Player Matchup

Cabrakan
Cabrakan
ItzReyku
Cabrakan
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 80L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
KingK0opa
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,545 Elo+
Party 1
Lancelot
Lancelot
TheHiddenGems
Lancelot
Level 156
God Stats
2W - 1L
1,279 SR
Queue Stats
112W - 103L
1,498 Elo+
Party 1
Thor
Thor
VETØ
Thor
Level 157
God Stats
5W - 3L
1,654 SR
Queue Stats
113W - 100L
1,530 Elo+
Party 1
Mercury
Mercury
Çóle
Mercury
Level 176
God Stats
2W - 1L
1,513 SR
Queue Stats
10W - 13L
1,608 Elo+
Party 1
Team Averages
Level 167
1,489 SR
1,558 Elo+

VS

Team Averages
Level 106
1,620 SR
1,555 Elo+
Janus
Janus
CarterPC
Janus
Level 137
God Stats
30W - 38L
1,643 SR
Queue Stats
99W - 89L
1,544 Elo+
Party 2
Freya
Freya
Friedspeech
Freya
Level 121
God Stats
1W - 1L
1,729 SR
Queue Stats
50W - 40L
1,572 Elo+
Party 2
Khepri
Khepri
HungryPumpkn
Khepri
Level 104
God Stats
7W - 3L
1,867 SR
Queue Stats
591W - 483L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
j2fjefferson
Sun Wukong
Level 62
God Stats
0W - 3L
1,363 SR
Queue Stats
129W - 106L
1,566 Elo+
Solo
Fenrir
Fenrir
thebrobrosmith
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ItzReyku
Cabrakan
14
1 / 1 / 4
7,980
665
6,522
7,372
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
KingK0opa
Sylvanus
13
5 / 2 / 4
7,832
653
7,551
8,316
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
TheHiddenGems
Lancelot
13
9 / 1 / 5
7,929
661
8,370
8,980
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
VETØ
Thor
11
3 / 1 / 9
7,210
601
4,257
10,302
6,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Çóle
Mercury
13
0 / 0 / 1
7,847
654
5,870
12,740
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CarterPC
Janus
10
1 / 3 / 2
6,039
503
3,552
7,780
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 2
6,800
567
3,390
7,450
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
9
1 / 4 / 3
5,991
499
2,720
9,142
4,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
j2fjefferson
Sun Wukong
11
0 / 1 / 0
6,100
508
5,271
10,218
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 1
5,915
493
3,635
11,303
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
5
5
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
CarterPC
Janus
1
3
2
0.67
L
2
5
2
0.6
L
Khepri
1
4
3
0.63
W
Cabrakan
ItzReyku
Cabrakan
1
1
4
3
W
Sylvanus
KingK0opa
Sylvanus
5
2
4
3.5
W
Lancelot
TheHiddenGems
Lancelot
9
1
5
11.5
W
Thor
VETØ
Thor
3
1
9
7.5
L
Sun Wukong
j2fjefferson
Sun Wukong
0
1
0
0
L
1
5
1
0.3
W
Mercury
Çóle
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
18,568
47,710
Taken
45,893
24,501
Mitigated
23,027
19,009
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CarterPC
Janus
3,552
529
0
680
7,780
2,279
0
4,399
3,007
32,604
0
L
3,390
916
0
1,038
7,450
2,504
0
3,280
4,170
29,461
1,999
L
Khepri
2,720
602
758
1,246
9,142
4,927
0
3,074
6,068
11,406
854
W
Cabrakan
ItzReyku
Cabrakan
6,522
810
0
2,457
7,372
5,412
0
1,926
5,241
59,138
4,332
W
Sylvanus
KingK0opa
Sylvanus
7,551
2,873
1,279
2,990
8,316
4,120
969
3,284
4,704
47,100
14,284
W
Lancelot
TheHiddenGems
Lancelot
8,370
2,485
0
4,084
8,980
4,136
69
1,063
7,773
0
59,912
W
Thor
VETØ
Thor
4,257
1,315
0
1,393
10,302
6,360
0
2,875
6,982
0
21,047
L
Sun Wukong
j2fjefferson
Sun Wukong
5,271
472
0
1,784
10,218
9,295
0
214
9,964
0
43,347
L
3,635
921
0
2,659
11,303
4,022
0
1,710
9,423
0
26,117
W
Mercury
Çóle
Mercury
5,870
3,187
0
6,806
12,740
4,473
619
90
11,948
0
62,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
30,845
447
Minions Killed
273
0
Camps Cleared
0
1,250,253
Distance Traveled
1,260,424
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,039
503
73
6
0
276,087
0
L
Freya
6,800
567
63
5
0
227,006
0
L
Khepri
5,991
499
22
2
0
249,462
4
W
Cabrakan
7,980
665
115
10
0
237,512
0
W
Sylvanus
7,832
653
97
8
0
212,712
1
W
Lancelot
7,929
661
96
8
0
291,975
2
W
Thor
7,210
601
25
2
0
239,991
5
L
Sun Wukong
6,100
508
72
6
0
251,882
3
L
Fenrir
5,915
493
43
4
0
255,987
0
W
Mercury
7,847
654
114
10
0
268,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role