Player Matchup

Cthulhu
Cthulhu
ReachForMySkill
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 110L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Salen30
Morgan Le Fay
Level 108
God Stats
4W - 4L
1,584 SR
Queue Stats
7W - 9L
1,450 Elo+
Solo
Nut
Nut
Smelli
Nut
Level 45
God Stats
132W - 128L
1,490 SR
Queue Stats
271W - 266L
1,455 Elo+
Party 2
Team Averages
Level 79
1,525 SR
1,469 Elo+

VS

Team Averages
Level 72
1,610 SR
1,498 Elo+
Geb
Geb
Batheshur
Geb
Level 61
God Stats
2W - 2L
1,498 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 1
Izanami
Izanami
Mediren
Izanami
Level 107
God Stats
2W - 1L
1,831 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
RawrGazm
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
7,669
767
7,080
11,178
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Salen30
Morgan Le Fay
12
4 / 1 / 6
8,066
807
5,346
6,653
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
Smelli
Nut
14
6 / 0 / 6
8,491
849
11,950
8,401
3,814
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,517
652
7,893
11,077
7,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Mediren
Izanami
11
2 / 5 / 0
7,175
718
7,712
9,717
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
RawrGazm
Baron Samedi
10
0 / 5 / 0
6,090
609
6,396
8,002
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Izanami
Mediren
Izanami
2
5
0
0.4
L
Baron Samedi
RawrGazm
Baron Samedi
0
5
0
0
W
2
1
9
6.5
W
Morgan Le Fay
Salen30
Morgan Le Fay
4
1
6
7
W
Nut
Smelli
Nut
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
22,001
26,232
Taken
28,796
18,368
Mitigated
16,908
3,628
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,893
463
0
700
11,077
7,612
0
2,431
8,107
12,615
0
L
Izanami
Mediren
Izanami
7,712
4,358
0
1,164
9,717
3,984
0
4,852
4,506
0
33,312
L
Baron Samedi
RawrGazm
Baron Samedi
6,396
563
556
881
8,002
5,312
0
3,560
4,249
22,305
538
W
7,080
497
103
1,367
11,178
11,363
213
5,129
6,041
21,477
832
W
Morgan Le Fay
Salen30
Morgan Le Fay
5,346
817
0
258
6,653
3,191
0
4,482
2,167
21,704
294
W
Nut
Smelli
Nut
11,950
7,693
0
1,900
8,401
3,814
1,725
4,558
3,839
0
36,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
19,782
121
Minions Killed
109
0
Camps Cleared
0
567,206
Distance Traveled
539,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,517
652
17
2
0
224,498
0
L
Izanami
7,175
718
59
6
0
162,209
0
L
Baron Samedi
6,090
609
33
3
0
152,586
0
W
Cthulhu
7,669
767
27
3
0
185,626
0
W
Morgan Le Fay
8,066
807
50
5
0
200,090
0
W
Nut
8,491
849
44
4
0
181,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role