Player Matchup

Athena
Athena
Arsurber
Athena
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 132L
1,434 Elo+
Solo
Thoth
Thoth
DupaWarts
Thoth
Level 68
God Stats
4W - 5L
1,540 SR
Queue Stats
120W - 93L
1,564 Elo+
Solo
Nut
Nut
Higi21hk
Nut
Level 125
God Stats
3W - 2L
1,768 SR
Queue Stats
10W - 12L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
datdudecp3
Kuzenbo
Level 134
God Stats
0W - 1L
1,874 SR
Queue Stats
5W - 7L
1,530 Elo+
Party 1
Lancelot
Lancelot
weely112
Lancelot
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 35L
1,575 Elo+
Solo
Team Averages
Level 103
1,636 SR
1,524 Elo+

VS

Team Averages
Level 130
1,566 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AИDY
Cthulhu
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,551 Elo+
Party 2
Shiva
Shiva
KingLinion
Shiva
Level 107
God Stats
15W - 11L
1,828 SR
Queue Stats
41W - 36L
1,514 Elo+
Solo
Medusa
Medusa
TheDarles
Medusa
Level 66
God Stats
10W - 4L
1,500 SR
Queue Stats
906W - 865L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arsurber
Athena
5
0 / 2 / 0
3,265
653
1,007
4,431
3,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
DupaWarts
Thoth
7
1 / 1 / 0
3,896
779
1,815
1,872
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
2,935
587
2,969
2,962
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
datdudecp3
Kuzenbo
6
0 / 0 / 0
3,567
713
954
2,904
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
weely112
Lancelot
1
0 / 0 / 0
2,406
481
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 1 / 0
3,653
731
674
3,006
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
6
1 / 0 / 1
3,334
667
769
2,870
1,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
AИDY
Cthulhu
6
0 / 0 / 0
3,475
695
1,247
3,666
2,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
6
0 / 0 / 3
3,535
707
2,105
3,944
1,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
TheDarles
Medusa
6
2 / 0 / 1
3,430
686
3,153
3,073
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
4
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
0
1
W
Fenrir
 
Fenrir
1
0
1
1.5
L
Athena
Arsurber
Athena
0
2
0
0
W
Cthulhu
AИDY
Cthulhu
0
0
0
0
L
Thoth
DupaWarts
Thoth
1
1
0
1
L
0
1
0
0
W
Shiva
0
0
3
1.5
W
Medusa
TheDarles
Medusa
2
0
1
2.5
L
Kuzenbo
datdudecp3
Kuzenbo
0
0
0
0
L
Lancelot
weely112
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,745
Damage
7,948
12,169
Taken
16,559
6,606
Mitigated
6,774
3,234
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
674
40
0
1,202
3,006
775
0
1,383
1,379
15,202
1,374
W
Fenrir
 
Fenrir
769
169
0
279
2,870
1,062
0
181
2,649
0
14,341
L
Athena
Arsurber
Athena
1,007
409
0
1,557
4,431
3,155
0
0
4,431
8,756
826
W
Cthulhu
AИDY
Cthulhu
1,247
278
0
1,929
3,666
2,137
0
809
2,750
18,399
2,126
L
Thoth
DupaWarts
Thoth
1,815
79
0
530
1,872
547
0
590
1,198
16,139
0
L
2,969
1,634
0
665
2,962
916
0
0
2,962
0
14,773
W
Shiva
2,105
548
0
1,352
3,944
1,923
0
685
3,259
0
10,951
W
Medusa
TheDarles
Medusa
3,153
1,436
0
1,051
3,073
877
0
318
2,755
0
17,119
L
Kuzenbo
datdudecp3
Kuzenbo
954
409
0
482
2,904
1,988
0
1,214
1,690
14,489
629
L
Lancelot
weely112
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,069
Gold Earned
17,427
111
Minions Killed
140
0
Camps Cleared
0
386,010
Distance Traveled
540,598
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,653
731
32
6
0
111,970
0
W
Fenrir
3,334
667
34
7
0
115,124
0
L
Athena
3,265
653
11
2
0
98,478
0
W
Cthulhu
3,475
695
28
6
0
101,153
0
L
Thoth
3,896
779
41
8
0
92,682
2
L
Nut
2,935
587
24
5
0
86,492
0
W
Shiva
3,535
707
15
3
0
116,545
0
W
Medusa
3,430
686
31
6
0
95,806
0
L
Kuzenbo
3,567
713
35
7
0
108,358
0
L
Lancelot
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role