Player Matchup

Artemis
Artemis
 
Artemis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Anselmompj
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,306 Elo+
Solo
Mercury
Mercury
CrøwnlessKing
Mercury
Level 161
God Stats
35W - 30L
1,548 SR
Queue Stats
423W - 410L
1,530 Elo+
Solo
Odin
Odin
YrosOner
Odin
Level 157
God Stats
18W - 7L
1,918 SR
Queue Stats
234W - 203L
1,548 Elo+
Solo
Nu Wa
Nu Wa
ZBrendonZ
Nu Wa
Level 147
God Stats
3W - 2L
1,165 SR
Queue Stats
218W - 170L
1,547 Elo+
Party 2
Team Averages
Level 134
1,526 SR
1,486 Elo+

VS

Team Averages
Level 154
1,485 SR
1,537 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FarsF
Anhur
Level 142
God Stats
13W - 11L
1,321 SR
Queue Stats
298W - 323L
1,611 Elo+
Party 1
Horus
Horus
Toxic Legion491
Horus
Level 137
God Stats
28W - 22L
1,604 SR
Queue Stats
281W - 276L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 0
4,803
534
2,837
5,646
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Anselmompj
Cerberus
4
0 / 7 / 0
3,815
424
1,122
9,267
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 1
5,322
591
3,233
6,501
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
11
2 / 0 / 0
6,210
690
2,709
6,978
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
ZBrendonZ
Nu Wa
10
2 / 2 / 3
5,663
629
5,942
5,789
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 5
5,725
636
3,427
5,248
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
 
Agni
9
0 / 3 / 0
5,360
596
2,658
6,224
1,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
 
Maman Brigitte
10
1 / 3 / 0
5,210
579
2,412
8,320
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
FarsF
Anhur
11
10 / 0 / 3
6,987
776
8,116
6,096
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 11
5,331
592
4,307
4,639
2,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
13
13
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Nu Wa
 
Nu Wa
2
1
5
4.5
W
Agni
 
Agni
0
3
0
0
W
Maman Brigitte
 
Maman Brigitte
1
3
0
0.33
L
Cerberus
Anselmompj
Cerberus
0
7
0
0
L
3
1
1
3.5
W
Anhur
FarsF
Anhur
10
0
3
11.5
W
0
0
11
5.5
L
Odin
2
0
0
2
L
Nu Wa
ZBrendonZ
Nu Wa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,843
Damage
20,920
34,181
Taken
30,527
13,036
Mitigated
10,442
7,316
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,837
1,437
0
1,189
5,646
1,494
0
329
5,116
0
31,378
W
Nu Wa
 
Nu Wa
3,427
369
0
790
5,248
1,482
22
1,952
2,924
36,731
767
W
Agni
 
Agni
2,658
395
0
2,434
6,224
1,827
0
198
5,990
36,070
1,500
W
Maman Brigitte
 
Maman Brigitte
2,412
193
0
3,541
8,320
2,697
0
1,614
6,480
33,237
929
L
Cerberus
Anselmompj
Cerberus
1,122
195
0
961
9,267
4,056
0
402
8,646
6,127
0
L
3,233
1,074
0
1,466
6,501
1,936
0
1,304
4,964
0
34,858
W
Anhur
FarsF
Anhur
8,116
5,298
0
2,216
6,096
2,259
586
1,493
4,521
0
48,817
W
4,307
2,180
288
1,645
4,639
2,177
252
893
3,658
0
18,056
L
Odin
2,709
104
0
2,450
6,978
3,945
0
2,720
4,182
0
43,442
L
Nu Wa
ZBrendonZ
Nu Wa
5,942
1,106
0
1,250
5,789
1,605
0
2,763
2,716
36,212
2,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
28,613
292
Minions Killed
298
0
Camps Cleared
0
932,952
Distance Traveled
914,574
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,803
534
55
6
0
165,832
0
W
Nu Wa
5,725
636
73
8
0
166,481
1
W
Agni
5,360
596
63
7
0
166,066
2
W
Maman Brigitte
5,210
579
65
7
0
214,207
2
L
Cerberus
3,815
424
15
2
0
173,638
1
L
Mercury
5,322
591
66
7
0
192,883
0
W
Anhur
6,987
776
75
8
0
168,425
2
W
Horus
5,331
592
22
2
0
199,395
0
L
Odin
6,210
690
87
10
0
209,430
2
L
Nu Wa
5,663
629
69
8
0
191,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role