Player Matchup

Achilles
Achilles
Gold V
DesigningForYou
Achilles
Gold V
Level 148
God Stats
11W - 15L
1,496 SR
Queue Stats
294W - 297L
1,212 MMR
Solo
Pele
Pele
Gold V
Five5tar_-Ty
Pele
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 101L
1,178 MMR
Party 2
Mulan
Mulan
Silver I
LINO_FERNANDEZ
Mulan
Silver I
Level 158
God Stats
12W - 13L
1,646 SR
Queue Stats
172W - 180L
1,181 MMR
Solo
Artemis
Artemis
Silver I
Progamermoment23
Artemis
Silver I
Level 108
God Stats
30W - 33L
1,512 SR
Queue Stats
61W - 74L
1,155 MMR
Party 2
Poseidon
Poseidon
Bronze III
Unholy_Monster17
Poseidon
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,221 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,531 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,508 SR
1,193 MMR
Hachiman
Hachiman
Silver II
HotSaucett
Hachiman
Silver II
Level 89
God Stats
7W - 11L
1,584 SR
Queue Stats
121W - 122L
1,250 MMR
Party 3
Arachne
Arachne
Silver II
RaZor Illusion
Arachne
Silver II
Level 86
God Stats
11W - 11L
1,518 SR
Queue Stats
31W - 39L
1,099 MMR
Party 1
Fafnir
Fafnir
Bronze III
RaZor Inferno
Fafnir
Bronze III
Level 127
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 4L
1,354 MMR
Party 1
Zeus
Zeus
Silver II
dementedkoala24
Zeus
Silver II
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
280W - 314L
1,013 MMR
Party 3
Vamana
Vamana
Gold V
teeUNO
Vamana
Gold V
Level 125
God Stats
20W - 14L
1,456 SR
Queue Stats
215W - 219L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 1 / 0
7,191
599
5,440
12,143
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 3
6,715
560
4,751
10,942
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 1 / 3
6,703
559
8,208
11,867
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 2
6,846
571
6,281
6,866
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 3 / 1
7,021
585
3,263
6,841
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusPersephoneHeimdallrThanatos

VS

Bans
LancelotAgniAwilixKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HotSaucett
Hachiman
10
1 / 2 / 0
5,558
463
4,768
7,956
2,678
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
5,919
493
3,801
11,577
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,298
442
3,445
9,525
8,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 0
7,314
610
5,871
5,808
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
teeUNO
Vamana
12
2 / 1 / 0
7,198
600
8,300
10,828
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
8
8
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
0
1
W
2
3
3
1.17
L
Hachiman
HotSaucett
Hachiman
1
2
0
0.5
W
3
1
3
4.5
W
2
0
2
3
L
1
2
2
1
L
0
3
1
0.17
W
1
3
1
0.5
L
4
1
0
4
L
Vamana
teeUNO
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
26,185
48,659
Taken
45,694
26,447
Mitigated
27,330
15,768
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,440
798
0
5,084
12,143
7,061
0
0
12,143
0
60,234
W
4,751
1,404
0
1,136
10,942
4,691
0
1,217
9,725
0
60,357
L
Hachiman
HotSaucett
Hachiman
4,768
2,442
0
3,166
7,956
2,678
0
0
7,763
0
39,927
W
8,208
1,260
0
5,639
11,867
9,731
297
2,285
9,582
0
37,074
W
6,281
2,060
0
3,429
6,866
2,806
487
684
6,182
0
52,214
L
3,801
2,017
0
2,872
11,577
5,115
0
1,307
10,131
0
41,819
L
3,445
1,192
0
1,070
9,525
8,376
0
0
9,117
20,979
3,177
W
3,263
873
0
480
6,841
2,158
0
4,654
2,187
44,293
923
L
5,871
613
0
1,371
5,808
1,817
0
1,927
3,881
48,432
1,514
L
Vamana
teeUNO
Vamana
8,300
2,919
0
1,376
10,828
9,344
10
0
10,828
0
58,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
31,287
420
Minions Killed
351
0
Camps Cleared
0
1,189,713
Distance Traveled
1,198,648
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,191
599
103
9
0
251,988
3
W
Pele
6,715
560
86
7
0
273,158
0
L
Hachiman
5,558
463
67
6
0
217,376
1
W
Mulan
6,703
559
59
5
0
231,458
0
W
Artemis
6,846
571
83
7
0
196,231
4
L
Arachne
5,919
493
66
6
0
275,856
0
L
Fafnir
5,298
442
36
3
0
229,476
0
W
Poseidon
7,021
585
89
7
0
236,878
0
L
Zeus
7,314
610
82
7
0
233,799
2
L
Vamana
7,198
600
100
8
0
242,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role