Player Matchup

Susano
Susano
 
Susano
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Balinsbain
Ganesha
Level 41
God Stats
2W - 3L
1,469 SR
Queue Stats
14W - 30L
1,292 Elo+
Solo
Hades
Hades
Hommiemyhommie
Hades
Level 42
God Stats
2W - 4L
1,466 SR
Queue Stats
70W - 75L
1,391 Elo+
Party 1
Medusa
Medusa
Yaguemllik4303
Medusa
Level 100
God Stats
4W - 5L
1,443 SR
Queue Stats
16W - 20L
1,397 Elo+
Solo
Bellona
Bellona
goodgamer7932
Bellona
Level 68
God Stats
4W - 8L
1,487 SR
Queue Stats
16W - 20L
1,461 Elo+
Solo
Team Averages
Level 58
1,473 SR
1,408 Elo+

VS

Team Averages
Level 82
1,527 SR
1,528 Elo+
Cthulhu
Cthulhu
Blackacidevill40
Cthulhu
Level 41
God Stats
24W - 14L
1,701 SR
Queue Stats
80W - 54L
1,565 Elo+
Party 2
Achilles
Achilles
DasD67
Achilles
Level 85
God Stats
7W - 15L
1,299 SR
Queue Stats
343W - 343L
1,456 Elo+
Solo
Thanatos
Thanatos
MartinGar23
Thanatos
Level 102
God Stats
5W - 11L
1,503 SR
Queue Stats
41W - 38L
1,514 Elo+
Solo
Agni
Agni
S0uperSewt
Agni
Level 123
God Stats
18W - 9L
1,508 SR
Queue Stats
290W - 224L
1,558 Elo+
Party 2
Ullr
Ullr
UncleTouchyxD
Ullr
Level 59
God Stats
4W - 3L
1,623 SR
Queue Stats
50W - 38L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 3 / 0
6,221
518
3,086
10,146
5,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Balinsbain
Ganesha
9
0 / 3 / 3
5,761
480
2,096
10,111
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 1
6,670
556
4,217
8,565
4,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
6 / 4 / 2
7,198
600
9,134
10,831
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
1
0 / 0 / 0
4,149
346
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,405
617
1,919
6,261
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
DasD67
Achilles
11
0 / 2 / 5
7,095
591
4,389
11,244
10,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MartinGar23
Thanatos
12
3 / 1 / 5
6,873
573
5,136
8,493
3,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 2
8,120
677
6,949
6,963
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 3 / 1
7,266
606
5,997
10,260
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
14
14
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
3
0
0.67
L
Ganesha
Balinsbain
Ganesha
0
3
3
0.5
W
1
2
0
0.5
W
Achilles
DasD67
Achilles
0
2
5
1.25
L
2
4
1
0.63
W
Thanatos
MartinGar23
Thanatos
3
1
5
5.5
W
5
2
2
3
W
5
3
1
1.83
L
6
4
2
1.75
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
24,390
39,653
Taken
43,221
21,710
Mitigated
26,080
5,889
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,086
931
0
646
10,146
5,136
0
1,980
7,954
0
35,720
L
Ganesha
Balinsbain
Ganesha
2,096
621
0
1,064
10,111
8,510
0
250
9,811
8,867
0
W
1,919
117
0
760
6,261
6,134
0
201
6,060
34,425
3,869
W
Achilles
DasD67
Achilles
4,389
1,325
0
2,365
11,244
10,122
114
1,503
9,741
0
25,268
L
4,217
505
100
2,551
8,565
4,001
627
3,563
4,704
44,010
1,128
W
Thanatos
MartinGar23
Thanatos
5,136
1,477
277
6,188
8,493
3,214
150
1,338
7,155
0
33,224
W
6,949
917
0
934
6,963
2,512
159
2,080
4,883
53,889
0
W
5,997
2,602
0
2,754
10,260
4,098
778
1,162
9,098
0
43,802
L
9,134
3,749
0
1,528
10,831
4,063
472
2,120
8,541
0
43,291
L
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
36,759
201
Minions Killed
347
0
Camps Cleared
0
961,936
Distance Traveled
1,253,608
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,221
518
56
5
0
282,329
0
L
Ganesha
5,761
480
4
0
0
216,293
6
W
Cthulhu
7,405
617
101
8
0
248,379
0
W
Achilles
7,095
591
27
2
0
263,096
0
L
Hades
6,670
556
76
6
0
221,544
0
W
Thanatos
6,873
573
48
4
0
266,530
2
W
Agni
8,120
677
91
8
0
233,774
2
W
Ullr
7,266
606
80
7
0
241,829
2
L
Medusa
7,198
600
65
5
0
241,770
3
L
Bellona
4,149
346
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role