Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
iamdrZhlong
Kukulkan
Level 145
God Stats
12W - 7L
1,703 SR
Queue Stats
75W - 86L
1,496 Elo+
Party 2
Chaac
Chaac
iamdrdoog
Chaac
Level 25
God Stats
1W - 3L
1,244 SR
Queue Stats
15W - 26L
1,384 Elo+
Party 2
Charon
Charon
iamdrslurper
Charon
Level 106
God Stats
7W - 5L
1,563 SR
Queue Stats
62W - 63L
1,502 Elo+
Party 2
Freya
Freya
tranko
Freya
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 43L
1,489 Elo+
Solo
Team Averages
Level 106
1,502 SR
1,474 Elo+

VS

Team Averages
Level 168
1,464 SR
1,545 Elo+
Nu Wa
Nu Wa
DevilzHand-66777
Nu Wa
Level 139
God Stats
12W - 5L
1,500 SR
Queue Stats
316W - 319L
1,540 Elo+
Solo
Xbalanque
Xbalanque
DoctorDak
Xbalanque
Level 210
God Stats
6W - 2L
1,689 SR
Queue Stats
343W - 317L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
Mythgamer
Erlang Shen
Level 176
God Stats
7W - 7L
1,356 SR
Queue Stats
197W - 184L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
SIL3X
Ao Kuang
Level 158
God Stats
2W - 4L
1,317 SR
Queue Stats
116W - 98L
1,576 Elo+
Party 1
Fenrir
Fenrir
popesku
Fenrir
Level 159
God Stats
7W - 9L
1,459 SR
Queue Stats
80W - 78L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 3 / 0
4,478
448
2,981
7,751
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
iamdrZhlong
Kukulkan
11
0 / 1 / 0
5,631
563
3,413
3,487
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
iamdrdoog
Chaac
8
1 / 4 / 0
5,127
513
4,012
8,752
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
6
0 / 2 / 0
4,343
434
2,425
9,970
6,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
tranko
Freya
9
1 / 4 / 0
5,280
528
3,690
7,673
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,960
596
3,032
3,875
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
DoctorDak
Xbalanque
10
1 / 1 / 4
5,734
573
6,148
7,737
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Mythgamer
Erlang Shen
10
1 / 0 / 4
5,503
550
5,472
7,556
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
SIL3X
Ao Kuang
13
9 / 0 / 1
7,029
703
6,687
7,810
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
popesku
Fenrir
10
2 / 1 / 4
6,296
630
5,730
8,761
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
14
14
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
W
1
0
3
2.5
W
Xbalanque
DoctorDak
Xbalanque
1
1
4
3
W
Erlang Shen
Mythgamer
Erlang Shen
1
0
4
3
W
Ao Kuang
SIL3X
Ao Kuang
9
0
1
9.5
L
Kukulkan
iamdrZhlong
Kukulkan
0
1
0
0
L
Chaac
iamdrdoog
Chaac
1
4
0
0.25
L
Charon
0
2
0
0
W
Fenrir
popesku
Fenrir
2
1
4
4
L
Freya
tranko
Freya
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,521
Damage
27,069
37,633
Taken
35,739
19,303
Mitigated
14,715
5,909
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,981
602
0
451
7,751
3,279
0
2,494
5,257
0
30,839
W
3,032
680
0
1,250
3,875
1,320
0
2,202
1,501
41,482
0
W
Xbalanque
DoctorDak
Xbalanque
6,148
2,288
0
2,360
7,737
2,572
768
3,006
4,409
0
42,023
W
Erlang Shen
Mythgamer
Erlang Shen
5,472
3,009
0
4,478
7,556
3,473
0
2,778
4,544
0
38,882
W
Ao Kuang
SIL3X
Ao Kuang
6,687
1,271
0
1,612
7,810
3,212
0
391
7,369
51,802
0
L
Kukulkan
iamdrZhlong
Kukulkan
3,413
559
0
348
3,487
1,591
0
1,221
2,266
47,199
2,513
L
Chaac
iamdrdoog
Chaac
4,012
1,436
0
1,970
8,752
5,150
0
1,896
6,856
0
26,422
L
Charon
2,425
407
0
1,626
9,970
6,506
0
3,320
6,650
10,967
0
W
Fenrir
popesku
Fenrir
5,730
1,011
0
2,630
8,761
4,138
0
137
8,123
0
38,947
L
Freya
tranko
Freya
3,690
1,443
0
1,514
7,673
2,777
0
788
6,885
29,223
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
30,522
265
Minions Killed
344
0
Camps Cleared
0
942,402
Distance Traveled
982,968
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,478
448
55
6
0
211,245
0
W
Nu Wa
5,960
596
67
7
0
186,706
0
W
Xbalanque
5,734
573
63
6
0
189,106
2
W
Erlang Shen
5,503
550
64
6
0
202,663
0
W
Ao Kuang
7,029
703
83
8
0
214,751
0
L
Kukulkan
5,631
563
89
9
0
180,322
0
L
Chaac
5,127
513
51
5
0
186,871
0
L
Charon
4,343
434
12
1
0
189,024
0
W
Fenrir
6,296
630
67
7
0
189,742
0
L
Freya
5,280
528
58
6
0
174,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role