Player Matchup

Sylvanus
Sylvanus
AlKeySeltzer
Sylvanus
Level 89
God Stats
20W - 26L
1,420 SR
Queue Stats
20W - 35L
1,375 Elo+
Party 2
Nut
Nut
Antares1060
Nut
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 229L
1,640 Elo+
Solo
Janus
Janus
Re9ui3M
Janus
Level 152
God Stats
6W - 8L
1,411 SR
Queue Stats
280W - 271L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ReactiveCrowd
Ah Muzen Cab
Level 157
God Stats
6W - 3L
1,594 SR
Queue Stats
338W - 328L
1,531 Elo+
Party 2
Shiva
Shiva
TyeLeeNall
Shiva
Level 146
God Stats
1W - 1L
1,303 SR
Queue Stats
120W - 112L
1,528 Elo+
Party 2
Team Averages
Level 126
1,446 SR
1,516 Elo+

VS

Team Averages
Level 147
1,437 SR
1,540 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GriimReaperr
Medusa
Level 151
God Stats
4W - 5L
1,354 SR
Queue Stats
299W - 284L
1,515 Elo+
Solo
Hercules
Hercules
RubeMendoza98
Hercules
Level 155
God Stats
4W - 3L
1,666 SR
Queue Stats
96W - 86L
1,563 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shiido-San
Kumbhakarna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
ShioSardothien
Ao Kuang
Level 128
God Stats
1W - 3L
1,166 SR
Queue Stats
94W - 88L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlKeySeltzer
Sylvanus
9
0 / 2 / 4
5,353
595
2,446
7,497
5,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 1 / 0
5,978
664
6,439
6,143
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Re9ui3M
Janus
10
2 / 0 / 2
5,363
596
2,162
6,311
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ReactiveCrowd
Ah Muzen Cab
10
2 / 0 / 2
6,055
673
2,629
3,162
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shiva
10
1 / 1 / 1
5,936
660
8,230
10,727
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 1 / 0
3,633
404
671
1,840
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
10
1 / 3 / 1
5,380
598
5,397
8,383
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RubeMendoza98
Hercules
9
0 / 1 / 1
5,132
570
6,096
10,055
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Shiido-San
Kumbhakarna
9
1 / 1 / 3
5,279
587
2,988
7,962
2,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
8
2 / 2 / 1
5,122
569
4,212
9,794
4,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
4
4
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Sylvanus
AlKeySeltzer
Sylvanus
0
2
4
1
W
3
1
0
3
L
Medusa
1
3
1
0.5
W
Janus
Re9ui3M
Janus
2
0
2
3
W
Ah Muzen Cab
ReactiveCrowd
Ah Muzen Cab
2
0
2
3
L
Hercules
RubeMendoza98
Hercules
0
1
1
0.5
L
Kumbhakarna
Shiido-San
Kumbhakarna
1
1
3
2.5
L
Ao Kuang
2
2
1
1.25
W
Shiva
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
19,364
33,840
Taken
38,034
15,072
Mitigated
18,308
13,241
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
671
518
0
664
1,840
501
0
466
1,374
0
9,167
W
Sylvanus
AlKeySeltzer
Sylvanus
2,446
759
328
2,842
7,497
5,047
0
3,309
4,188
16,102
0
W
6,439
4,796
0
1,811
6,143
2,325
0
1,862
4,281
0
42,950
L
Medusa
5,397
2,243
0
2,384
8,383
3,029
0
1,071
7,312
0
44,315
W
Janus
Re9ui3M
Janus
2,162
184
0
4,032
6,311
2,003
0
953
5,314
37,026
0
W
Ah Muzen Cab
ReactiveCrowd
Ah Muzen Cab
2,629
811
0
758
3,162
1,207
0
394
2,768
0
44,885
L
Hercules
RubeMendoza98
Hercules
6,096
2,370
0
5,374
10,055
7,200
0
466
9,589
0
35,997
L
Kumbhakarna
Shiido-San
Kumbhakarna
2,988
552
0
1,815
7,962
2,640
0
791
7,171
27,928
191
L
Ao Kuang
4,212
1,692
0
2,409
9,794
4,938
0
1,814
7,980
18,144
0
W
Shiva
8,230
2,927
0
3,470
10,727
4,490
0
559
9,611
0
44,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
24,546
343
Minions Killed
221
0
Camps Cleared
0
974,718
Distance Traveled
807,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,633
404
17
2
0
43,355
0
W
Sylvanus
5,353
595
32
4
0
186,457
0
W
Nut
5,978
664
75
8
0
175,034
0
L
Medusa
5,380
598
64
7
0
189,392
0
W
Janus
5,363
596
66
7
0
221,182
0
W
Ah Muzen Cab
6,055
673
83
9
0
195,452
0
L
Hercules
5,132
570
55
6
0
192,368
0
L
Kumbhakarna
5,279
587
55
6
0
203,405
0
L
Ao Kuang
5,122
569
30
3
0
179,132
0
W
Shiva
5,936
660
87
10
0
196,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role