Player Matchup

Nike
Nike
CheezGratr69
Nike
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 55L
1,481 Elo+
Party 2
Nut
Nut
CladTerminator
Nut
Level 109
God Stats
2W - 2L
1,491 SR
Queue Stats
66W - 38L
1,601 Elo+
Party 2
Yu Huang
Yu Huang
CoralJester71
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,473 Elo+
Party 2
Terra
Terra
Endy245
Terra
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 26L
1,429 Elo+
Solo
Ymir
Ymir
shade151
Ymir
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 118L
1,487 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,494 Elo+

VS

Team Averages
Level 101
1,438 SR
1,431 Elo+
Ix Chel
Ix Chel
Beerlow
Ix Chel
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 265L
1,434 Elo+
Solo
Chiron
Chiron
CaptainDiddler
Chiron
Level 88
God Stats
1W - 1L
1,301 SR
Queue Stats
31W - 33L
1,421 Elo+
Party 1
Atlas
Atlas
DEVO34
Atlas
Level 89
God Stats
1W - 1L
1,310 SR
Queue Stats
22W - 25L
1,399 Elo+
Party 1
Bastet
Bastet
Halokinq
Bastet
Level 123
God Stats
5W - 7L
1,579 SR
Queue Stats
349W - 358L
1,478 Elo+
Solo
Ares
Ares
Shockwave1993
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
7,951
723
9,860
17,909
13,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 6 / 3
8,853
805
13,192
13,462
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
CoralJester71
Yu Huang
15
0 / 4 / 5
7,509
683
14,634
8,305
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Endy245
Terra
13
0 / 7 / 7
7,884
717
5,441
17,391
14,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ymir
11
0 / 8 / 2
6,802
618
4,406
16,474
14,521
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Beerlow
Ix Chel
14
1 / 2 / 19
8,356
760
9,885
9,279
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
9 / 3 / 20
9,983
908
17,259
13,171
7,138
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
DEVO34
Atlas
17
7 / 1 / 20
10,751
977
12,112
13,009
13,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Halokinq
Bastet
17
7 / 1 / 20
9,870
897
10,866
12,205
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 21
10,327
939
17,540
12,104
12,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
7
Kills
32
32
Deaths
8
22
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Beerlow
Ix Chel
1
2
19
5.25
W
9
3
20
6.33
L
3
7
5
0.79
L
4
6
3
0.92
L
Yu Huang
CoralJester71
Yu Huang
0
4
5
0.63
W
Atlas
DEVO34
Atlas
7
1
20
17
L
Terra
Endy245
Terra
0
7
7
0.5
W
Bastet
Halokinq
Bastet
7
1
20
17
W
8
1
21
18.5
L
Ymir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
67,662
73,541
Taken
59,768
52,018
Mitigated
44,891
11,043
Healing
21,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Beerlow
Ix Chel
9,885
681
2,017
1,107
9,279
5,111
834
4,941
4,291
20,266
0
W
17,259
5,362
1,615
2,848
13,171
7,138
1,453
6,675
6,367
0
26,931
L
9,860
220
328
2,013
17,909
13,037
0
10,211
7,698
1,793
14,010
L
13,192
5,834
128
1,521
13,462
6,185
0
6,873
6,589
0
26,361
L
Yu Huang
CoralJester71
Yu Huang
14,634
342
1,214
940
8,305
3,905
0
5,223
3,082
25,691
0
W
Atlas
DEVO34
Atlas
12,112
4,148
917
3,655
13,009
13,454
807
4,319
8,690
24,313
0
L
Terra
Endy245
Terra
5,441
864
2,419
2,056
17,391
14,370
0
8,762
8,629
13,437
0
W
Bastet
Halokinq
Bastet
10,866
3,089
2,819
3,010
12,205
6,891
472
3,891
8,117
0
21,820
W
17,540
628
902
2,276
12,104
12,297
715
5,370
6,530
19,801
3,368
L
Ymir
4,406
708
0
424
16,474
14,521
0
7,279
9,195
6,569
48

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,999
Gold Earned
49,287
108
Minions Killed
109
0
Camps Cleared
0
909,570
Distance Traveled
1,079,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,356
760
15
1
0
196,145
0
W
Chiron
9,983
908
21
2
0
151,014
0
L
Nike
7,951
723
14
1
0
182,359
0
L
Nut
8,853
805
43
4
0
176,197
0
L
Yu Huang
7,509
683
29
3
0
193,256
0
W
Atlas
10,751
977
27
2
0
232,964
0
L
Terra
7,884
717
17
2
0
185,266
0
W
Bastet
9,870
897
26
2
0
251,093
0
W
Ares
10,327
939
20
2
0
247,977
0
L
Ymir
6,802
618
5
0
0
172,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role