Player Matchup

Charybdis
Charybdis
BigPoppaCoop
Charybdis
Level 167
God Stats
1W - 0L
1,354 SR
Queue Stats
36W - 22L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
CaptainFlaccid1
Ne Zha
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 101L
1,480 Elo+
Party 2
Camazotz
Camazotz
DeadringerGG
Camazotz
Level 185
God Stats
3W - 4L
1,610 SR
Queue Stats
118W - 116L
1,592 Elo+
Solo
Janus
Janus
LeeHammerRoy
Janus
Level 107
God Stats
1W - 0L
1,374 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 1
King Arthur
King Arthur
SaucyNugs1
King Arthur
Level 117
God Stats
8W - 8L
1,276 SR
Queue Stats
212W - 178L
1,526 Elo+
Party 2
Team Averages
Level 132
1,423 SR
1,492 Elo+

VS

Team Averages
Level 116
1,559 SR
1,598 Elo+
Morgan Le Fay
Morgan Le Fay
CacnYvens
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
322W - 283L
1,633 Elo+
Solo
King Arthur
King Arthur
ChevalierDukeSir
King Arthur
Level 128
God Stats
42W - 37L
1,636 SR
Queue Stats
126W - 119L
1,602 Elo+
Party 3
Jing Wei
Jing Wei
IsReed
Jing Wei
Level 52
God Stats
1W - 9L
1,230 SR
Queue Stats
32W - 39L
1,518 Elo+
Party 3
Bastet
Bastet
Runatsu
Bastet
Level 141
God Stats
2W - 1L
1,936 SR
Queue Stats
202W - 174L
1,622 Elo+
Party 3
Ares
Ares
xdstrockx
Ares
Level 102
God Stats
0W - 2L
1,279 SR
Queue Stats
15W - 14L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigPoppaCoop
Charybdis
17
1 / 2 / 2
9,561
562
12,450
14,484
5,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 5
8,870
522
5,173
10,774
8,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Camazotz
DeadringerGG
Camazotz
18
7 / 0 / 4
10,374
610
10,605
17,749
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 2 / 6
9,863
580
8,739
10,591
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SaucyNugs1
King Arthur
16
3 / 3 / 2
9,869
581
10,772
22,260
17,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CacnYvens
Morgan Le Fay
14
1 / 4 / 2
8,435
496
11,392
11,440
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
ChevalierDukeSir
King Arthur
17
3 / 1 / 1
10,350
609
17,097
15,752
20,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
IsReed
Jing Wei
15
1 / 1 / 2
8,301
488
6,905
11,569
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Runatsu
Bastet
14
2 / 6 / 3
8,144
479
8,902
19,993
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
9
2 / 4 / 2
6,718
395
2,890
11,376
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
9
9
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BigPoppaCoop
Charybdis
1
2
2
1
L
Morgan Le Fay
CacnYvens
Morgan Le Fay
1
4
2
0.5
W
3
2
5
2.75
L
King Arthur
ChevalierDukeSir
King Arthur
3
1
1
3.5
W
Camazotz
DeadringerGG
Camazotz
7
0
4
9
L
Jing Wei
IsReed
Jing Wei
1
1
2
2
W
1
2
6
2
L
Bastet
Runatsu
Bastet
2
6
3
0.58
W
King Arthur
SaucyNugs1
King Arthur
3
3
2
1.33
L
Ares
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,739
Damage
47,186
75,858
Taken
70,130
42,871
Mitigated
45,184
29,937
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BigPoppaCoop
Charybdis
12,450
7,106
0
6,120
14,484
5,840
2,970
1,109
13,375
0
93,062
L
Morgan Le Fay
CacnYvens
Morgan Le Fay
11,392
528
0
1,509
11,440
4,379
0
4,083
7,055
62,401
1,301
W
5,173
1,572
0
2,508
10,774
8,078
0
2,688
7,830
0
30,177
L
King Arthur
ChevalierDukeSir
King Arthur
17,097
2,128
0
2,244
15,752
20,032
0
694
14,988
14,105
85,755
W
Camazotz
DeadringerGG
Camazotz
10,605
2,857
0
11,691
17,749
7,514
1,033
3,995
13,402
0
83,886
L
Jing Wei
IsReed
Jing Wei
6,905
5,216
0
4,362
11,569
4,121
0
0
11,569
0
64,202
W
8,739
408
0
3,024
10,591
4,289
0
5,019
5,092
93,042
0
L
Bastet
Runatsu
Bastet
8,902
3,409
0
9,130
19,993
7,147
0
2,195
17,596
0
68,814
W
King Arthur
SaucyNugs1
King Arthur
10,772
1,260
0
6,594
22,260
17,150
0
2,981
19,204
0
85,190
L
Ares
2,890
772
0
1,525
11,376
9,505
0
1,085
10,183
12,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
41,948
603
Minions Killed
509
0
Camps Cleared
0
1,793,412
Distance Traveled
1,675,591
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,561
562
134
8
0
307,636
3
L
Morgan Le Fay
8,435
496
120
7
0
370,275
2
W
Ne Zha
8,870
522
33
2
0
373,344
0
L
King Arthur
10,350
609
173
10
0
359,766
0
W
Camazotz
10,374
610
125
7
0
426,493
4
L
Jing Wei
8,301
488
106
6
0
342,396
2
W
Janus
9,863
580
174
10
0
369,163
3
L
Bastet
8,144
479
96
6
0
386,797
0
W
King Arthur
9,869
581
137
8
0
316,776
5
L
Ares
6,718
395
14
1
0
216,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role