Player Matchup

Rama
Rama
Bronze IV
One2Boom
Rama
Bronze IV
Level 156
God Stats
1W - 0L
1,484 SR
Queue Stats
2W - 2L
1,433 MMR
Party 1
Charon
Charon
Silver III
P1ngasaurusrex
Charon
Silver III
Level 114
God Stats
2W - 2L
1,453 SR
Queue Stats
3W - 2L
1,433 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
psamspam
Ix Chel
Bronze III
Level 144
God Stats
1W - 0L
1,759 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 138
1,565 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,519 SR
1,427 MMR
Odin
Odin
Gold III
 
Odin
Gold III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
BHDD_CRUZ_
Neith
Silver I
Level 101
God Stats
17W - 21L
1,556 SR
Queue Stats
58W - 71L
1,407 MMR
Solo
Hel
Hel
Gold IV
BeasT_NdaBX
Hel
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
11 / 2 / 4
11,189
932
11,558
11,100
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 13
8,842
737
4,684
9,777
7,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
psamspam
Ix Chel
16
4 / 2 / 9
10,075
840
14,791
9,836
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CabrakanAresKumbhakarnaBacchusGanesha

VS

Bans
HeraMauiAchillesKuzenboSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 3 / 5
8,675
723
8,050
14,756
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
13
3 / 6 / 3
8,482
707
8,039
11,645
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 6 / 3
8,023
669
8,053
9,585
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
6
6
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
5
1.17
L
Neith
3
6
3
0.75
L
2
6
3
0.58
W
Rama
11
2
4
6.5
W
0
2
13
3.25
W
Ix Chel
psamspam
Ix Chel
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
24,142
30,713
Taken
35,986
16,974
Mitigated
19,838
8,306
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,050
1,139
0
3,746
14,756
11,789
0
6,592
7,691
0
23,948
L
Neith
8,039
2,070
0
730
11,645
4,495
0
6,045
5,329
0
37,223
L
8,053
0
1,915
1,922
9,585
3,554
0
5,585
3,822
26,603
0
W
Rama
11,558
8,329
0
3,416
11,100
5,046
1,807
2,069
8,769
0
43,423
W
4,684
589
279
2,062
9,777
7,582
309
2,426
7,169
14,450
0
W
Ix Chel
psamspam
Ix Chel
14,791
1,008
888
1,661
9,836
4,346
130
3,566
5,926
57,028
2,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
25,180
180
Minions Killed
146
0
Camps Cleared
0
705,807
Distance Traveled
656,713
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,675
723
38
3
0
261,046
0
L
Neith
8,482
707
71
6
0
197,533
2
L
Hel
8,023
669
37
3
0
198,134
2
W
Rama
11,189
932
71
6
0
218,925
0
W
Charon
8,842
737
12
1
0
235,508
0
W
Ix Chel
10,075
840
97
8
0
251,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role