Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold II
CaIlMeFather
Bacchus
Gold II
Level 147
God Stats
9W - 8L
1,479 SR
Queue Stats
218W - 210L
1,567 MMR
Solo
Bastet
Bastet
Gold III
Kurthulhux
Bastet
Gold III
Level 79
God Stats
3W - 2L
2,019 SR
Queue Stats
27W - 20L
1,603 MMR
Solo
Odin
Odin
Gold II
Rockyy_1704
Odin
Gold II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 101L
1,707 MMR
Party 2
Hachiman
Hachiman
Gold I
angelic demon21
Hachiman
Gold I
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 37L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,600 SR
1,593 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,589 SR
1,606 MMR
Zhong Kui
Zhong Kui
Silver I
Bribben
Zhong Kui
Silver I
Level 108
God Stats
0W - 1L
1,491 SR
Queue Stats
15W - 15L
1,540 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Brrzerko
Ratatoskr
Gold I
Level 127
God Stats
2W - 1L
1,764 SR
Queue Stats
25W - 25L
1,627 MMR
Solo
King Arthur
King Arthur
Platinum V
Sconions
King Arthur
Platinum V
Level 129
God Stats
0W - 1L
1,311 SR
Queue Stats
68W - 65L
1,755 MMR
Party 1
Chronos
Chronos
Gold IV
Seuzjr123
Chronos
Gold IV
Level 153
God Stats
1W - 1L
1,630 SR
Queue Stats
86W - 82L
1,566 MMR
Solo
Tyr
Tyr
Gold III
ThatGuyZelly
Tyr
Gold III
Level 140
God Stats
6W - 3L
1,747 SR
Queue Stats
118W - 121L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 2
9,276
663
11,764
11,658
6,178
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CaIlMeFather
Bacchus
13
5 / 3 / 7
8,555
611
5,559
11,862
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Kurthulhux
Bastet
15
3 / 1 / 3
8,183
585
8,198
10,911
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 2
8,120
580
8,554
13,284
10,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hachiman
15
5 / 1 / 3
8,966
640
9,676
8,976
4,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaThanatosNut

VS

Bans
ThothAwilixMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bribben
Zhong Kui
11
0 / 3 / 4
6,827
488
7,033
9,203
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Brrzerko
Ratatoskr
13
2 / 3 / 1
7,005
500
5,750
14,487
5,577
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Sconions
King Arthur
12
1 / 2 / 0
7,113
508
6,438
16,525
11,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Seuzjr123
Chronos
11
1 / 5 / 1
6,099
436
4,849
10,234
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

11
3 / 6 / 0
6,815
487
5,729
14,143
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
7
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
2
6
L
Zhong Kui
Bribben
Zhong Kui
0
3
4
0.67
L
Ratatoskr
Brrzerko
Ratatoskr
2
3
1
0.83
W
Bacchus
CaIlMeFather
Bacchus
5
3
7
2.83
W
Bastet
Kurthulhux
Bastet
3
1
3
4.5
W
1
1
2
2
L
King Arthur
Sconions
King Arthur
1
2
0
0.5
L
Chronos
Seuzjr123
Chronos
1
5
1
0.3
L
3
6
0
0.5
W
Hachiman
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,751
Damage
29,799
56,691
Taken
64,592
39,780
Mitigated
36,932
21,468
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,764
422
0
7,001
11,658
6,178
144
4,214
7,444
83,595
2,480
L
Zhong Kui
Bribben
Zhong Kui
7,033
970
0
2,239
9,203
6,435
0
4,101
5,102
42,115
1,121
L
Ratatoskr
Brrzerko
Ratatoskr
5,750
1,467
0
725
14,487
5,577
0
4,438
10,049
0
60,880
W
Bacchus
CaIlMeFather
Bacchus
5,559
1,160
0
3,458
11,862
13,564
0
3,841
7,713
26,202
1,771
W
Bastet
Kurthulhux
Bastet
8,198
2,493
0
3,473
10,911
5,003
0
736
10,046
0
69,878
W
8,554
1,328
0
2,260
13,284
10,831
0
0
13,284
0
55,479
L
King Arthur
Sconions
King Arthur
6,438
780
0
2,526
16,525
11,801
0
2,671
13,854
0
50,937
L
Chronos
Seuzjr123
Chronos
4,849
1,963
0
402
10,234
2,995
0
1,370
8,864
33,454
0
L
5,729
527
0
3,394
14,143
10,124
0
4,489
9,654
0
42,756
W
Hachiman
9,676
5,223
0
5,276
8,976
4,204
0
3,391
5,386
0
76,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
33,859
483
Minions Killed
381
0
Camps Cleared
0
1,405,757
Distance Traveled
1,409,508
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,276
663
142
10
0
288,520
0
L
Zhong Kui
6,827
488
95
7
0
268,032
0
L
Ratatoskr
7,005
500
94
7
0
332,593
3
W
Bacchus
8,555
611
33
2
0
265,067
4
W
Bastet
8,183
585
100
7
0
344,334
0
W
Odin
8,120
580
99
7
0
237,719
0
L
King Arthur
7,113
508
75
5
0
278,788
0
L
Chronos
6,099
436
49
4
0
244,754
0
L
Tyr
6,815
487
68
5
0
285,341
0
W
Hachiman
8,966
640
109
8
0
270,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role