Player Matchup

Raijin
Raijin
Crack_Blank
Raijin
Level 87
God Stats
1W - 1L
1,744 SR
Queue Stats
68W - 74L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Gns4Shw
Cernunnos
Level 119
God Stats
6W - 1L
2,055 SR
Queue Stats
290W - 291L
1,552 Elo+
Solo
Kali
Kali
Kaizen27
Kali
Level 141
God Stats
1W - 4L
1,726 SR
Queue Stats
307W - 283L
1,482 Elo+
Solo
Rama
Rama
SVGnation
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
iAesthetics
Cu Chulainn
Level 118
God Stats
3W - 4L
1,750 SR
Queue Stats
557W - 520L
1,504 Elo+
Solo
Team Averages
Level 117
1,755 SR
1,495 Elo+

VS

Team Averages
Level 91
1,500 SR
1,515 Elo+
Osiris
Osiris
ExoticDinghy
Osiris
Level 28
God Stats
2W - 1L
1,535 SR
Queue Stats
153W - 150L
1,498 Elo+
Solo
Odin
Odin
H3ywood
Odin
Level 63
God Stats
5W - 5L
1,280 SR
Queue Stats
343W - 337L
1,545 Elo+
Party 1
Zeus
Zeus
Thaxter21
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Vulcan
Vulcan
Tidballer
Vulcan
Level 120
God Stats
17W - 6L
1,685 SR
Queue Stats
249W - 240L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
arhockey71
Xbalanque
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
3 / 5 / 3
9,579
737
13,392
11,407
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Gns4Shw
Cernunnos
14
1 / 6 / 2
8,226
633
9,733
14,178
6,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
14
2 / 8 / 3
8,345
642
9,808
17,766
8,432
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
1 / 5 / 3
8,111
624
5,874
11,395
5,011
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
iAesthetics
Cu Chulainn
15
2 / 7 / 3
8,517
655
9,615
19,476
23,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 2 / 22
10,233
787
9,788
12,732
13,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
H3ywood
Odin
17
5 / 2 / 20
10,343
796
8,165
22,626
22,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
18
6 / 1 / 13
11,223
863
16,450
9,471
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Tidballer
Vulcan
19
11 / 2 / 16
11,723
902
21,885
10,472
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
arhockey71
Xbalanque
17
7 / 3 / 17
10,927
841
13,594
15,461
7,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
119
9
Kills
31
31
Deaths
10
14
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
5
3
0.9
W
Osiris
2
2
22
6.5
L
Cernunnos
Gns4Shw
Cernunnos
1
6
2
0.33
W
Odin
H3ywood
Odin
5
2
20
7.5
L
Kali
2
8
3
0.44
L
Rama
1
5
3
0.5
W
Zeus
6
1
13
12.5
W
Vulcan
Tidballer
Vulcan
11
2
16
9.5
W
Xbalanque
arhockey71
Xbalanque
7
3
17
5.17
L
Cu Chulainn
iAesthetics
Cu Chulainn
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,422
Damage
69,882
74,222
Taken
70,762
48,776
Mitigated
52,364
15,961
Healing
29,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
13,392
658
988
1,079
11,407
5,490
0
6,258
5,149
34,776
0
W
Osiris
9,788
2,915
2,044
2,654
12,732
13,158
915
2,358
10,374
0
24,262
L
Cernunnos
Gns4Shw
Cernunnos
9,733
3,219
644
1,687
14,178
6,563
0
7,528
6,650
0
25,129
W
Odin
H3ywood
Odin
8,165
2,363
1,683
9,580
22,626
22,259
210
4,745
17,881
1,705
8,762
L
Kali
9,808
4,475
600
4,276
17,766
8,432
0
9,536
8,230
0
15,848
L
Rama
5,874
3,500
1,284
680
11,395
5,011
0
7,113
4,282
0
12,467
W
Zeus
16,450
1,949
648
1,525
9,471
4,002
1,620
2,055
7,416
37,406
545
W
Vulcan
Tidballer
Vulcan
21,885
5,484
2,204
2,380
10,472
5,312
560
2,009
8,463
40,149
0
W
Xbalanque
arhockey71
Xbalanque
13,594
6,802
1,928
4,706
15,461
7,633
4,710
3,340
12,121
0
33,610
L
Cu Chulainn
iAesthetics
Cu Chulainn
9,615
929
1,675
3,048
19,476
23,280
0
8,413
11,063
1,415
17,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,778
Gold Earned
54,449
142
Minions Killed
162
0
Camps Cleared
0
1,035,825
Distance Traveled
1,276,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,579
737
61
5
0
209,093
0
W
Osiris
10,233
787
20
2
0
279,614
0
L
Cernunnos
8,226
633
41
3
0
186,116
0
W
Odin
10,343
796
3
0
0
254,719
0
L
Kali
8,345
642
13
1
0
206,641
0
L
Rama
8,111
624
20
2
0
207,181
0
W
Zeus
11,223
863
60
5
0
259,241
0
W
Vulcan
11,723
902
24
2
0
251,469
0
W
Xbalanque
10,927
841
55
4
0
231,123
0
L
Cu Chulainn
8,517
655
7
1
0
226,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role