Player Matchup

Hera
Hera
 
Hera
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Continental1965
Neith
Level 133
God Stats
233W - 236L
1,408 SR
Queue Stats
253W - 262L
1,396 Elo+
Solo
Serqet
Serqet
Vàpor
Serqet
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
285W - 268L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Zen Zoso Solo
Kukulkan
Level 158
God Stats
35W - 25L
1,594 SR
Queue Stats
837W - 811L
1,437 Elo+
Solo
Charybdis
Charybdis
kiLLvarian
Charybdis
Level 106
God Stats
4W - 1L
1,704 SR
Queue Stats
72W - 72L
1,537 Elo+
Solo
Team Averages
Level 119
1,541 SR
1,472 Elo+

VS

Team Averages
Level 66
1,356 SR
1,494 Elo+
Fenrir
Fenrir
D-Jay30
Fenrir
Level 28
God Stats
0W - 4L
1,267 SR
Queue Stats
44W - 40L
1,493 Elo+
Party 1
Rama
Rama
LALARIKU
Rama
Level 108
God Stats
0W - 2L
1,202 SR
Queue Stats
147W - 141L
1,526 Elo+
Party 1
Merlin
Merlin
Lil-Jordan007
Merlin
Level 26
God Stats
5W - 6L
1,448 SR
Queue Stats
27W - 24L
1,451 Elo+
Party 1
Mulan
Mulan
TayJerm
Mulan
Level 120
God Stats
8W - 5L
1,505 SR
Queue Stats
41W - 35L
1,517 Elo+
Solo
Sobek
Sobek
killercaleb1
Sobek
Level 47
God Stats
2W - 6L
1,356 SR
Queue Stats
84W - 85L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
1
0 / 0 / 0
3,324
332
0
0
0
9
1 / 3 / 0
5,147
515
3,736
6,880
2,271
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
Vàpor
Serqet
10
2 / 1 / 4
5,315
532
6,400
8,262
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Zen Zoso Solo
Kukulkan
9
0 / 0 / 0
5,007
501
925
2,918
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charybdis
kiLLvarian
Charybdis
11
4 / 0 / 2
6,295
630
6,790
5,863
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D-Jay30
Fenrir
8
1 / 2 / 0
4,846
485
1,701
8,635
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
7
0 / 2 / 1
4,558
456
2,145
6,367
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
5,731
573
1,528
2,632
963
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
TayJerm
Mulan
12
2 / 0 / 1
6,842
684
4,980
8,189
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 0
4,932
493
2,806
8,284
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
0
0
W
1
3
0
0.33
L
Fenrir
D-Jay30
Fenrir
1
2
0
0.5
L
Rama
0
2
1
0.25
L
0
0
0
0
L
Mulan
TayJerm
Mulan
2
0
1
2.5
W
Serqet
Vàpor
Serqet
2
1
4
4
W
Kukulkan
Zen Zoso Solo
Kukulkan
0
0
0
0
W
Charybdis
kiLLvarian
Charybdis
4
0
2
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,851
Damage
13,160
23,923
Taken
34,107
9,489
Mitigated
17,789
8,958
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
3,736
1,792
0
1,938
6,880
2,271
0
0
6,880
0
35,730
L
Fenrir
D-Jay30
Fenrir
1,701
354
0
1,371
8,635
3,657
0
237
8,188
0
29,691
L
Rama
2,145
1,727
0
1,449
6,367
1,935
0
0
6,241
0
24,652
L
1,528
48
0
1,079
2,632
963
0
683
1,949
32,073
2,772
L
Mulan
TayJerm
Mulan
4,980
403
0
3,039
8,189
5,469
0
0
8,189
0
51,722
W
Serqet
Vàpor
Serqet
6,400
1,844
0
2,941
8,262
3,169
0
1,489
6,773
0
28,282
W
Kukulkan
Zen Zoso Solo
Kukulkan
925
34
0
1,152
2,918
1,868
0
1,138
1,780
27,285
940
W
Charybdis
kiLLvarian
Charybdis
6,790
2,750
0
2,927
5,863
2,181
0
1,536
4,327
0
41,770
L
2,806
30
89
3,424
8,284
5,765
0
0
7,936
13,519
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,088
Gold Earned
26,909
219
Minions Killed
249
0
Camps Cleared
0
766,355
Distance Traveled
988,810
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,324
332
0
0
0
0
0
W
Neith
5,147
515
57
6
0
166,693
0
L
Fenrir
4,846
485
48
5
0
254,968
0
L
Rama
4,558
456
37
4
0
184,453
0
L
Merlin
5,731
573
58
6
0
178,196
0
L
Mulan
6,842
684
92
9
0
174,490
0
W
Serqet
5,315
532
49
5
0
234,605
1
W
Kukulkan
5,007
501
53
5
0
181,324
4
W
Charybdis
6,295
630
60
6
0
183,733
1
L
Sobek
4,932
493
14
1
0
196,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role