Player Matchup

Anhur
Anhur
GayLittleMothman
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 166L
1,452 Elo+
Party 1
Lancelot
Lancelot
MrNava-
Lancelot
Level 119
God Stats
3W - 3L
1,782 SR
Queue Stats
41W - 34L
1,541 Elo+
Solo
Sobek
Sobek
Pobshi
Sobek
Level 117
God Stats
5W - 6L
1,578 SR
Queue Stats
332W - 306L
1,535 Elo+
Party 1
Bake Kujira
Bake Kujira
bigbadmamajama1
Bake Kujira
Level 115
God Stats
0W - 1L
1,406 SR
Queue Stats
17W - 19L
1,533 Elo+
Solo
Yu Huang
Yu Huang
spitfirelouis56
Yu Huang
Level 146
God Stats
1W - 4L
1,327 SR
Queue Stats
209W - 281L
1,496 Elo+
Party 1
Team Averages
Level 124
1,518 SR
1,511 Elo+

VS

Team Averages
Level 137
1,512 SR
1,546 Elo+
Ah Puch
Ah Puch
KungFuuMassa
Ah Puch
Level 159
God Stats
8W - 7L
1,549 SR
Queue Stats
285W - 279L
1,600 Elo+
Solo
Charybdis
Charybdis
PutJesusInSmite1
Charybdis
Level 119
God Stats
3W - 4L
1,205 SR
Queue Stats
393W - 362L
1,524 Elo+
Solo
Ra
Ra
WhySoIcy-
Ra
Level 118
God Stats
5W - 2L
1,711 SR
Queue Stats
185W - 171L
1,535 Elo+
Solo
Ares
Ares
WittleWillow
Ares
Level 158
God Stats
1W - 0L
1,572 SR
Queue Stats
53W - 46L
1,538 Elo+
Solo
Nemesis
Nemesis
iTheRapperMC
Nemesis
Level 132
God Stats
1W - 0L
1,524 SR
Queue Stats
73W - 71L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,243
515
4,275
8,689
3,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
MrNava-
Lancelot
13
6 / 4 / 0
8,023
501
9,823
13,384
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
Pobshi
Sobek
10
0 / 4 / 2
6,562
410
6,124
19,435
16,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
bigbadmamajama1
Bake Kujira
15
0 / 3 / 2
8,450
528
4,672
13,638
16,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
15
0 / 1 / 2
8,308
519
7,988
7,598
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KungFuuMassa
Ah Puch
16
2 / 2 / 4
9,180
574
7,337
8,174
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charybdis
14
1 / 0 / 5
8,139
509
9,081
8,702
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 2
9,869
617
10,579
12,160
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 4
8,500
531
8,822
10,262
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
iTheRapperMC
Nemesis
13
2 / 0 / 5
7,852
491
4,115
10,666
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ah Puch
KungFuuMassa
Ah Puch
2
2
4
2
L
Lancelot
MrNava-
Lancelot
6
4
0
1.5
L
Sobek
Pobshi
Sobek
0
4
2
0.25
W
Charybdis
1
0
5
3.5
W
6
4
2
1.75
W
3
0
4
5
L
Bake Kujira
bigbadmamajama1
Bake Kujira
0
3
2
0.33
W
Nemesis
iTheRapperMC
Nemesis
2
0
5
4.5
L
Yu Huang
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
39,934
62,744
Taken
49,964
43,806
Mitigated
25,788
14,763
Healing
19,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,275
2,329
0
3,771
8,689
3,019
0
2,386
6,217
0
87,121
W
Ah Puch
KungFuuMassa
Ah Puch
7,337
1,092
0
1,378
8,174
3,130
0
4,011
4,163
70,464
1,495
L
Lancelot
MrNava-
Lancelot
9,823
1,216
0
3,034
13,384
5,171
0
6,482
6,546
0
37,175
L
Sobek
Pobshi
Sobek
6,124
406
0
6,311
19,435
16,378
0
6,971
12,186
18,409
471
W
Charybdis
9,081
4,561
0
3,220
8,702
3,211
985
4,355
4,347
0
77,394
W
10,579
653
1,522
5,479
12,160
5,569
374
4,422
7,738
80,416
1,313
W
8,822
1,087
0
3,057
10,262
9,956
0
2,975
7,287
23,890
0
L
Bake Kujira
bigbadmamajama1
Bake Kujira
4,672
3,262
0
1,022
13,638
16,364
0
6,124
6,721
70,960
2,377
W
Nemesis
iTheRapperMC
Nemesis
4,115
1,775
0
4,401
10,666
3,922
0
2,612
8,054
0
53,977
L
Yu Huang
7,988
530
0
625
7,598
2,874
0
2,911
4,395
79,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
43,540
509
Minions Killed
510
0
Camps Cleared
0
1,643,523
Distance Traveled
1,704,145
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,243
515
141
9
0
292,246
4
W
Ah Puch
9,180
574
117
7
0
303,674
9
L
Lancelot
8,023
501
60
4
0
388,165
2
L
Sobek
6,562
410
16
1
0
329,936
2
W
Charybdis
8,139
509
141
9
0
325,026
1
W
Ra
9,869
617
147
9
0
337,822
2
W
Ares
8,500
531
25
2
0
329,086
8
L
Bake Kujira
8,450
528
154
10
0
307,975
1
W
Nemesis
7,852
491
80
5
0
408,537
0
L
Yu Huang
8,308
519
138
9
0
325,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role