Player Matchup

Cernunnos
Cernunnos
CrackJohnson11
Cernunnos
Level 159
God Stats
2W - 5L
1,099 SR
Queue Stats
181W - 168L
1,562 Elo+
Party 1
Ra
Ra
DippingDots
Ra
Level 146
God Stats
1W - 0L
1,952 SR
Queue Stats
4W - 2L
1,806 Elo+
Party 2
Bastet
Bastet
OrphanKid
Bastet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,655 Elo+
Party 2
Chiron
Chiron
RamJam73
Chiron
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,518 Elo+
Party 1
Xing Tian
Xing Tian
Sniperpro6713
Xing Tian
Level 154
God Stats
7W - 6L
1,363 SR
Queue Stats
176W - 183L
1,545 Elo+
Solo
Team Averages
Level 148
1,483 SR
1,617 Elo+

VS

Team Averages
Level 140
1,629 SR
1,524 Elo+
Artemis
Artemis
GrimTribute
Artemis
Level 148
God Stats
2W - 3L
1,640 SR
Queue Stats
330W - 331L
1,592 Elo+
Party 3
Cthulhu
Cthulhu
Manowaki
Cthulhu
Level 148
God Stats
1W - 3L
1,754 SR
Queue Stats
593W - 584L
1,485 Elo+
Solo
Tiamat
Tiamat
RobyLes
Tiamat
Level 147
God Stats
0W - 3L
1,318 SR
Queue Stats
136W - 133L
1,481 Elo+
Solo
Sylvanus
Sylvanus
Tomtopher
Sylvanus
Level 108
God Stats
2W - 1L
1,732 SR
Queue Stats
220W - 233L
1,478 Elo+
Party 3
Loki
Loki
notMadrock
Loki
Level 151
God Stats
3W - 3L
1,700 SR
Queue Stats
261W - 262L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrackJohnson11
Cernunnos
15
5 / 7 / 11
9,948
765
12,707
13,908
6,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 18
11,433
879
20,764
10,890
6,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
OrphanKid
Bastet
18
8 / 3 / 16
10,787
830
12,362
16,556
8,694
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
RamJam73
Chiron
17
5 / 3 / 17
10,200
785
11,257
14,290
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Sniperpro6713
Xing Tian
19
3 / 3 / 20
11,544
888
11,442
30,325
34,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GrimTribute
Artemis
17
5 / 6 / 7
9,976
767
20,965
13,392
6,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Manowaki
Cthulhu
17
1 / 6 / 14
9,940
765
22,336
21,040
23,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
RobyLes
Tiamat
14
2 / 7 / 7
8,873
683
7,161
11,596
7,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tomtopher
Sylvanus
14
1 / 7 / 6
8,864
682
6,848
19,153
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 3 / 6
10,500
808
17,015
10,904
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
56
29
Kills
16
19
Deaths
29
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CrackJohnson11
Cernunnos
5
7
11
1.5
W
8
3
18
5.67
L
Artemis
GrimTribute
Artemis
5
6
7
1.42
L
Cthulhu
Manowaki
Cthulhu
1
6
14
1.33
W
Bastet
OrphanKid
Bastet
8
3
16
5.33
W
Chiron
RamJam73
Chiron
5
3
17
4.5
L
Tiamat
RobyLes
Tiamat
2
7
7
0.79
W
Xing Tian
Sniperpro6713
Xing Tian
3
3
20
4.33
L
Sylvanus
Tomtopher
Sylvanus
1
7
6
0.57
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,532
Damage
74,325
85,969
Taken
76,085
62,524
Mitigated
58,244
36,571
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CrackJohnson11
Cernunnos
12,707
6,708
68
1,167
13,908
6,288
813
6,894
7,014
0
20,558
W
20,764
1,346
11,761
4,737
10,890
6,310
1,602
4,819
6,071
50,274
623
L
Artemis
GrimTribute
Artemis
20,965
8,522
0
580
13,392
6,233
355
6,592
6,800
0
30,720
L
Cthulhu
Manowaki
Cthulhu
22,336
216
623
3,565
21,040
23,634
0
9,383
11,113
44,551
396
W
Bastet
OrphanKid
Bastet
12,362
2,218
719
3,576
16,556
8,694
1,421
5,669
10,887
0
19,244
W
Chiron
RamJam73
Chiron
11,257
4,774
1,852
2,592
14,290
6,791
1,747
6,719
7,571
0
22,854
L
Tiamat
RobyLes
Tiamat
7,161
807
971
614
11,596
7,120
54
3,361
8,235
11,746
0
W
Xing Tian
Sniperpro6713
Xing Tian
11,442
391
397
9,702
30,325
34,441
144
11,437
18,888
18,393
213
L
Sylvanus
Tomtopher
Sylvanus
6,848
972
3,561
2,352
19,153
16,933
0
6,924
11,986
8,721
1,300
L
17,015
2,383
1,182
859
10,904
4,324
0
4,485
6,177
0
32,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,912
Gold Earned
48,153
164
Minions Killed
159
0
Camps Cleared
0
1,249,547
Distance Traveled
1,137,237
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,948
765
16
1
0
213,772
0
W
Ra
11,433
879
84
6
0
256,934
0
L
Artemis
9,976
767
36
3
0
212,350
0
L
Cthulhu
9,940
765
65
5
0
237,685
0
W
Bastet
10,787
830
15
1
0
263,426
7
W
Chiron
10,200
785
31
2
0
253,939
0
L
Tiamat
8,873
683
18
1
0
211,808
0
W
Xing Tian
11,544
888
18
1
0
261,476
0
L
Sylvanus
8,864
682
10
1
0
203,343
0
L
Loki
10,500
808
30
2
0
272,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role