Player Matchup

Maui
Maui
BIGCHUNGUS69705
Maui
Level 85
God Stats
9W - 6L
1,500 SR
Queue Stats
143W - 130L
1,256 Elo+
Party 1
Merlin
Merlin
CaptainPenniac
Merlin
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 34L
1,188 Elo+
Party 1
Ullr
Ullr
LazyCanuc
Ullr
Level 85
God Stats
3W - 11L
1,223 SR
Queue Stats
95W - 85L
1,265 Elo+
Party 1
Bakasura
Bakasura
dsnutz
Bakasura
Level 102
God Stats
0W - 3L
1,249 SR
Queue Stats
1W - 13L
1,059 Elo+
Solo
Thoth
Thoth
xXxXICExXx
Thoth
Level 49
God Stats
0W - 1L
1,305 SR
Queue Stats
8W - 18L
1,323 Elo+
Solo
Team Averages
Level 74
1,355 SR
1,218 Elo+

VS

Team Averages
Level 96
1,374 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BrRoses
Merlin
Level 63
God Stats
15W - 13L
1,493 SR
Queue Stats
170W - 182L
1,411 Elo+
Solo
Hou Yi
Hou Yi
MiaYinuo
Hou Yi
Level 74
God Stats
87W - 107L
1,379 SR
Queue Stats
380W - 383L
1,411 Elo+
Solo
Ymir
Ymir
PikachuisaGod
Ymir
Level 92
God Stats
12W - 7L
1,223 SR
Queue Stats
56W - 52L
1,292 Elo+
Solo
Da Ji
Da Ji
jhonny4
Da Ji
Level 109
God Stats
4W - 2L
1,274 SR
Queue Stats
28W - 15L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,477
498
4,992
11,281
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 0
7,862
524
4,706
8,520
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
1 / 2 / 1
6,629
442
6,521
10,457
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
dsnutz
Bakasura
13
2 / 4 / 0
7,167
478
5,037
13,903
6,697
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
8
0 / 5 / 0
5,443
363
1,062
8,172
2,015
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 1
9,113
608
7,511
8,826
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
BrRoses
Merlin
13
3 / 1 / 2
8,055
537
6,937
7,952
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
MiaYinuo
Hou Yi
10
1 / 2 / 4
6,527
435
4,519
7,230
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 1 / 6
6,859
457
3,703
11,847
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Da Ji
jhonny4
Da Ji
16
10 / 1 / 3
9,494
633
8,491
12,685
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
18
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
1
4.5
L
1
3
1
0.5
W
Merlin
BrRoses
Merlin
3
1
2
4
L
1
4
0
0.25
L
Ullr
1
2
1
0.75
W
Hou Yi
MiaYinuo
Hou Yi
1
2
4
1.5
W
0
1
6
3
L
Bakasura
dsnutz
Bakasura
2
4
0
0.5
W
Da Ji
jhonny4
Da Ji
10
1
3
11.5
L
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,318
Damage
31,161
52,333
Taken
48,540
26,422
Mitigated
23,871
7,711
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,511
1,235
0
2,864
8,826
3,339
1,657
965
7,806
0
67,989
L
4,992
1,123
0
1,061
11,281
10,589
0
2,523
8,758
27,631
4,825
W
Merlin
BrRoses
Merlin
6,937
548
0
1,822
7,952
2,846
190
2,986
4,857
55,212
1,782
L
4,706
588
0
0
8,520
2,842
360
2,720
5,800
53,654
423
L
Ullr
6,521
3,708
0
1,472
10,457
4,279
0
2,265
8,192
0
52,081
W
Hou Yi
MiaYinuo
Hou Yi
4,519
1,673
45
2,053
7,230
2,457
140
1,803
5,427
0
34,680
W
3,703
844
399
2,929
11,847
8,930
0
2,297
9,550
24,106
0
L
Bakasura
dsnutz
Bakasura
5,037
2,837
0
4,631
13,903
6,697
0
1,174
12,729
0
32,669
W
Da Ji
jhonny4
Da Ji
8,491
1,554
0
1,558
12,685
6,299
0
1,806
10,854
0
74,418
L
Thoth
1,062
323
113
434
8,172
2,015
151
1,945
6,227
16,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
40,048
290
Minions Killed
393
0
Camps Cleared
0
1,385,882
Distance Traveled
1,384,556
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,113
608
104
7
0
259,895
0
L
Maui
7,477
498
44
3
0
290,700
0
W
Merlin
8,055
537
93
6
0
267,700
0
L
Merlin
7,862
524
87
6
0
273,922
0
L
Ullr
6,629
442
70
5
0
265,948
0
W
Hou Yi
6,527
435
63
4
0
221,673
0
W
Ymir
6,859
457
21
1
0
322,909
3
L
Bakasura
7,167
478
68
5
0
315,087
0
W
Da Ji
9,494
633
112
7
0
312,379
0
L
Thoth
5,443
363
21
1
0
240,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role