque
4,278
2,520
0
1,108
7,222
2,884
776
2,060
5,162
0
48,749
W
Cabrakan
Dirtyporker69
Cabrakan
2,837
514
0
1,625
8,412
7,538
0
4,298
4,114
23,763
1,384
W
4,995
2,830
0
3,277
6,407
2,597
511
1,828
4,579
0
38,643
W
6,050
1,441
0
4,403
11,689
8,655
118
2,787
8,902
25,200
0
L
Ne Zha
SkintySIut
Ne Zha
2,914
1,074
0
2,524
9,464
4,030
299
1,704
7,669
0
44,493
W
2,159
343
0
1,535
5,716
4,348
3,070
1,509
4,207
211
46,572
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
7,326
2,705
0
4,161
13,489
9,378
0
4,045
9,444
33,249
4,127
W
2,204
1,160
0
5,631
11,461
5,776
0
1,405
10,056
0
68,352
L
Merlin
guapo123
Merlin
5,145
1,016
0
3,169
5,323
1,702
0
926
4,225
52,421
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
34,396
290
Minions Killed
330
0
Camps Cleared
0
963,552
Distance Traveled
1,264,602
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,605
508
76
6
0
236,936
0
W
Cabrakan
6,243
480
63
5
0
237,726
0
W
Nut
6,425
494
54
4
0
253,427
2
W
Ares
7,160
551
28
2
0
255,462
0
L
Ne Zha
6,223
479
68
5
0
257,048
0
W
Surtr
7,475
575
74
6
0
219,140
0
L
Odin
4,172
321
0
0
0
0
0
L
Ao Kuang
5,778
444
49
4
0
233,378
0
W
Set
7,093
546
111
9
0
298,847
0
L
Merlin
6,560
505
97
7
0
236,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role