Player Matchup

Achilles
Achilles
FerrariF51
Achilles
Level 15
God Stats
2W - 7L
1,191 SR
Queue Stats
12W - 19L
1,298 Elo+
Party 1
Ra
Ra
lostpc
Ra
Level 117
God Stats
13W - 15L
1,369 SR
Queue Stats
49W - 46L
1,459 Elo+
Party 1
Chernobog
Chernobog
lostpc111
Chernobog
Level 29
God Stats
2W - 2L
1,760 SR
Queue Stats
59W - 42L
1,475 Elo+
Party 1
Team Averages
Level 54
1,440 SR
1,411 Elo+

VS

Team Averages
Level 80
1,559 SR
1,423 Elo+
Vulcan
Vulcan
Nonimo
Vulcan
Level 47
God Stats
21W - 27L
1,426 SR
Queue Stats
36W - 45L
1,347 Elo+
Solo
Bakasura
Bakasura
Tempest Slav
Bakasura
Level 94
God Stats
13W - 4L
1,912 SR
Queue Stats
58W - 66L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
WoozyBridge5205
Gilgamesh
Level 100
God Stats
8W - 14L
1,340 SR
Queue Stats
115W - 125L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FerrariF51
Achilles
11
1 / 5 / 1
8,311
594
5,288
13,633
12,417
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
16
3 / 2 / 1
10,258
733
10,564
8,863
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
lostpc111
Chernobog
16
1 / 4 / 3
9,520
680
7,371
11,213
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nonimo
Vulcan
15
0 / 4 / 6
9,818
701
9,084
6,722
2,755
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Tempest Slav
Bakasura
17
9 / 1 / 2
11,870
848
10,948
11,154
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
WoozyBridge5205
Gilgamesh
16
2 / 0 / 7
10,340
739
10,322
12,981
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
11
11
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
FerrariF51
Achilles
1
5
1
0.3
W
Vulcan
Nonimo
Vulcan
0
4
6
0.75
W
Bakasura
Tempest Slav
Bakasura
9
1
2
10
W
Gilgamesh
WoozyBridge5205
Gilgamesh
2
0
7
5.5
L
Ra
3
2
1
1.75
L
Chernobog
lostpc111
Chernobog
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
30,354
33,709
Taken
30,857
19,568
Mitigated
18,895
5,086
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FerrariF51
Achilles
5,288
1,549
117
1,146
13,633
12,417
0
3,529
7,794
0
14,008
W
Vulcan
Nonimo
Vulcan
9,084
6,300
180
730
6,722
2,755
0
3,309
3,390
51,976
0
W
Bakasura
Tempest Slav
Bakasura
10,948
6,268
0
4,738
11,154
5,875
5
2,708
8,293
0
54,642
W
Gilgamesh
WoozyBridge5205
Gilgamesh
10,322
3,140
0
2,578
12,981
10,265
0
4,069
8,691
0
30,471
L
Ra
10,564
1,212
1,095
2,240
8,863
3,304
0
3,004
5,224
62,227
905
L
Chernobog
lostpc111
Chernobog
7,371
4,173
0
488
11,213
3,847
0
2,557
7,320
0
34,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
32,028
186
Minions Killed
220
0
Camps Cleared
0
772,045
Distance Traveled
880,744
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,311
594
22
2
0
202,832
0
W
Vulcan
9,818
701
78
6
0
264,835
0
W
Bakasura
11,870
848
93
7
0
317,145
2
W
Gilgamesh
10,340
739
49
4
0
298,764
0
L
Ra
10,258
733
102
7
0
293,378
5
L
Chernobog
9,520
680
62
4
0
275,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role