Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Barossen
Merlin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 105L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
IIIarp
Nu Wa
Level 146
God Stats
0W - 1L
1,680 SR
Queue Stats
65W - 54L
1,462 Elo+
Party 2
Neith
Neith
Nick-TheAwesome
Neith
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 100L
1,280 Elo+
Party 1
Hades
Hades
e2sports
Hades
Level 66
God Stats
0W - 1L
1,612 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 2
Team Averages
Level 109
1,558 SR
1,412 Elo+

VS

Team Averages
Level 111
1,460 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fetttoni Deluxe
Kukulkan
Level 127
God Stats
3W - 1L
1,269 SR
Queue Stats
327W - 311L
1,464 Elo+
Party 3
Bastet
Bastet
Lokingoed
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sol
Sol
TheAnguish88
Sol
Level 159
God Stats
5W - 5L
1,530 SR
Queue Stats
635W - 640L
1,511 Elo+
Party 3
Charon
Charon
Zwiebel_Schorsch
Charon
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
294W - 290L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 5 / 3
7,510
683
8,325
9,326
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
Barossen
Merlin
16
2 / 6 / 3
8,638
785
6,870
9,952
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
IIIarp
Nu Wa
12
1 / 6 / 6
7,633
694
11,737
9,037
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 2 / 6
8,897
809
8,233
7,126
2,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hades
e2sports
Hades
15
3 / 6 / 5
8,750
795
9,392
14,305
10,063
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
10 / 0 / 8
10,723
975
12,988
10,724
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
16
4 / 4 / 8
9,251
841
4,609
8,549
3,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Lokingoed
Bastet
15
3 / 2 / 13
9,176
834
8,104
11,595
4,919
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
5 / 4 / 10
9,536
867
14,003
13,725
5,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 20
10,916
992
6,214
15,007
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
11
Kills
25
25
Deaths
13
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
3
0.5
W
Neith
 
Neith
10
0
8
14
L
Merlin
Barossen
Merlin
2
6
3
0.58
W
Kukulkan
4
4
8
2
L
Nu Wa
IIIarp
Nu Wa
1
6
6
0.67
W
Bastet
Lokingoed
Bastet
3
2
13
4.75
L
4
2
6
3.5
W
5
4
10
2.5
W
3
3
20
4.33
L
Hades
e2sports
Hades
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,557
Damage
45,918
49,746
Taken
59,600
24,782
Mitigated
37,876
11,255
Healing
26,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,325
0
799
1,028
9,326
5,175
0
4,739
4,587
20,140
0
W
Neith
 
Neith
12,988
2,034
1,536
5,054
10,724
5,370
1,554
6,531
4,193
0
32,132
L
Merlin
Barossen
Merlin
6,870
131
673
462
9,952
3,659
0
4,286
5,666
19,255
0
W
Kukulkan
4,609
597
205
617
8,549
3,929
675
5,456
3,093
22,478
122
L
Nu Wa
IIIarp
Nu Wa
11,737
2,757
393
968
9,037
3,040
51
4,567
4,470
16,542
78
W
Bastet
Lokingoed
Bastet
8,104
1,212
1,597
3,471
11,595
4,919
352
7,252
4,343
0
15,768
L
8,233
1,556
383
1,921
7,126
2,845
111
4,740
2,386
0
12,835
W
14,003
1,731
1,193
5,522
13,725
5,847
1,140
9,311
4,414
28,685
1,636
W
6,214
491
1,601
5,404
15,007
17,811
443
7,765
7,242
20,619
0
L
Hades
e2sports
Hades
9,392
127
1,088
3,540
14,305
10,063
0
6,031
8,274
20,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
49,602
102
Minions Killed
179
0
Camps Cleared
0
943,074
Distance Traveled
1,153,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,510
683
20
2
0
168,457
0
W
Neith
10,723
975
40
4
0
225,531
0
L
Merlin
8,638
785
23
2
0
193,946
0
W
Kukulkan
9,251
841
45
4
0
216,861
0
L
Nu Wa
7,633
694
12
1
0
183,858
0
W
Bastet
9,176
834
26
2
0
275,944
0
L
Neith
8,897
809
23
2
0
207,570
0
W
Sol
9,536
867
43
4
0
210,802
0
W
Charon
10,916
992
25
2
0
224,794
0
L
Hades
8,750
795
24
2
0
189,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role