Player Matchup

Janus
Janus
ALL-HAIL-LATINAS
Janus
Level 67
God Stats
6W - 4L
1,617 SR
Queue Stats
76W - 51L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Herz_bros
Tsukuyomi
Level 68
God Stats
18W - 9L
1,739 SR
Queue Stats
121W - 99L
1,474 Elo+
Party 1
Ullr
Ullr
KingKande_
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 112L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
PeachyKid
Sun Wukong
Level 77
God Stats
5W - 4L
1,709 SR
Queue Stats
124W - 100L
1,458 Elo+
Solo
Ne Zha
Ne Zha
TTVnine_medusa
Ne Zha
Level 103
God Stats
38W - 37L
1,567 SR
Queue Stats
123W - 136L
1,474 Elo+
Solo
Team Averages
Level 76
1,626 SR
1,467 Elo+

VS

Team Averages
Level 73
1,520 SR
1,449 Elo+
Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Andres_X999
Janus
Level 74
God Stats
29W - 24L
1,575 SR
Queue Stats
263W - 241L
1,437 Elo+
Party 2
Horus
Horus
KazutoXOsama
Horus
Level 69
God Stats
41W - 34L
1,618 SR
Queue Stats
104W - 105L
1,462 Elo+
Solo
Maui
Maui
MoonSageRebel
Maui
Level 109
God Stats
2W - 1L
1,744 SR
Queue Stats
72W - 78L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Water-_-Bugs
Ao Kuang
Level 48
God Stats
6W - 3L
1,165 SR
Queue Stats
228W - 208L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,101
555
4,537
4,613
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Herz_bros
Tsukuyomi
10
5 / 0 / 2
5,972
543
8,642
6,300
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 4 / 0
5,756
523
2,200
8,439
2,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
PeachyKid
Sun Wukong
11
2 / 2 / 0
6,309
574
6,514
9,913
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
5,338
485
4,331
9,132
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 2 / 2
6,413
583
4,934
7,037
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
3 / 1 / 1
6,775
616
2,892
4,723
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 4
5,442
495
5,296
7,717
7,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 0
6,281
571
3,075
9,881
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Water-_-Bugs
Ao Kuang
10
2 / 5 / 2
5,672
516
5,314
12,799
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
11
Kills
10
10
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
2
1.5
L
3
2
2
2
W
3
1
1
3.5
L
Tsukuyomi
Herz_bros
Tsukuyomi
5
0
2
6
W
1
1
4
3
L
1
4
0
0.25
W
2
2
0
1
L
Sun Wukong
PeachyKid
Sun Wukong
2
2
0
1
L
0
2
2
0.5
W
Ao Kuang
Water-_-Bugs
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,224
Damage
21,511
38,397
Taken
42,157
18,098
Mitigated
19,741
10,666
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,934
1,999
0
1,037
7,037
2,157
248
0
7,037
0
46,615
L
4,537
252
0
240
4,613
1,578
0
2,676
1,815
36,134
606
W
2,892
111
0
500
4,723
1,438
0
1,085
3,508
44,944
1,456
L
Tsukuyomi
Herz_bros
Tsukuyomi
8,642
3,782
0
3,478
6,300
2,133
0
2,674
3,514
0
34,092
W
5,296
2,048
280
2,192
7,717
7,032
72
779
6,865
0
18,744
L
2,200
1,326
0
1,923
8,439
2,678
0
596
7,843
0
39,568
W
3,075
294
0
2,365
9,881
4,660
0
0
9,123
27,895
1,956
L
Sun Wukong
PeachyKid
Sun Wukong
6,514
1,704
0
2,721
9,913
6,432
0
2,752
6,769
0
46,369
L
4,331
718
0
2,304
9,132
5,277
0
1,664
7,394
0
35,355
W
Ao Kuang
Water-_-Bugs
Ao Kuang
5,314
1,562
0
2,859
12,799
4,454
0
2,150
10,449
31,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
30,583
307
Minions Killed
278
0
Camps Cleared
0
1,155,589
Distance Traveled
1,049,798
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,413
583
74
7
0
197,455
0
L
Janus
6,101
555
63
6
0
236,083
2
W
Janus
6,775
616
83
8
0
223,274
0
L
Tsukuyomi
5,972
543
50
5
0
277,787
0
W
Horus
5,442
495
23
2
0
209,031
0
L
Ullr
5,756
523
78
7
0
205,980
2
W
Maui
6,281
571
55
5
0
183,712
1
L
Sun Wukong
6,309
574
70
6
0
212,653
0
L
Ne Zha
5,338
485
46
4
0
223,086
0
W
Ao Kuang
5,672
516
43
4
0
236,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role