Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DDNC INC
Vulcan
Level 129
God Stats
3W - 3L
1,843 SR
Queue Stats
171W - 178L
1,606 Elo+
Solo
Bastet
Bastet
MagiKarpman
Bastet
Level 117
God Stats
3W - 0L
2,010 SR
Queue Stats
3W - 6L
1,431 Elo+
Solo
Danzaburou
Danzaburou
OneeSamaUwU
Danzaburou
Level 153
God Stats
1W - 4L
1,522 SR
Queue Stats
63W - 58L
1,510 Elo+
Party 1
Team Averages
Level 137
1,675 SR
1,509 Elo+

VS

Team Averages
Level 128
1,540 SR
1,522 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
GospelofLuke77
Xbalanque
Level 129
God Stats
1W - 6L
1,550 SR
Queue Stats
5W - 13L
1,488 Elo+
Party 2
Serqet
Serqet
RippleBlend4
Serqet
Level 127
God Stats
1W - 3L
1,377 SR
Queue Stats
17W - 21L
1,510 Elo+
Party 2
Sol
Sol
V7J7
Sol
Level 120
God Stats
1W - 6L
1,459 SR
Queue Stats
163W - 165L
1,490 Elo+
Solo
Geb
Geb
howeinator
Geb
Level 158
God Stats
5W - 10L
1,816 SR
Queue Stats
21W - 23L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 1
4,644
929
1,167
2,968
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cabrakan
 
Cabrakan
9
0 / 2 / 4
4,439
888
1,700
4,413
3,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
DDNC INC
Vulcan
9
0 / 1 / 1
4,400
880
4,707
3,286
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
11
3 / 0 / 2
5,371
1,074
3,728
3,433
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
OneeSamaUwU
Danzaburou
11
4 / 0 / 2
5,498
1,100
2,769
1,223
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 3 / 2
4,549
910
1,849
5,974
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
GospelofLuke77
Xbalanque
9
0 / 2 / 0
4,236
847
1,467
4,371
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
10
3 / 1 / 0
4,914
983
5,049
5,143
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sol
V7J7
Sol
8
0 / 0 / 1
4,019
804
135
100
26
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 0
4,438
888
2,955
3,903
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
5
5
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
1
0.25
W
Cabrakan
 
Cabrakan
0
2
4
1
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
W
Vulcan
DDNC INC
Vulcan
0
1
1
0.5
L
Xbalanque
GospelofLuke77
Xbalanque
0
2
0
0
W
Bastet
3
0
2
4
W
Danzaburou
OneeSamaUwU
Danzaburou
4
0
2
5
L
Serqet
3
1
0
3
L
Sol
V7J7
Sol
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
11,455
15,323
Taken
19,491
7,032
Mitigated
9,188
2,339
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,167
120
0
60
2,968
897
315
120
2,500
11,649
43
W
Cabrakan
 
Cabrakan
1,700
281
0
88
4,413
3,368
0
1,624
2,433
3,777
137
L
Baron Samedi
 
Baron Samedi
1,849
142
43
1,235
5,974
3,110
0
2,149
3,645
8,090
0
W
Vulcan
DDNC INC
Vulcan
4,707
2,609
0
552
3,286
1,134
163
1,382
1,512
11,388
0
L
Xbalanque
GospelofLuke77
Xbalanque
1,467
282
0
738
4,371
1,886
0
2,615
1,380
0
8,833
W
Bastet
3,728
678
0
1,169
3,433
1,173
0
818
2,254
0
15,420
W
Danzaburou
OneeSamaUwU
Danzaburou
2,769
859
0
470
1,223
460
0
375
730
0
10,735
L
Serqet
5,049
700
0
1,000
5,143
2,399
0
1,047
4,014
0
13,171
L
Sol
V7J7
Sol
135
37
0
18
100
26
0
100
0
349
6
L
2,955
40
0
1,256
3,903
1,767
0
838
3,015
11,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
22,156
106
Minions Killed
66
0
Camps Cleared
0
547,568
Distance Traveled
423,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,644
929
38
8
0
100,989
0
W
Cabrakan
4,439
888
3
1
0
99,688
0
L
Baron Samedi
4,549
910
11
2
0
90,849
0
W
Vulcan
4,400
880
15
3
0
121,967
0
L
Xbalanque
4,236
847
17
3
0
86,538
0
W
Bastet
5,371
1,074
34
7
0
128,669
0
W
Danzaburou
5,498
1,100
16
3
0
96,255
0
L
Serqet
4,914
983
21
4
0
118,572
0
L
Sol
4,019
804
1
0
0
14,152
0
L
Geb
4,438
888
16
3
0
113,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role