Player Matchup

Bacchus
Bacchus
Eivlangel
Bacchus
Level 139
God Stats
3W - 2L
1,567 SR
Queue Stats
88W - 92L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
MisterHurt
Baron Samedi
Level 143
God Stats
4W - 5L
1,747 SR
Queue Stats
140W - 124L
1,638 Elo+
Party 1
Poseidon
Poseidon
SmellTheFlowers
Poseidon
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 138L
1,634 Elo+
Party 1
Medusa
Medusa
Stormagggedddon
Medusa
Level 159
God Stats
7W - 3L
1,549 SR
Queue Stats
171W - 113L
1,683 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
namechanged8570
Ah Muzen Cab
Level 24
God Stats
0W - 2L
1,307 SR
Queue Stats
23W - 30L
1,481 Elo+
Party 2
Team Averages
Level 123
1,534 SR
1,595 Elo+

VS

Team Averages
Level 137
1,590 SR
1,578 Elo+
Bacchus
Bacchus
KumbhasBackFlaps
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 16L
1,713 Elo+
Party 3
Rama
Rama
MLAFỡrmat
Rama
Level 129
God Stats
8W - 5L
1,664 SR
Queue Stats
85W - 66L
1,608 Elo+
Party 3
Hel
Hel
munchkin471
Hel
Level 130
God Stats
8W - 10L
1,479 SR
Queue Stats
131W - 112L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
ravenmurderer
Tsukuyomi
Level 192
God Stats
7W - 6L
1,432 SR
Queue Stats
159W - 162L
1,486 Elo+
Solo
Hun Batz
Hun Batz
theglaslion
Hun Batz
Level 149
God Stats
3W - 1L
1,875 SR
Queue Stats
66W - 73L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eivlangel
Bacchus
11
1 / 2 / 1
6,191
516
4,232
11,081
11,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
MisterHurt
Baron Samedi
12
2 / 2 / 0
6,417
535
2,099
7,570
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Poseidon
12
0 / 3 / 2
5,781
482
2,943
9,462
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 1 / 0
7,283
607
7,466
6,955
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
namechanged8570
Ah Muzen Cab
11
1 / 5 / 1
5,478
457
3,192
9,204
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,368
614
7,576
9,849
9,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 2
6,862
572
6,550
5,812
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 1
6,631
553
5,387
8,856
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tsukuyomi
ravenmurderer
Tsukuyomi
13
3 / 3 / 2
7,867
656
7,380
8,938
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
theglaslion
Hun Batz
13
2 / 0 / 2
6,773
564
2,982
7,894
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
13
13
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Eivlangel
Bacchus
1
2
1
0.75
W
1
0
7
4.5
W
5
1
2
6
L
Baron Samedi
MisterHurt
Baron Samedi
2
2
0
1
L
Poseidon
0
3
2
0.33
L
3
1
0
3
W
2
3
1
0.83
L
Ah Muzen Cab
namechanged8570
Ah Muzen Cab
1
5
1
0.3
W
Tsukuyomi
ravenmurderer
Tsukuyomi
3
3
2
1.33
W
Hun Batz
theglaslion
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
29,875
44,272
Taken
41,349
26,514
Mitigated
22,734
8,775
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Eivlangel
Bacchus
4,232
877
0
2,337
11,081
11,620
0
2,129
8,952
20,110
0
W
7,576
1,330
1,677
3,259
9,849
9,247
163
1,805
8,044
27,490
4,969
W
6,550
4,223
0
1,769
5,812
2,629
130
2,561
3,251
0
58,851
L
Baron Samedi
MisterHurt
Baron Samedi
2,099
197
0
2,470
7,570
5,774
0
0
7,570
34,350
33
L
Poseidon
2,943
464
0
1,741
9,462
3,303
0
1,787
7,675
49,802
1,649
L
7,466
2,607
0
1,476
6,955
2,284
0
4,170
2,785
0
67,342
W
5,387
429
1,017
2,053
8,856
3,495
0
399
8,457
50,287
505
L
Ah Muzen Cab
namechanged8570
Ah Muzen Cab
3,192
1,051
0
751
9,204
3,533
0
4,233
4,971
0
38,923
W
Tsukuyomi
ravenmurderer
Tsukuyomi
7,380
932
0
2,162
8,938
4,267
0
3,334
5,272
0
63,188
W
Hun Batz
theglaslion
Hun Batz
2,982
1,064
0
4,809
7,894
3,096
0
770
7,084
0
55,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
35,501
369
Minions Killed
431
0
Camps Cleared
0
1,180,302
Distance Traveled
1,212,443
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,191
516
27
2
0
250,706
2
W
Bacchus
7,368
614
33
3
0
259,219
2
W
Rama
6,862
572
108
9
0
219,341
2
L
Baron Samedi
6,417
535
78
7
0
219,640
3
L
Poseidon
5,781
482
81
7
0
251,324
1
L
Medusa
7,283
607
107
9
0
239,142
0
W
Hel
6,631
553
93
8
0
223,258
2
L
Ah Muzen Cab
5,478
457
76
6
0
219,490
0
W
Tsukuyomi
7,867
656
99
8
0
236,787
2
W
Hun Batz
6,773
564
98
8
0
273,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role