Player Matchup

Sol
Sol
Bountizarus
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 96L
1,447 Elo+
Solo
Sobek
Sobek
DmonicAtomic
Sobek
Level 122
God Stats
4W - 1L
1,596 SR
Queue Stats
89W - 94L
1,575 Elo+
Solo
Bake Kujira
Bake Kujira
EmoQuesadilla
Bake Kujira
Level 89
God Stats
2W - 2L
1,673 SR
Queue Stats
213W - 203L
1,490 Elo+
Solo
Achilles
Achilles
OMWtoFYB3089
Achilles
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 198L
1,482 Elo+
Solo
Fenrir
Fenrir
imLium
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 85
1,554 SR
1,499 Elo+

VS

Team Averages
Level 99
1,505 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AceClosure28
Neith
Level 93
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 105L
1,555 Elo+
Solo
Nike
Nike
Gorgonzola42
Nike
Level 67
God Stats
1W - 1L
1,525 SR
Queue Stats
62W - 84L
1,518 Elo+
Solo
Hera
Hera
chuckismylife
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Maui
Maui
sharpblaze3432
Maui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
7,029
1,004
8,881
8,829
3,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 6
6,506
929
4,091
10,408
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bake Kujira
EmoQuesadilla
Bake Kujira
1
0 / 0 / 0
1,896
271
0
0
0
Achilles
OMWtoFYB3089
Achilles
12
1 / 5 / 5
6,637
948
6,749
10,980
10,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
imLium
Fenrir
13
5 / 5 / 2
7,369
1,053
7,519
11,342
10,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 2 / 9
7,890
1,127
6,817
5,098
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 10
8,238
1,177
10,813
7,617
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 10
7,974
1,139
5,166
10,532
9,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 2 / 8
7,842
1,120
8,415
5,616
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 8
7,642
1,092
2,823
7,894
7,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
8
Kills
17
17
Deaths
8
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
9
4.25
W
5
0
10
10
L
2
3
5
1.5
L
0
4
6
0.75
L
Bake Kujira
EmoQuesadilla
Bake Kujira
0
0
0
0
W
2
2
10
3.5
L
Achilles
OMWtoFYB3089
Achilles
1
5
5
0.7
W
4
2
8
4
L
Fenrir
imLium
Fenrir
5
5
2
1.2
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
34,034
41,559
Taken
36,757
35,888
Mitigated
26,291
10,376
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,817
490
333
277
5,098
2,446
481
1,825
3,090
15,679
0
W
10,813
3,819
652
3,220
7,617
4,083
1,113
2,738
4,622
0
21,259
L
8,881
4,350
465
2,961
8,829
3,986
0
4,438
4,391
22,492
0
L
4,091
204
417
2,132
10,408
10,762
0
3,886
6,522
11,582
0
L
Bake Kujira
EmoQuesadilla
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
W
5,166
539
1,398
3,810
10,532
9,234
224
3,302
6,926
0
9,734
L
Achilles
OMWtoFYB3089
Achilles
6,749
1,051
0
1,935
10,980
10,268
0
5,106
5,874
0
12,156
W
8,415
2,382
414
560
5,616
3,003
1,261
2,684
2,710
14,357
837
L
Fenrir
imLium
Fenrir
7,519
2,472
787
1,679
11,342
10,872
0
4,157
7,185
0
10,827
W
2,823
252
507
579
7,894
7,525
611
2,423
5,027
7,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
39,586
64
Minions Killed
86
0
Camps Cleared
0
569,654
Distance Traveled
734,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,890
1,127
22
3
0
128,866
0
W
Neith
8,238
1,177
27
4
0
156,937
0
L
Sol
7,029
1,004
37
5
0
125,576
0
L
Sobek
6,506
929
4
1
0
163,120
0
L
Bake Kujira
1,896
271
0
0
0
0
0
W
Nike
7,974
1,139
7
1
0
161,465
0
L
Achilles
6,637
948
12
2
0
142,780
0
W
Hera
7,842
1,120
20
3
0
139,899
0
L
Fenrir
7,369
1,053
11
2
0
138,178
0
W
Maui
7,642
1,092
10
1
0
147,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role