Player Matchup

Achilles
Achilles
Chèèbs
Achilles
Level 12
God Stats
6W - 2L
1,813 SR
Queue Stats
15W - 5L
1,698 Elo+
Party 1
Chiron
Chiron
DrPigBenis
Chiron
Level 175
God Stats
1W - 0L
1,868 SR
Queue Stats
15W - 15L
1,587 Elo+
Party 1
Fenrir
Fenrir
Shadowblaster201
Fenrir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,531 Elo+
Solo
Charon
Charon
TripleCCC1
Charon
Level 160
God Stats
41W - 28L
1,500 SR
Queue Stats
593W - 448L
1,615 Elo+
Party 1
Ra
Ra
dhko
Ra
Level 194
God Stats
5W - 3L
1,307 SR
Queue Stats
232W - 162L
1,664 Elo+
Party 1
Team Averages
Level 140
1,598 SR
1,619 Elo+

VS

Team Averages
Level 129
1,675 SR
1,700 Elo+
Sobek
Sobek
Göne
Sobek
Level 149
God Stats
2W - 3L
1,694 SR
Queue Stats
249W - 204L
1,723 Elo+
Party 2
Sun Wukong
Sun Wukong
InvolvedCrib674
Sun Wukong
Level 131
God Stats
14W - 10L
1,832 SR
Queue Stats
663W - 360L
1,718 Elo+
Party 3
Tiamat
Tiamat
Srador
Tiamat
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 88L
1,727 Elo+
Party 2
Hachiman
Hachiman
killgold2015
Hachiman
Level 145
God Stats
5W - 3L
1,850 SR
Queue Stats
189W - 167L
1,624 Elo+
Solo
Cliodhna
Cliodhna
ssafety540
Cliodhna
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 32L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chèèbs
Achilles
17
10 / 0 / 4
9,993
999
12,034
12,109
13,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chiron
DrPigBenis
Chiron
15
2 / 2 / 6
8,582
858
9,072
10,275
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 2 / 9
8,650
865
6,186
11,525
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
TripleCCC1
Charon
16
3 / 2 / 10
8,907
891
10,329
7,731
4,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
dhko
Ra
17
3 / 0 / 11
9,893
989
8,009
5,485
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Göne
Sobek
13
0 / 2 / 4
7,906
791
5,238
11,285
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
InvolvedCrib674
Sun Wukong
14
2 / 6 / 3
7,962
796
8,455
11,791
8,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Srador
Tiamat
16
2 / 4 / 1
8,648
865
7,619
8,514
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
killgold2015
Hachiman
14
0 / 4 / 3
7,951
795
5,738
10,275
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
ssafety540
Cliodhna
14
2 / 3 / 3
8,122
812
11,818
10,521
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
19
Kills
6
6
Deaths
19
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chèèbs
Achilles
10
0
4
12
W
Chiron
DrPigBenis
Chiron
2
2
6
2.5
L
Sobek
Göne
Sobek
0
2
4
1
L
Sun Wukong
InvolvedCrib674
Sun Wukong
2
6
3
0.58
W
1
2
9
2.75
L
Tiamat
Srador
Tiamat
2
4
1
0.63
W
Charon
TripleCCC1
Charon
3
2
10
4
W
Ra
dhko
Ra
3
0
11
8.5
L
Hachiman
killgold2015
Hachiman
0
4
3
0.38
L
Cliodhna
ssafety540
Cliodhna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,630
Damage
38,868
47,125
Taken
52,386
31,049
Mitigated
34,193
11,868
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chèèbs
Achilles
12,034
1,191
0
1,825
12,109
13,735
0
3,541
8,342
0
25,200
W
Chiron
DrPigBenis
Chiron
9,072
3,072
196
2,163
10,275
4,489
1,149
1,689
8,484
0
30,201
L
Sobek
Göne
Sobek
5,238
568
0
2,826
11,285
11,441
0
3,447
7,503
13,998
0
L
Sun Wukong
InvolvedCrib674
Sun Wukong
8,455
875
0
733
11,791
8,386
0
3,677
7,609
264
15,920
W
6,186
1,782
0
1,336
11,525
5,316
3,888
2,922
8,319
0
21,841
L
Tiamat
Srador
Tiamat
7,619
777
0
1,023
8,514
5,584
31
2,927
5,362
27,360
0
W
Charon
TripleCCC1
Charon
10,329
986
0
907
7,731
4,581
0
2,065
5,552
22,677
0
W
Ra
dhko
Ra
8,009
547
2,437
3,004
5,485
2,928
0
2,055
3,328
36,884
299
L
Hachiman
killgold2015
Hachiman
5,738
3,025
0
1,426
10,275
4,187
0
3,233
6,806
0
27,612
L
Cliodhna
ssafety540
Cliodhna
11,818
876
0
2,008
10,521
4,595
0
3,512
6,835
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
40,589
237
Minions Killed
199
0
Camps Cleared
0
1,188,094
Distance Traveled
1,104,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,993
999
22
2
0
227,055
0
W
Chiron
8,582
858
49
5
0
242,059
0
L
Sobek
7,906
791
16
2
0
242,371
0
L
Sun Wukong
7,962
796
21
2
0
210,691
0
W
Fenrir
8,650
865
37
4
0
249,053
0
L
Tiamat
8,648
865
77
8
0
211,801
0
W
Charon
8,907
891
30
3
0
222,255
0
W
Ra
9,893
989
99
10
0
247,672
0
L
Hachiman
7,951
795
57
6
0
184,426
0
L
Cliodhna
8,122
812
28
3
0
255,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role