Player Matchup

Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Riqueosaurus
Merlin
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,207 Elo+
Party 2
Athena
Athena
SheLovTov
Athena
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 110L
1,439 Elo+
Party 2
Mulan
Mulan
Theprodigy18879
Mulan
Level 120
God Stats
2W - 1L
1,499 SR
Queue Stats
42W - 38L
1,558 Elo+
Solo
Hercules
Hercules
roddymir
Hercules
Level 97
God Stats
1W - 0L
1,513 SR
Queue Stats
70W - 72L
1,567 Elo+
Solo
Team Averages
Level 121
1,502 SR
1,454 Elo+

VS

Team Averages
Level 112
1,464 SR
1,505 Elo+
Fafnir
Fafnir
Ivor2192
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 214L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
JustAJosh
Cernunnos
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
625W - 648L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Kayzana
Xbalanque
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 174L
1,460 Elo+
Solo
Amaterasu
Amaterasu
RekklusLeroy
Amaterasu
Level 89
God Stats
5W - 4L
1,298 SR
Queue Stats
449W - 442L
1,486 Elo+
Party 1
He Bo
He Bo
rRedman
He Bo
Level 158
God Stats
3W - 9L
1,521 SR
Queue Stats
337W - 322L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 2 / 10
9,617
874
9,766
7,622
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
17
5 / 2 / 13
9,761
887
13,796
9,056
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SheLovTov
Athena
14
1 / 2 / 13
8,842
804
4,829
12,394
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 11
9,176
834
10,016
11,627
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
roddymir
Hercules
16
2 / 1 / 14
8,821
802
9,067
12,805
15,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ivor2192
Fafnir
13
0 / 3 / 7
8,007
728
4,443
9,845
11,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
JustAJosh
Cernunnos
13
0 / 6 / 2
7,396
672
9,038
12,126
5,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Kayzana
Xbalanque
16
2 / 4 / 4
8,366
761
13,645
11,622
5,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RekklusLeroy
Amaterasu
14
5 / 4 / 3
8,616
783
6,581
13,762
11,231
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
rRedman
He Bo
13
1 / 2 / 5
7,487
681
8,427
6,791
2,991
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
19
Kills
8
9
Deaths
19
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
2
10
6
L
Fafnir
Ivor2192
Fafnir
0
3
7
1.17
L
Cernunnos
JustAJosh
Cernunnos
0
6
2
0.17
L
Xbalanque
Kayzana
Xbalanque
2
4
4
1
L
Amaterasu
RekklusLeroy
Amaterasu
5
4
3
1.63
W
Merlin
5
2
13
5.75
W
Athena
SheLovTov
Athena
1
2
13
3.75
W
4
2
11
4.75
L
He Bo
rRedman
He Bo
1
2
5
1.75
W
Hercules
roddymir
Hercules
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
42,134
53,504
Taken
54,146
48,778
Mitigated
37,591
21,316
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,766
849
2,136
1,811
7,622
3,657
1,129
1,874
5,748
21,835
0
L
Fafnir
Ivor2192
Fafnir
4,443
868
1,613
1,556
9,845
11,806
291
5,590
4,255
8,132
0
L
Cernunnos
JustAJosh
Cernunnos
9,038
4,501
337
1,300
12,126
5,571
1,092
6,999
5,127
0
18,606
L
Xbalanque
Kayzana
Xbalanque
13,645
6,402
597
1,579
11,622
5,992
1,353
5,787
5,835
0
31,738
L
Amaterasu
RekklusLeroy
Amaterasu
6,581
2,759
614
3,161
13,762
11,231
43
6,106
7,656
0
10,166
W
Merlin
13,796
370
288
1,300
9,056
4,853
1,256
2,444
6,612
33,724
606
W
Athena
SheLovTov
Athena
4,829
1,205
1,279
1,748
12,394
15,611
412
2,698
9,696
8,432
979
W
10,016
1,129
1,169
2,784
11,627
9,400
1,631
3,202
8,425
0
14,481
L
He Bo
rRedman
He Bo
8,427
531
635
702
6,791
2,991
141
3,467
3,324
14,929
404
W
Hercules
roddymir
Hercules
9,067
2,068
2,290
6,511
12,805
15,257
110
2,400
10,405
0
16,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
39,872
117
Minions Killed
96
0
Camps Cleared
0
1,000,718
Distance Traveled
817,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,617
874
27
2
0
210,968
0
L
Fafnir
8,007
728
7
1
0
164,536
0
L
Cernunnos
7,396
672
23
2
0
147,515
0
L
Xbalanque
8,366
761
49
4
0
135,332
0
L
Amaterasu
8,616
783
5
0
0
166,729
0
W
Merlin
9,761
887
42
4
0
185,300
0
W
Athena
8,842
804
13
1
0
211,311
0
W
Mulan
9,176
834
20
2
0
189,090
0
L
He Bo
7,487
681
12
1
0
203,041
0
W
Hercules
8,821
802
15
1
0
204,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role