Player Matchup

Aphrodite
Aphrodite
Silver I
Theplay11
Aphrodite
Silver I
Level 108
God Stats
16W - 13L
1,657 SR
Queue Stats
354W - 429L
961 MMR
Party 1
Cthulhu
Cthulhu
Silver I
gonzalohihuhe_77
Cthulhu
Silver I
Level 174
God Stats
16W - 12L
1,519 SR
Queue Stats
355W - 425L
1,156 MMR
Party 1
Kali
Kali
Silver III
xToXiN_GrAy
Kali
Silver III
Level 61
God Stats
1W - 1L
1,504 SR
Queue Stats
17W - 30L
1,118 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,560 SR
1,078 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,442 SR
1,467 MMR
Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
LiamPG
Ah Puch
Bronze III
Level 88
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
a Spasmoid
Anhur
Bronze III
Level 94
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Theplay11
Aphrodite
14
3 / 0 / 7
8,737
794
6,930
6,825
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 4
8,780
798
13,527
10,125
8,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 2
8,372
761
4,622
8,241
3,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboAresThothBacchusNe Zha

VS

Bans
GebSobekAgniAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 2 / 0
7,375
670
5,482
11,572
12,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LiamPG
Ah Puch
11
0 / 5 / 1
6,751
614
7,391
10,659
3,998
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
10
0 / 3 / 1
6,627
602
2,587
7,791
2,636
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
1
1
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
0
0.5
L
Ah Puch
LiamPG
Ah Puch
0
5
1
0.1
W
Aphrodite
Theplay11
Aphrodite
3
0
7
6.5
L
Anhur
0
3
1
0.17
W
6
1
4
8
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
15,460
25,191
Taken
30,022
15,960
Mitigated
19,431
12,948
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,482
1,084
0
421
11,572
12,797
0
5,682
4,955
15,775
1,056
L
Ah Puch
LiamPG
Ah Puch
7,391
230
0
1,851
10,659
3,998
0
8,007
1,917
26,038
0
W
Aphrodite
Theplay11
Aphrodite
6,930
1,121
4,238
5,486
6,825
3,481
319
4,107
2,718
26,197
0
L
Anhur
2,587
871
0
250
7,791
2,636
0
4,821
2,592
0
15,813
W
13,527
826
206
395
10,125
8,706
40
4,961
5,164
29,777
0
W
4,622
1,509
0
2,623
8,241
3,773
0
3,629
4,612
0
41,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
20,753
177
Minions Killed
92
0
Camps Cleared
0
701,058
Distance Traveled
550,712
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,375
670
17
2
0
170,701
0
L
Ah Puch
6,751
614
45
4
0
175,850
0
W
Aphrodite
8,737
794
49
4
0
224,302
1
L
Anhur
6,627
602
30
3
0
204,161
0
W
Cthulhu
8,780
798
64
6
0
228,007
4
W
Kali
8,372
761
64
6
0
248,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role