Player Matchup

Pele
Pele
C_Dangel
Pele
Level 55
God Stats
10W - 8L
1,378 SR
Queue Stats
85W - 82L
1,404 Elo+
Party 1
Sol
Sol
Farbis2012
Sol
Level 123
God Stats
7W - 3L
1,426 SR
Queue Stats
142W - 121L
1,502 Elo+
Solo
Ymir
Ymir
Miranha9219
Ymir
Level 77
God Stats
9W - 13L
1,498 SR
Queue Stats
14W - 23L
1,457 Elo+
Solo
Vamana
Vamana
Zukkoku
Vamana
Level 54
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 47L
1,400 Elo+
Solo
Nu Wa
Nu Wa
funnehbunneh16
Nu Wa
Level 146
God Stats
23W - 15L
1,628 SR
Queue Stats
83W - 82L
1,404 Elo+
Party 1
Team Averages
Level 91
1,486 SR
1,433 Elo+

VS

Team Averages
Level 82
1,482 SR
1,471 Elo+
Anubis
Anubis
BobbyChungus
Anubis
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Surtr
Surtr
Captain_Autimism
Surtr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 174L
1,503 Elo+
Party 2
Skadi
Skadi
Hasbullas_Dad
Skadi
Level 103
God Stats
2W - 3L
1,424 SR
Queue Stats
196W - 197L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Hawafisek
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,383 Elo+
Solo
Awilix
Awilix
Maitregeek_8544
Awilix
Level 120
God Stats
1W - 4L
1,484 SR
Queue Stats
112W - 112L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 1 / 1
3,360
672
1,904
4,555
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 2
4,213
843
4,634
2,573
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
2 / 0 / 1
3,854
771
1,426
4,171
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Zukkoku
Vamana
6
1 / 0 / 0
3,289
658
953
1,852
894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
3,723
745
1,208
1,024
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 0 / 0
3,542
708
325
2,386
835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 0
3,708
742
1,647
4,296
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 0
3,202
640
3,201
3,803
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Hawafisek
Cthulhu
4
0 / 1 / 0
3,060
612
1,245
4,153
2,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 1 / 0
3,218
644
1,579
3,580
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
0
0
0
W
Pele
0
1
1
0.5
L
0
1
0
0
W
2
0
2
3
L
0
2
0
0
L
Cthulhu
Hawafisek
Cthulhu
0
1
0
0
L
1
1
0
1
W
2
0
1
2.5
W
Vamana
Zukkoku
Vamana
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,125
Damage
7,997
14,175
Taken
18,218
5,286
Mitigated
8,247
5,884
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
325
0
0
1,111
2,386
835
0
901
1,485
21,685
0
W
Pele
1,904
791
0
2,032
4,555
1,244
0
36
4,480
0
18,170
L
1,647
412
0
1,577
4,296
2,783
0
87
4,002
253
17,402
W
4,634
3,075
0
1,723
2,573
728
0
671
1,902
21,009
4,744
L
3,201
1,603
0
745
3,803
1,246
0
2,433
1,370
0
18,593
L
Cthulhu
Hawafisek
Cthulhu
1,245
0
265
570
4,153
2,123
0
2,751
1,402
6,175
0
L
1,579
766
0
423
3,580
1,260
0
722
2,858
0
13,635
W
1,426
538
0
782
4,171
2,206
0
574
3,597
8,799
0
W
Vamana
Zukkoku
Vamana
953
185
0
901
1,852
894
0
33
1,638
0
10,508
W
1,208
511
0
446
1,024
214
0
325
699
19,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,439
Gold Earned
16,730
142
Minions Killed
147
0
Camps Cleared
0
512,696
Distance Traveled
443,409
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,542
708
46
9
0
77,240
0
W
Pele
3,360
672
39
8
0
113,761
0
L
Surtr
3,708
742
35
7
0
74,508
0
W
Sol
4,213
843
43
9
0
90,490
0
L
Skadi
3,202
640
33
7
0
94,189
0
L
Cthulhu
3,060
612
5
1
0
102,698
0
L
Awilix
3,218
644
28
6
0
94,774
0
W
Ymir
3,854
771
8
2
0
103,104
0
W
Vamana
3,289
658
16
3
0
101,574
0
W
Nu Wa
3,723
745
36
7
0
103,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role