Player Matchup

Vulcan
Vulcan
Blazeken131
Vulcan
Level 142
God Stats
1W - 2L
1,473 SR
Queue Stats
41W - 40L
1,450 Elo+
Solo
Da Ji
Da Ji
FearlessOfSins
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Apollo
Apollo
Ill_Ka0s_lII
Apollo
Level 100
God Stats
4W - 6L
1,560 SR
Queue Stats
336W - 326L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
TheRuddyPagan
Kuzenbo
Level 66
God Stats
2W - 4L
1,712 SR
Queue Stats
129W - 106L
1,463 Elo+
Solo
Horus
Horus
ThexUknownxKing
Horus
Level 60
God Stats
0W - 2L
1,834 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Team Averages
Level 98
1,616 SR
1,355 Elo+

VS

Team Averages
Level 82
1,616 SR
1,466 Elo+
Ah Puch
Ah Puch
AdValoro
Ah Puch
Level 66
God Stats
13W - 10L
1,492 SR
Queue Stats
67W - 67L
1,431 Elo+
Solo
Arachne
Arachne
EL_00BARBAS00
Arachne
Level 100
God Stats
59W - 33L
1,744 SR
Queue Stats
317W - 287L
1,495 Elo+
Party 2
Ishtar
Ishtar
KingTrezzy
Ishtar
Level 72
God Stats
10W - 13L
1,439 SR
Queue Stats
114W - 111L
1,409 Elo+
Solo
Cerberus
Cerberus
glalvanic_smoke4
Cerberus
Level 99
God Stats
53W - 38L
1,668 SR
Queue Stats
306W - 278L
1,525 Elo+
Party 2
Skadi
Skadi
tantaras24
Skadi
Level 73
God Stats
23W - 17L
1,736 SR
Queue Stats
337W - 320L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 4 / 1
7,696
513
8,222
6,419
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 3 / 2
7,818
521
6,287
11,672
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
12
3 / 4 / 1
6,826
455
8,788
11,184
8,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
3
0 / 1 / 0
4,623
308
239
1,045
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 6
7,385
492
6,402
13,997
10,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AdValoro
Ah Puch
14
3 / 4 / 2
8,536
569
5,952
10,018
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
12
4 / 6 / 5
7,514
501
5,841
12,692
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
KingTrezzy
Ishtar
12
1 / 2 / 1
7,869
525
3,587
9,158
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 2
7,252
483
7,544
15,704
9,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
1 / 3 / 3
7,451
497
7,662
10,493
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
15
Kills
11
12
Deaths
17
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AdValoro
Ah Puch
3
4
2
1
L
Vulcan
3
4
1
0.88
W
Arachne
4
6
5
1.08
L
7
3
2
2.67
L
Apollo
3
4
1
0.88
W
Ishtar
KingTrezzy
Ishtar
1
2
1
0.75
L
Kuzenbo
0
1
0
0
L
2
0
6
5
W
2
2
2
1.5
W
Skadi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
30,586
44,317
Taken
58,065
28,673
Mitigated
25,172
10,256
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AdValoro
Ah Puch
5,952
343
0
3,784
10,018
3,733
1,146
4,487
5,531
55,850
515
L
Vulcan
8,222
2,524
0
0
6,419
2,530
0
4,477
1,942
51,087
0
W
Arachne
5,841
3,744
0
2,522
12,692
4,957
813
2,563
10,129
0
43,659
L
6,287
983
176
758
11,672
5,919
0
1,884
9,726
0
50,542
L
Apollo
8,788
6,740
0
0
11,184
8,735
0
2,164
8,606
0
52,059
W
Ishtar
KingTrezzy
Ishtar
3,587
1,814
0
2,280
9,158
3,493
515
1,366
7,752
0
52,044
L
Kuzenbo
239
120
0
0
1,045
968
0
0
1,045
2,670
279
L
6,402
2,173
1,159
8,163
13,997
10,521
0
3,590
9,708
0
16,194
W
7,544
904
0
6,020
15,704
9,993
0
0
15,704
37,575
609
W
Skadi
7,662
3,473
91
899
10,493
2,996
709
0
10,493
0
45,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
38,622
288
Minions Killed
404
0
Camps Cleared
0
1,023,042
Distance Traveled
1,277,070
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,536
569
108
7
0
223,494
0
L
Vulcan
7,696
513
122
8
0
227,028
1
W
Arachne
7,514
501
71
5
0
302,868
0
L
Da Ji
7,818
521
72
5
0
299,604
0
L
Apollo
6,826
455
79
5
0
198,441
0
W
Ishtar
7,869
525
92
6
0
227,038
2
L
Kuzenbo
4,623
308
4
0
0
27,868
0
L
Horus
7,385
492
11
1
0
270,101
3
W
Cerberus
7,252
483
72
5
0
271,502
0
W
Skadi
7,451
497
61
4
0
252,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role