Player Matchup

Vulcan
Vulcan
CSMmrhat
Vulcan
Level 69
God Stats
5W - 4L
1,588 SR
Queue Stats
10W - 15L
1,489 Elo+
Party 2
Bastet
Bastet
Drapidew
Bastet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,489 Elo+
Party 2
Bacchus
Bacchus
ILLBEZACH
Bacchus
Level 85
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 15L
1,489 Elo+
Party 2
Team Averages
Level 86
1,611 SR
1,489 Elo+

VS

Team Averages
Level 122
1,235 SR
1,161 Elo+
Bellona
Bellona
Brooktrout195
Bellona
Level 145
God Stats
1W - 4L
1,280 SR
Queue Stats
6W - 17L
1,193 Elo+
Party 1
Kukulkan
Kukulkan
CheeseCurd
Kukulkan
Level 144
God Stats
1W - 1L
1,221 SR
Queue Stats
3W - 8L
1,156 Elo+
Party 1
Danzaburou
Danzaburou
Chenry001
Danzaburou
Level 78
God Stats
3W - 4L
1,206 SR
Queue Stats
3W - 6L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CSMmrhat
Vulcan
17
2 / 1 / 2
10,626
664
12,655
5,641
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Drapidew
Bastet
15
2 / 3 / 2
10,358
647
8,598
16,573
7,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ILLBEZACH
Bacchus
16
1 / 3 / 4
10,104
632
8,650
14,191
19,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 2 / 6
10,623
664
8,003
20,229
17,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Kukulkan
CheeseCurd
Kukulkan
18
1 / 1 / 6
11,927
745
12,420
5,501
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Chenry001
Danzaburou
17
5 / 3 / 2
12,299
769
10,435
12,317
4,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
7
7
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
2
6
2
L
Vulcan
CSMmrhat
Vulcan
2
1
2
3
W
Kukulkan
CheeseCurd
Kukulkan
1
1
6
4
W
Danzaburou
Chenry001
Danzaburou
5
3
2
2
L
Bastet
Drapidew
Bastet
2
3
2
1
L
Bacchus
ILLBEZACH
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
30,858
36,405
Taken
38,047
30,127
Mitigated
24,751
7,264
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,003
1,399
0
804
20,229
17,294
267
11,158
8,439
0
34,333
L
Vulcan
CSMmrhat
Vulcan
12,655
6,395
0
1,098
5,641
3,067
0
2,174
3,439
46,695
0
W
Kukulkan
CheeseCurd
Kukulkan
12,420
708
0
0
5,501
2,541
983
3,348
2,079
74,842
1,109
W
Danzaburou
Chenry001
Danzaburou
10,435
4,674
405
2,527
12,317
4,916
2,399
5,429
6,563
0
51,459
L
Bastet
Drapidew
Bastet
8,598
2,644
0
4,371
16,573
7,875
0
5,191
11,358
0
50,195
L
Bacchus
ILLBEZACH
Bacchus
8,650
437
102
1,693
14,191
19,185
0
4,863
9,263
27,940
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
34,849
201
Minions Killed
265
0
Camps Cleared
0
942,796
Distance Traveled
901,414
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,623
664
41
3
0
308,182
0
L
Vulcan
10,626
664
92
6
0
289,761
0
W
Kukulkan
11,927
745
145
9
0
323,409
0
W
Danzaburou
12,299
769
79
5
0
269,823
0
L
Bastet
10,358
647
80
5
0
319,570
0
L
Bacchus
10,104
632
29
2
0
333,465
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role