Player Matchup

Ah Puch
Ah Puch
FoxyDevil69
Ah Puch
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
Francheese
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,369 Elo+
Party 1
Osiris
Osiris
Itwasasetup
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,773 Elo+
Party 1
Thoth
Thoth
Lostblack513
Thoth
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 309L
1,527 Elo+
Solo
Jing Wei
Jing Wei
kocski
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,340 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,485 Elo+

VS

Team Averages
Level 110
1,556 SR
1,448 Elo+
Hades
Hades
GUN NUT 187
Hades
Level 123
God Stats
1W - 1L
1,324 SR
Queue Stats
208W - 197L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mcghee82
Cu Chulainn
Level 159
God Stats
17W - 12L
1,849 SR
Queue Stats
551W - 576L
1,433 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mega dood2003
Tsukuyomi
Level 123
God Stats
11W - 7L
1,609 SR
Queue Stats
442W - 380L
1,545 Elo+
Solo
Geb
Geb
tcmich31
Geb
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 54L
1,443 Elo+
Solo
Ares
Ares
thesnuggler223
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FoxyDevil69
Ah Puch
15
2 / 4 / 9
8,379
838
10,856
7,519
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Francheese
Xing Tian
14
0 / 3 / 12
8,029
803
4,082
11,144
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
14
6 / 4 / 8
8,347
835
7,146
11,828
15,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 5 / 6
8,356
836
10,021
10,516
5,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
kocski
Jing Wei
12
2 / 4 / 10
7,366
737
8,361
8,535
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
8,004
800
6,470
9,863
11,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mcghee82
Cu Chulainn
16
6 / 1 / 7
9,465
947
12,462
11,042
13,668
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
mega dood2003
Tsukuyomi
17
8 / 3 / 10
9,433
943
14,228
10,122
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 5 / 10
8,946
895
10,265
14,313
14,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 12
7,866
787
3,044
10,129
11,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
69
15
Kills
20
20
Deaths
16
45
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FoxyDevil69
Ah Puch
2
4
9
1.63
L
Xing Tian
Francheese
Xing Tian
0
3
12
2
W
1
3
10
2
L
Osiris
6
4
8
2.5
L
5
5
6
1.6
L
Jing Wei
kocski
Jing Wei
2
4
10
1.75
W
Cu Chulainn
mcghee82
Cu Chulainn
6
1
7
9.5
W
Tsukuyomi
mega dood2003
Tsukuyomi
8
3
10
4.33
W
4
5
10
1.8
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
46,469
49,542
Taken
55,469
41,455
Mitigated
57,120
8,576
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FoxyDevil69
Ah Puch
10,856
837
0
1,166
7,519
4,212
0
2,764
4,755
26,723
0
L
Xing Tian
Francheese
Xing Tian
4,082
214
1,432
1,847
11,144
12,605
0
4,549
6,595
6,314
1,654
W
6,470
488
2,650
1,777
9,863
11,244
372
4,773
4,965
12,472
0
L
Osiris
7,146
3,199
0
1,490
11,828
15,117
0
5,077
6,751
0
12,521
L
10,021
740
306
807
10,516
5,284
0
4,218
6,298
20,767
519
L
Jing Wei
kocski
Jing Wei
8,361
6,721
0
1,528
8,535
4,237
0
2,932
5,603
0
10,484
W
Cu Chulainn
mcghee82
Cu Chulainn
12,462
1,040
460
2,018
11,042
13,668
456
3,915
6,867
0
26,956
W
Tsukuyomi
mega dood2003
Tsukuyomi
14,228
1,744
2,250
1,157
10,122
5,809
309
5,661
4,412
0
32,654
W
10,265
1,096
1,721
1,598
14,313
14,446
0
5,204
8,934
14,692
402
W
3,044
29
1,101
722
10,129
11,953
1,987
4,629
5,359
4,977
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
43,714
90
Minions Killed
130
0
Camps Cleared
0
843,890
Distance Traveled
936,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,379
838
42
4
0
152,669
0
L
Xing Tian
8,029
803
6
1
0
171,435
0
W
Hades
8,004
800
35
4
0
168,213
0
L
Osiris
8,347
835
10
1
0
177,997
0
L
Thoth
8,356
836
26
3
0
167,663
0
L
Jing Wei
7,366
737
6
1
0
174,126
0
W
Cu Chulainn
9,465
947
34
3
0
214,584
0
W
Tsukuyomi
9,433
943
30
3
0
229,688
0
W
Geb
8,946
895
20
2
0
179,708
0
W
Ares
7,866
787
11
1
0
144,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role