Player Matchup

Sol
Sol
BeerioKart
Sol
Level 157
God Stats
1W - 2L
1,771 SR
Queue Stats
137W - 147L
1,635 Elo+
Party 2
Bakasura
Bakasura
BuffGaneshaUlt
Bakasura
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 49L
1,670 Elo+
Solo
Merlin
Merlin
FocusedCrowd308
Merlin
Level 147
God Stats
3W - 6L
1,303 SR
Queue Stats
283W - 267L
1,602 Elo+
Party 2
Hou Yi
Hou Yi
Gyattzilla
Hou Yi
Level 152
God Stats
4W - 8L
1,504 SR
Queue Stats
213W - 207L
1,596 Elo+
Party 2
Nemesis
Nemesis
grasman63
Nemesis
Level 147
God Stats
1W - 2L
1,339 SR
Queue Stats
289W - 268L
1,542 Elo+
Solo
Team Averages
Level 152
1,483 SR
1,609 Elo+

VS

Team Averages
Level 110
1,560 SR
1,594 Elo+
Sylvanus
Sylvanus
SirNasty69
Sylvanus
Level 99
God Stats
2W - 4L
1,398 SR
Queue Stats
65W - 42L
1,678 Elo+
Party 1
Maman Brigitte
Maman Brigitte
chezegeneral
Maman Brigitte
Level 141
God Stats
22W - 18L
1,843 SR
Queue Stats
248W - 250L
1,643 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cuddlypup
Morgan Le Fay
Level 77
God Stats
4W - 12L
1,305 SR
Queue Stats
263W - 255L
1,513 Elo+
Party 3
Xing Tian
Xing Tian
delanra
Xing Tian
Level 68
God Stats
3W - 1L
1,522 SR
Queue Stats
316W - 292L
1,505 Elo+
Party 3
Anhur
Anhur
sр00ks
Anhur
Level 164
God Stats
2W - 1L
1,733 SR
Queue Stats
57W - 36L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 0
7,218
425
9,611
15,553
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
15
2 / 5 / 1
8,492
500
9,707
19,971
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 7 / 2
7,947
467
5,363
11,665
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Gyattzilla
Hou Yi
13
2 / 6 / 1
8,136
479
8,668
15,754
4,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
grasman63
Nemesis
15
0 / 2 / 0
8,926
525
11,045
16,604
14,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SirNasty69
Sylvanus
16
5 / 3 / 8
9,101
535
8,090
14,960
11,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
chezegeneral
Maman Brigitte
17
9 / 1 / 4
10,253
603
14,774
16,250
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
cuddlypup
Morgan Le Fay
17
5 / 1 / 6
9,851
579
8,407
10,916
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
delanra
Xing Tian
15
0 / 0 / 5
8,513
501
7,068
15,591
17,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
sр00ks
Anhur
20
11 / 1 / 3
11,724
690
19,475
14,852
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
30
30
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
Bakasura
2
5
1
0.5
L
0
7
2
0.14
L
Hou Yi
Gyattzilla
Hou Yi
2
6
1
0.42
W
Sylvanus
SirNasty69
Sylvanus
5
3
8
3
W
Maman Brigitte
chezegeneral
Maman Brigitte
9
1
4
11
W
Morgan Le Fay
cuddlypup
Morgan Le Fay
5
1
6
8
W
Xing Tian
delanra
Xing Tian
0
0
5
2.5
L
Nemesis
grasman63
Nemesis
0
2
0
0
W
Anhur
sр00ks
Anhur
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,394
Damage
57,814
79,547
Taken
72,569
33,706
Mitigated
48,259
15,815
Healing
28,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,611
3,845
0
2,025
15,553
3,078
0
5,478
9,936
38,601
7,050
L
Bakasura
9,707
5,362
0
4,998
19,971
8,572
0
10,921
8,652
0
67,195
L
5,363
450
0
509
11,665
3,751
0
9,155
2,210
54,322
0
L
Hou Yi
Gyattzilla
Hou Yi
8,668
3,815
0
2,765
15,754
4,101
0
2,790
12,964
0
55,423
W
Sylvanus
SirNasty69
Sylvanus
8,090
1,770
2,252
4,669
14,960
11,783
60
3,988
10,384
34,229
16,705
W
Maman Brigitte
chezegeneral
Maman Brigitte
14,774
1,274
0
7,530
16,250
6,911
316
3,040
12,515
82,891
2,214
W
Morgan Le Fay
cuddlypup
Morgan Le Fay
8,407
88
75
1,251
10,916
5,224
758
4,285
6,232
65,319
128
W
Xing Tian
delanra
Xing Tian
7,068
487
0
3,071
15,591
17,519
275
0
14,427
46,387
1,032
L
Nemesis
grasman63
Nemesis
11,045
3,200
0
5,518
16,604
14,204
0
6,954
8,626
0
81,488
W
Anhur
sр00ks
Anhur
19,475
13,609
0
10,109
14,852
6,822
1,169
2,887
11,739
0
125,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
49,442
490
Minions Killed
605
0
Camps Cleared
0
1,521,624
Distance Traveled
1,683,846
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,218
425
61
4
0
259,555
0
L
Bakasura
8,492
500
123
7
0
384,481
0
L
Merlin
7,947
467
94
6
0
302,050
4
L
Hou Yi
8,136
479
87
5
0
297,350
2
W
Sylvanus
9,101
535
79
5
0
320,788
2
W
Maman Brigitte
10,253
603
122
7
0
409,705
0
W
Morgan Le Fay
9,851
579
141
8
0
341,355
3
W
Xing Tian
8,513
501
91
5
0
310,989
0
L
Nemesis
8,926
525
125
7
0
278,188
0
W
Anhur
11,724
690
172
10
0
301,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role