Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Joakowlasitow
Maui
Level 116
God Stats
1W - 1L
1,310 SR
Queue Stats
192W - 179L
1,502 Elo+
Solo
Janus
Janus
PsychoKv
Janus
Level 117
God Stats
3W - 0L
1,706 SR
Queue Stats
88W - 91L
1,465 Elo+
Solo
Ishtar
Ishtar
XxPedroloxX
Ishtar
Level 69
God Stats
2W - 3L
1,278 SR
Queue Stats
58W - 48L
1,583 Elo+
Solo
Jormungandr
Jormungandr
cronerk
Jormungandr
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 125L
1,511 Elo+
Solo
Team Averages
Level 119
1,459 SR
1,512 Elo+

VS

Team Averages
Level 120
1,647 SR
1,504 Elo+
Freya
Freya
Mudkip630YT
Freya
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 30L
1,535 Elo+
Party 1
Ratatoskr
Ratatoskr
PedroxBGA
Ratatoskr
Level 124
God Stats
1W - 1L
1,740 SR
Queue Stats
53W - 50L
1,486 Elo+
Party 1
Agni
Agni
ReiDoNorte
Agni
Level 142
God Stats
2W - 1L
1,693 SR
Queue Stats
69W - 55L
1,521 Elo+
Solo
Surtr
Surtr
mateo1237
Surtr
Level 123
God Stats
3W - 1L
1,795 SR
Queue Stats
50W - 49L
1,531 Elo+
Party 1
Tyr
Tyr
pinchadito1
Tyr
Level 105
God Stats
44W - 41L
1,506 SR
Queue Stats
167W - 169L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 3 / 3
7,200
514
8,594
13,902
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 1
6,622
473
4,249
11,023
8,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
PsychoKv
Janus
15
3 / 2 / 1
8,458
604
5,288
7,279
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
1 / 2 / 1
7,164
512
8,249
7,139
3,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
cronerk
Jormungandr
13
3 / 0 / 4
8,360
597
12,600
9,650
10,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,715
551
7,546
12,577
5,263
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
PedroxBGA
Ratatoskr
13
2 / 2 / 2
6,760
483
5,397
11,930
4,960
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 3 / 1
6,391
457
4,719
6,505
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
mateo1237
Surtr
12
4 / 1 / 4
6,806
486
8,556
12,535
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 0
6,665
476
4,945
15,418
11,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
10
10
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
3
1.5
W
2
3
1
0.83
L
3
2
2
2
L
Ratatoskr
PedroxBGA
Ratatoskr
2
2
2
1.5
W
Janus
PsychoKv
Janus
3
2
1
1.75
L
1
3
1
0.5
W
Ishtar
1
2
1
0.75
W
Jormungandr
cronerk
Jormungandr
3
0
4
5
L
Surtr
mateo1237
Surtr
4
1
4
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,980
Damage
31,163
48,993
Taken
58,965
31,297
Mitigated
34,918
12,156
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,594
2,697
0
5,136
13,902
6,045
0
1,538
12,126
0
44,949
W
4,249
1,221
0
1,484
11,023
8,689
0
3,886
6,605
18,952
0
L
7,546
2,905
0
7,764
12,577
5,263
205
1,381
11,196
57,412
4,414
L
Ratatoskr
PedroxBGA
Ratatoskr
5,397
1,527
0
1,828
11,930
4,960
0
4,151
7,549
0
64,554
W
Janus
PsychoKv
Janus
5,288
365
0
1,023
7,279
3,036
0
3,587
3,579
64,326
248
L
4,719
573
0
1,485
6,505
2,341
0
3,588
2,587
43,915
818
W
Ishtar
8,249
4,987
0
1,513
7,139
3,026
0
2,721
4,347
0
59,714
W
Jormungandr
cronerk
Jormungandr
12,600
3,302
0
3,000
9,650
10,501
20
694
8,917
59,442
3,374
L
Surtr
mateo1237
Surtr
8,556
3,406
0
2,457
12,535
10,785
0
3,924
8,354
491
26,102
L
4,945
532
0
6,671
15,418
11,569
0
6,863
7,573
0
52,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
34,337
442
Minions Killed
380
0
Camps Cleared
0
1,361,314
Distance Traveled
1,379,447
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,200
514
61
4
0
301,430
0
W
Maui
6,622
473
27
2
0
282,555
0
L
Freya
7,715
551
93
7
0
262,769
0
L
Ratatoskr
6,760
483
101
7
0
347,366
0
W
Janus
8,458
604
138
10
0
280,970
0
L
Agni
6,391
457
70
5
0
181,123
2
W
Ishtar
7,164
512
101
7
0
260,128
3
W
Jormungandr
8,360
597
115
8
0
236,231
4
L
Surtr
6,806
486
34
2
0
299,175
0
L
Tyr
6,665
476
82
6
0
289,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role