Player Matchup

Kuzenbo
Kuzenbo
ArmedSammy
Kuzenbo
Level 145
God Stats
5W - 7L
1,506 SR
Queue Stats
46W - 53L
1,575 Elo+
Party 3
Sobek
Sobek
Diemolis
Sobek
Level 133
God Stats
5W - 5L
1,562 SR
Queue Stats
588W - 563L
1,562 Elo+
Party 3
Apollo
Apollo
Pyruvic
Apollo
Level 109
God Stats
1W - 3L
1,182 SR
Queue Stats
35W - 39L
1,566 Elo+
Party 3
Fenrir
Fenrir
Spodacus
Fenrir
Level 143
God Stats
5W - 8L
1,455 SR
Queue Stats
244W - 243L
1,556 Elo+
Party 3
Raijin
Raijin
itstheUwUOwO
Raijin
Level 149
God Stats
4W - 3L
1,627 SR
Queue Stats
224W - 201L
1,578 Elo+
Party 3
Team Averages
Level 136
1,466 SR
1,567 Elo+

VS

Team Averages
Level 154
1,463 SR
1,587 Elo+
Xing Tian
Xing Tian
FreeToLeave
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,580 Elo+
Solo
Odin
Odin
IllucidDreams
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,620 Elo+
Party 1
Tiamat
Tiamat
Rebirth Max
Tiamat
Level 116
God Stats
1W - 1L
1,234 SR
Queue Stats
125W - 119L
1,564 Elo+
Party 2
Camazotz
Camazotz
TheMink
Camazotz
Level 223
God Stats
9W - 7L
1,796 SR
Queue Stats
327W - 273L
1,628 Elo+
Party 2
Martichoras
Martichoras
YoungBenny
Martichoras
Level 147
God Stats
4W - 5L
1,286 SR
Queue Stats
129W - 116L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArmedSammy
Kuzenbo
11
2 / 4 / 2
7,838
490
7,126
18,379
21,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Diemolis
Sobek
15
2 / 5 / 2
8,848
553
9,024
16,234
18,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Pyruvic
Apollo
14
1 / 3 / 0
8,352
522
4,925
12,192
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Spodacus
Fenrir
15
7 / 6 / 3
9,163
573
9,787
16,010
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Raijin
13
0 / 9 / 7
8,294
518
12,126
13,505
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FreeToLeave
Xing Tian
14
2 / 1 / 11
8,924
558
7,721
16,693
16,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 6
9,465
592
9,034
15,724
11,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
14
5 / 3 / 8
9,244
578
13,283
11,539
6,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
TheMink
Camazotz
18
15 / 3 / 5
10,971
686
17,787
25,210
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
YoungBenny
Martichoras
15
2 / 1 / 4
8,605
538
9,372
7,949
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
27
27
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArmedSammy
Kuzenbo
2
4
2
0.75
L
Sobek
Diemolis
Sobek
2
5
2
0.6
W
Xing Tian
FreeToLeave
Xing Tian
2
1
11
7.5
W
3
4
6
1.5
L
Apollo
Pyruvic
Apollo
1
3
0
0.33
W
Tiamat
5
3
8
3
L
Fenrir
Spodacus
Fenrir
7
6
3
1.42
W
Camazotz
TheMink
Camazotz
15
3
5
5.83
W
Martichoras
YoungBenny
Martichoras
2
1
4
4
L
Raijin
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,988
Damage
57,197
76,320
Taken
77,115
56,692
Mitigated
48,450
16,671
Healing
28,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArmedSammy
Kuzenbo
7,126
2,169
0
4,246
18,379
21,029
28
6,893
11,186
20,692
1,007
L
Sobek
Diemolis
Sobek
9,024
583
0
6,129
16,234
18,722
0
1,215
14,923
50,560
3,775
W
Xing Tian
FreeToLeave
Xing Tian
7,721
537
329
3,341
16,693
16,430
0
4,378
12,315
31,599
5,346
W
9,034
2,171
0
3,996
15,724
11,702
0
6,962
7,592
0
72,620
L
Apollo
Pyruvic
Apollo
4,925
2,357
0
2,466
12,192
4,547
590
1,908
10,284
0
70,356
W
Tiamat
13,283
602
0
2,696
11,539
6,368
218
6,090
5,449
55,373
537
L
Fenrir
Spodacus
Fenrir
9,787
3,830
0
2,192
16,010
7,870
0
3,856
11,756
0
57,656
W
Camazotz
TheMink
Camazotz
17,787
7,021
0
15,674
25,210
10,261
53
6,560
18,520
0
92,297
W
Martichoras
YoungBenny
Martichoras
9,372
3,797
0
2,554
7,949
3,689
616
2,950
4,959
0
84,914
L
Raijin
12,126
1,126
0
1,638
13,505
4,524
0
5,072
7,883
58,084
51

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
47,209
437
Minions Killed
526
0
Camps Cleared
0
1,567,737
Distance Traveled
1,632,339
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,838
490
22
1
0
327,098
2
L
Sobek
8,848
553
120
8
0
283,023
0
W
Xing Tian
8,924
558
40
3
0
324,643
0
W
Odin
9,465
592
126
8
0
302,379
0
L
Apollo
8,352
522
113
7
0
331,777
0
W
Tiamat
9,244
578
119
7
0
326,452
2
L
Fenrir
9,163
573
68
4
0
335,120
0
W
Camazotz
10,971
686
113
7
0
381,826
0
W
Martichoras
8,605
538
128
8
0
297,039
2
L
Raijin
8,294
518
114
7
0
290,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role