Player Matchup

Sol
Sol
Andy B223
Sol
Level 64
God Stats
11W - 14L
1,457 SR
Queue Stats
101W - 118L
1,442 Elo+
Party 1
Nemesis
Nemesis
Lando4300
Nemesis
Level 80
God Stats
32W - 17L
1,671 SR
Queue Stats
193W - 205L
1,409 Elo+
Solo
Achilles
Achilles
THE MYSTICROBOT
Achilles
Level 100
God Stats
8W - 2L
1,822 SR
Queue Stats
154W - 158L
1,511 Elo+
Party 1
Team Averages
Level 81
1,650 SR
1,454 Elo+

VS

Team Averages
Level 80
1,414 SR
1,399 Elo+
Ix Chel
Ix Chel
Dracopolo1
Ix Chel
Level 102
God Stats
42W - 54L
1,351 SR
Queue Stats
148W - 146L
1,399 Elo+
Solo
Xing Tian
Xing Tian
KaiserTramhelm
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,400 Elo+
Solo
Achilles
Achilles
eltrolsupremo98
Achilles
Level 73
God Stats
3W - 7L
1,391 SR
Queue Stats
149W - 131L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,086
709
10,073
10,482
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Lando4300
Nemesis
10
2 / 6 / 1
7,095
710
6,261
10,164
4,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
11
1 / 5 / 1
7,012
701
5,474
12,335
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dracopolo1
Ix Chel
14
8 / 2 / 8
9,231
923
8,057
7,265
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
KaiserTramhelm
Xing Tian
14
6 / 0 / 10
8,969
897
10,437
13,981
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
13
3 / 1 / 12
8,351
835
7,413
11,927
10,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
17
17
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ix Chel
Dracopolo1
Ix Chel
8
2
8
6
W
Xing Tian
KaiserTramhelm
Xing Tian
6
0
10
11
L
Nemesis
Lando4300
Nemesis
2
6
1
0.42
L
Achilles
1
5
1
0.3
W
Achilles
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
25,907
32,981
Taken
33,173
20,859
Mitigated
29,040
4,527
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,073
3,300
0
2,324
10,482
4,100
0
5,664
4,511
28,304
5,270
W
Ix Chel
Dracopolo1
Ix Chel
8,057
508
2,386
2,211
7,265
3,422
516
2,361
4,649
35,933
0
W
Xing Tian
KaiserTramhelm
Xing Tian
10,437
1,097
431
1,385
13,981
14,774
288
3,820
9,952
17,507
1,082
L
Nemesis
Lando4300
Nemesis
6,261
1,669
0
689
10,164
4,715
0
4,958
5,020
0
18,658
L
Achilles
5,474
650
0
1,514
12,335
12,044
0
5,860
5,807
0
14,563
W
Achilles
7,413
1,221
0
539
11,927
10,844
529
3,025
8,518
0
25,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,193
Gold Earned
26,551
97
Minions Killed
117
0
Camps Cleared
0
524,099
Distance Traveled
605,336
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,086
709
58
6
0
158,170
2
W
Ix Chel
9,231
923
61
6
0
200,306
2
W
Xing Tian
8,969
897
21
2
0
195,977
0
L
Nemesis
7,095
710
19
2
0
171,919
0
L
Achilles
7,012
701
20
2
0
194,010
0
W
Achilles
8,351
835
35
4
0
209,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role