Player Matchup

Tiamat
Tiamat
DyingBirds
Tiamat
Level 104
God Stats
2W - 0L
1,272 SR
Queue Stats
85W - 65L
1,441 Elo+
Party 2
Serqet
Serqet
Fabi PT
Serqet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 60L
1,474 Elo+
Party 2
Sobek
Sobek
Pooh99
Sobek
Level 18
God Stats
9W - 1L
1,865 SR
Queue Stats
90W - 81L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SlaoNulzz
Ah Muzen Cab
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,445 Elo+
Party 3
Anubis
Anubis
onkkizi
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 166L
1,507 Elo+
Party 3
Team Averages
Level 67
1,527 SR
1,465 Elo+

VS

Team Averages
Level 31
1,547 SR
1,513 Elo+
Arachne
Arachne
CholoMachete
Arachne
Level 18
God Stats
2W - 4L
1,546 SR
Queue Stats
2W - 6L
1,386 Elo+
Party 1
Bacchus
Bacchus
Gaumond
Bacchus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 16L
1,738 Elo+
Party 1
Scylla
Scylla
TheTwin-kies
Scylla
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,510 Elo+
Party 1
Izanami
Izanami
VBSmashQc
Izanami
Level 16
God Stats
4W - 2L
1,688 SR
Queue Stats
16W - 15L
1,510 Elo+
Party 1
King Arthur
King Arthur
raffikii13
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DyingBirds
Tiamat
17
6 / 2 / 9
11,543
550
20,088
11,921
9,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Fabi PT
Serqet
18
6 / 0 / 8
11,192
533
9,581
13,549
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Pooh99
Sobek
16
1 / 0 / 16
10,875
518
6,223
21,747
26,889
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
SlaoNulzz
Ah Muzen Cab
17
8 / 2 / 5
11,012
524
13,873
15,456
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
onkkizi
Anubis
18
11 / 0 / 5
13,134
625
18,924
10,713
6,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CholoMachete
Arachne
14
3 / 8 / 1
8,853
422
10,501
23,292
9,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Gaumond
Bacchus
12
0 / 6 / 0
8,105
386
7,045
20,473
21,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
14
0 / 4 / 1
8,249
393
5,547
13,997
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
VBSmashQc
Izanami
14
0 / 8 / 2
8,468
403
11,802
19,113
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
raffikii13
King Arthur
15
1 / 6 / 0
8,778
418
3,744
18,899
14,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
32
Kills
4
4
Deaths
32
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
CholoMachete
Arachne
3
8
1
0.44
W
Tiamat
DyingBirds
Tiamat
6
2
9
5.25
W
Serqet
Fabi PT
Serqet
6
0
8
10
L
Bacchus
Gaumond
Bacchus
0
6
0
0
W
Sobek
Pooh99
Sobek
1
0
16
9
W
Ah Muzen Cab
SlaoNulzz
Ah Muzen Cab
8
2
5
5.25
L
Scylla
0
4
1
0.13
L
Izanami
VBSmashQc
Izanami
0
8
2
0.13
W
Anubis
onkkizi
Anubis
11
0
5
13.5
L
King Arthur
raffikii13
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,689
Damage
38,639
73,386
Taken
95,774
57,700
Mitigated
56,342
21,358
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CholoMachete
Arachne
10,501
8,056
0
1,878
23,292
9,012
0
11,205
11,807
0
59,581
W
Tiamat
DyingBirds
Tiamat
20,088
1,767
0
2,187
11,921
9,441
1,528
3,004
8,917
89,143
1,875
W
Serqet
Fabi PT
Serqet
9,581
4,009
0
1,476
13,549
7,651
730
1,147
12,402
0
90,617
L
Bacchus
Gaumond
Bacchus
7,045
566
0
1,976
20,473
21,673
145
9,362
10,654
27,852
0
W
Sobek
Pooh99
Sobek
6,223
1,462
0
7,224
21,747
26,889
1,044
5,700
16,047
33,058
0
W
Ah Muzen Cab
SlaoNulzz
Ah Muzen Cab
13,873
7,015
0
2,006
15,456
7,490
2,750
3,265
12,191
0
68,200
L
Scylla
5,547
679
0
2,290
13,997
4,720
0
7,955
5,659
48,998
0
L
Izanami
VBSmashQc
Izanami
11,802
7,402
0
3,329
19,113
6,162
402
6,859
11,856
0
71,226
W
Anubis
onkkizi
Anubis
18,924
2,354
0
8,465
10,713
6,229
2,970
646
10,067
110,453
2,332
L
King Arthur
raffikii13
King Arthur
3,744
493
0
555
18,899
14,775
0
8,009
10,005
0
52,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,756
Gold Earned
42,453
568
Minions Killed
414
0
Camps Cleared
0
2,035,341
Distance Traveled
1,828,454
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,853
422
86
4
0
391,749
0
W
Tiamat
11,543
550
153
7
0
414,077
0
W
Serqet
11,192
533
122
6
0
514,046
0
L
Bacchus
8,105
386
25
1
0
399,286
0
W
Sobek
10,875
518
41
2
0
417,148
0
W
Ah Muzen Cab
11,012
524
93
4
0
353,413
0
L
Scylla
8,249
393
82
4
0
382,639
0
L
Izanami
8,468
403
143
7
0
327,479
0
W
Anubis
13,134
625
159
8
0
336,657
0
L
King Arthur
8,778
418
78
4
0
327,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role