Player Matchup

Anhur
Anhur
Barline4Life
Anhur
Level 118
God Stats
19W - 12L
1,660 SR
Queue Stats
95W - 111L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Doctorhighness13
Kukulkan
Level 62
God Stats
29W - 35L
1,637 SR
Queue Stats
46W - 61L
1,410 Elo+
Party 1
Awilix
Awilix
INF_KrxtscH
Awilix
Level 79
God Stats
28W - 28L
1,534 SR
Queue Stats
221W - 200L
1,459 Elo+
Solo
Sol
Sol
lrbolsen1234
Sol
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,420 Elo+
Party 1
Achilles
Achilles
orglaf
Achilles
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,312 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,412 Elo+

VS

Team Averages
Level 111
1,571 SR
1,498 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Abstracct1
Medusa
Level 106
God Stats
1W - 0L
1,740 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
DrNootz
Cthulhu
Level 83
God Stats
2W - 0L
1,884 SR
Queue Stats
9W - 7L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
goose-is-bird
Ao Kuang
Level 60
God Stats
1W - 5L
1,229 SR
Queue Stats
40W - 32L
1,508 Elo+
Solo
Nox
Nox
usduisbdg
Nox
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 205L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,280
483
6,463
10,740
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 0
7,159
551
3,604
7,101
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
12
2 / 2 / 3
6,853
527
5,695
10,103
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 1
5,616
432
8,480
10,041
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
orglaf
Achilles
11
1 / 3 / 1
6,868
528
7,806
12,487
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 2 / 4
6,863
528
9,451
10,718
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Abstracct1
Medusa
11
1 / 2 / 4
5,816
447
6,810
9,143
3,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
DrNootz
Cthulhu
11
3 / 1 / 3
6,912
532
6,944
12,441
8,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
goose-is-bird
Ao Kuang
13
3 / 1 / 1
7,723
594
6,850
14,166
10,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 2
7,672
590
6,252
6,833
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
15
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
4
3
W
Medusa
Abstracct1
Medusa
1
2
4
1.5
L
1
4
2
0.5
L
2
3
0
0.67
W
Cthulhu
DrNootz
Cthulhu
3
1
3
4.5
L
Awilix
2
2
3
1.75
W
Ao Kuang
goose-is-bird
Ao Kuang
3
1
1
3.5
L
2
3
1
0.83
L
Achilles
orglaf
Achilles
1
3
1
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,048
Damage
36,307
50,472
Taken
53,301
22,849
Mitigated
29,018
12,742
Healing
18,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,451
1,740
0
2,993
10,718
3,990
22
1,451
9,173
0
46,079
W
Medusa
Abstracct1
Medusa
6,810
2,988
0
2,860
9,143
3,292
0
3,194
5,949
0
39,898
L
6,463
3,202
0
2,447
10,740
4,028
0
3,522
7,218
0
42,331
L
3,604
422
0
412
7,101
2,502
0
3,893
3,208
49,511
0
W
Cthulhu
DrNootz
Cthulhu
6,944
546
1,427
3,267
12,441
8,142
0
3,663
8,778
28,970
1,073
L
Awilix
5,695
2,670
0
4,459
10,103
3,837
0
1,698
8,405
0
44,077
W
Ao Kuang
goose-is-bird
Ao Kuang
6,850
1,984
0
7,288
14,166
10,609
0
0
13,280
46,524
4,051
L
8,480
3,495
0
2,694
10,041
3,069
0
4,305
5,736
28,787
2,176
L
Achilles
orglaf
Achilles
7,806
3,555
0
2,730
12,487
9,413
0
5,904
6,583
0
48,277
W
6,252
941
0
820
6,833
2,985
0
3,725
3,108
53,927
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
34,986
339
Minions Killed
364
0
Camps Cleared
0
1,134,792
Distance Traveled
1,279,261
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,863
528
61
5
0
278,616
0
W
Medusa
5,816
447
62
5
0
233,463
2
L
Anhur
6,280
483
69
5
0
199,856
0
L
Kukulkan
7,159
551
74
6
0
217,738
6
W
Cthulhu
6,912
532
37
3
0
270,074
0
L
Awilix
6,853
527
76
6
0
298,255
0
W
Ao Kuang
7,723
594
94
7
0
250,834
0
L
Sol
5,616
432
48
4
0
209,725
0
L
Achilles
6,868
528
72
6
0
209,218
0
W
Nox
7,672
590
110
8
0
246,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role