Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NOOBCuchulain
Izanami
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 139L
1,601 Elo+
Solo
He Bo
He Bo
Pbflam
He Bo
Level 67
God Stats
1W - 1L
1,740 SR
Queue Stats
214W - 197L
1,533 Elo+
Solo
Ishtar
Ishtar
brayanv24
Ishtar
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,805 Elo+
Solo
Sun Wukong
Sun Wukong
kawuai96
Sun Wukong
Level 106
God Stats
9W - 8L
1,699 SR
Queue Stats
66W - 48L
1,634 Elo+
Solo
Team Averages
Level 108
1,588 SR
1,614 Elo+

VS

Team Averages
Level 96
1,518 SR
1,501 Elo+
Ah Puch
Ah Puch
GabyLeLama
Ah Puch
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,472 Elo+
Party 1
Thor
Thor
InnerSimp
Thor
Level 128
God Stats
1W - 1L
1,260 SR
Queue Stats
111W - 89L
1,631 Elo+
Solo
Khepri
Khepri
Sertos69
Khepri
Level 105
God Stats
6W - 9L
1,573 SR
Queue Stats
53W - 60L
1,435 Elo+
Party 1
Achilles
Achilles
antony14xx
Achilles
Level 55
God Stats
1W - 1L
1,379 SR
Queue Stats
45W - 53L
1,445 Elo+
Solo
Hachiman
Hachiman
matapatos2000
Hachiman
Level 81
God Stats
27W - 16L
1,877 SR
Queue Stats
471W - 421L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 4 / 4
8,977
528
8,555
16,824
9,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
15
4 / 4 / 3
10,327
607
13,884
15,700
5,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Pbflam
He Bo
12
0 / 5 / 1
7,117
419
5,501
11,406
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
brayanv24
Ishtar
15
1 / 4 / 2
8,672
510
7,928
13,681
6,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
kawuai96
Sun Wukong
14
6 / 1 / 1
8,437
496
7,915
13,970
14,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GabyLeLama
Ah Puch
15
2 / 2 / 5
9,201
541
10,869
9,535
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
5 / 2 / 6
9,301
547
10,192
14,662
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Sertos69
Khepri
12
2 / 2 / 8
8,180
481
4,263
13,469
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
antony14xx
Achilles
15
3 / 5 / 4
9,541
561
10,006
18,228
13,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
matapatos2000
Hachiman
19
6 / 1 / 3
10,974
646
12,796
13,111
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
12
Kills
18
18
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
4
0.75
W
Ah Puch
GabyLeLama
Ah Puch
2
2
5
2.25
W
Thor
5
2
6
4
L
Izanami
4
4
3
1.38
L
He Bo
Pbflam
He Bo
0
5
1
0.1
W
Khepri
Sertos69
Khepri
2
2
8
3
W
Achilles
antony14xx
Achilles
3
5
4
1
L
Ishtar
brayanv24
Ishtar
1
4
2
0.5
L
Sun Wukong
kawuai96
Sun Wukong
6
1
1
6.5
W
Hachiman
matapatos2000
Hachiman
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,783
Damage
48,126
71,581
Taken
69,005
39,371
Mitigated
40,781
21,341
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,555
394
0
8,442
16,824
9,169
0
2,513
14,047
106,434
0
W
Ah Puch
GabyLeLama
Ah Puch
10,869
850
0
2,715
9,535
4,111
0
3,667
5,868
59,158
2,051
W
Thor
10,192
2,143
0
4,946
14,662
5,877
0
3,816
10,846
0
68,480
L
Izanami
13,884
8,454
0
5,756
15,700
5,733
682
1,195
14,455
0
83,963
L
He Bo
Pbflam
He Bo
5,501
119
0
1,848
11,406
3,996
0
4,901
5,847
42,111
0
W
Khepri
Sertos69
Khepri
4,263
617
0
3,090
13,469
11,497
123
3,306
10,163
13,902
1,270
W
Achilles
antony14xx
Achilles
10,006
1,529
0
4,835
18,228
13,066
519
2,298
15,930
0
66,158
L
Ishtar
brayanv24
Ishtar
7,928
5,352
0
4,234
13,681
6,096
220
1,251
12,384
0
75,484
L
Sun Wukong
kawuai96
Sun Wukong
7,915
1,639
0
1,061
13,970
14,377
0
4,066
9,646
0
40,565
W
Hachiman
matapatos2000
Hachiman
12,796
7,400
0
6,672
13,111
6,230
604
969
12,142
0
116,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
47,197
510
Minions Killed
504
0
Camps Cleared
0
1,632,353
Distance Traveled
1,680,831
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,977
528
150
9
0
340,281
0
W
Ah Puch
9,201
541
125
7
0
316,122
0
W
Thor
9,301
547
96
6
0
381,551
0
L
Izanami
10,327
607
130
8
0
303,638
2
L
He Bo
7,117
419
66
4
0
298,417
0
W
Khepri
8,180
481
18
1
0
321,944
0
W
Achilles
9,541
561
95
6
0
318,067
0
L
Ishtar
8,672
510
113
7
0
308,065
0
L
Sun Wukong
8,437
496
51
3
0
381,952
5
W
Hachiman
10,974
646
170
10
0
343,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role