Player Matchup

Bellona
Bellona
CoyOrphan8
Bellona
Level 102
God Stats
5W - 7L
1,420 SR
Queue Stats
9W - 18L
1,308 Elo+
Party 1
Atlas
Atlas
Jolting Jab
Atlas
Level 28
God Stats
0W - 1L
1,269 SR
Queue Stats
8W - 15L
1,323 Elo+
Party 1
Arachne
Arachne
THUGGIES4032
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
Tricepticon
Jing Wei
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 51L
1,343 Elo+
Solo
Anubis
Anubis
maxrpg
Anubis
Level 36
God Stats
43W - 26L
1,440 SR
Queue Stats
158W - 135L
1,598 Elo+
Solo
Team Averages
Level 47
1,426 SR
1,398 Elo+

VS

Team Averages
Level 58
1,482 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
DyingBirds
Tsukuyomi
Level 104
God Stats
1W - 2L
1,258 SR
Queue Stats
85W - 65L
1,429 Elo+
Party 2
Ra
Ra
Fabi PT
Ra
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 60L
1,465 Elo+
Party 2
Neith
Neith
L5D25
Neith
Level 41
God Stats
12W - 15L
1,426 SR
Queue Stats
118W - 111L
1,469 Elo+
Solo
Sobek
Sobek
Pooh99
Sobek
Level 18
God Stats
9W - 1L
1,725 SR
Queue Stats
90W - 81L
1,449 Elo+
Party 2
Cerberus
Cerberus
SoapLicker69
Cerberus
Level 42
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 35L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoyOrphan8
Bellona
15
2 / 3 / 2
9,588
505
7,180
19,405
18,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
7,262
382
5,609
14,760
10,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
THUGGIES4032
Arachne
15
3 / 6 / 2
8,783
462
7,096
17,320
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Tricepticon
Jing Wei
16
1 / 1 / 5
9,393
494
3,182
9,445
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
maxrpg
Anubis
18
5 / 3 / 3
10,616
559
13,337
15,831
8,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DyingBirds
Tsukuyomi
17
8 / 2 / 5
10,682
562
12,362
14,345
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
4 / 3 / 7
10,570
556
11,491
8,380
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
L5D25
Neith
14
1 / 3 / 3
9,170
483
10,160
10,975
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Pooh99
Sobek
14
1 / 1 / 8
9,604
505
4,803
16,709
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
SoapLicker69
Cerberus
17
2 / 2 / 4
10,658
561
10,332
15,811
17,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
16
16
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
CoyOrphan8
Bellona
2
3
2
1
W
Tsukuyomi
DyingBirds
Tsukuyomi
8
2
5
5.25
W
4
3
7
2.5
L
0
3
1
0.17
W
Neith
L5D25
Neith
1
3
3
0.83
W
Sobek
Pooh99
Sobek
1
1
8
5
W
Cerberus
SoapLicker69
Cerberus
2
2
4
2
L
Arachne
THUGGIES4032
Arachne
3
6
2
0.67
L
Jing Wei
Tricepticon
Jing Wei
1
1
5
3.5
L
Anubis
maxrpg
Anubis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
49,148
76,761
Taken
66,220
47,470
Mitigated
51,556
25,169
Healing
21,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CoyOrphan8
Bellona
7,180
2,261
0
3,556
19,405
18,736
139
7,777
10,665
0
56,835
W
Tsukuyomi
DyingBirds
Tsukuyomi
12,362
3,339
0
4,197
14,345
6,477
640
4,560
9,785
0
81,263
W
11,491
1,006
3,853
2,867
8,380
3,613
665
3,675
4,705
87,581
0
L
5,609
2,059
0
2,686
14,760
10,053
0
5,752
8,695
20,571
1,973
W
Neith
L5D25
Neith
10,160
3,287
0
2,357
10,975
4,625
1,563
2,441
8,534
0
69,434
W
Sobek
Pooh99
Sobek
4,803
738
0
4,273
16,709
18,908
1,261
5,855
10,854
26,704
2,881
W
Cerberus
SoapLicker69
Cerberus
10,332
760
0
3,939
15,811
17,933
41
2,229
13,582
72,412
3,499
L
Arachne
THUGGIES4032
Arachne
7,096
4,472
0
6,312
17,320
6,896
0
4,062
13,099
0
60,298
L
Jing Wei
Tricepticon
Jing Wei
3,182
2,302
0
4,050
9,445
3,566
1,028
1,085
8,320
0
55,411
L
Anubis
maxrpg
Anubis
13,337
266
40
8,525
15,831
8,219
347
5,675
10,096
107,359
2,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,642
Gold Earned
50,684
467
Minions Killed
579
0
Camps Cleared
0
1,835,357
Distance Traveled
1,924,042
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,588
505
105
6
0
390,505
0
W
Tsukuyomi
10,682
562
111
6
0
449,403
0
W
Ra
10,570
556
151
8
0
394,760
0
L
Atlas
7,262
382
25
1
0
338,862
4
W
Neith
9,170
483
108
6
0
329,680
0
W
Sobek
9,604
505
30
2
0
400,538
0
W
Cerberus
10,658
561
179
9
0
349,661
0
L
Arachne
8,783
462
89
5
0
404,970
2
L
Jing Wei
9,393
494
96
5
0
367,519
4
L
Anubis
10,616
559
152
8
0
333,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role