Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Dame2
Bastet
Level 47
God Stats
53W - 32L
1,670 SR
Queue Stats
73W - 55L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
Narsity
Cernunnos
Level 79
God Stats
37W - 46L
1,467 SR
Queue Stats
124W - 107L
1,504 Elo+
Party 1
Team Averages
Level 51
1,546 SR
1,516 Elo+

VS

Team Averages
Level 49
1,627 SR
1,506 Elo+
Chang'e
Chang'e
MustyMeatloaf
Chang'e
Level 76
God Stats
29W - 33L
1,512 SR
Queue Stats
130W - 125L
1,496 Elo+
Party 2
Tyr
Tyr
OriginalCain
Tyr
Level 26
God Stats
21W - 21L
1,542 SR
Queue Stats
61W - 74L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
jeanpierferland
Hou Yi
Level 45
God Stats
2W - 2L
1,828 SR
Queue Stats
102W - 105L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 9
7,271
727
7,170
11,439
9,546
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bastet
Dame2
Bastet
12
4 / 2 / 3
7,748
775
11,478
9,202
3,649
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
Narsity
Cernunnos
14
5 / 0 / 4
8,269
827
11,654
7,194
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 4 / 2
7,153
715
6,959
10,894
3,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 2 / 2
7,323
732
7,597
14,080
9,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 3 / 4
6,823
682
6,658
8,122
2,666
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
5
5
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
9
1.5
W
Bastet
Dame2
Bastet
4
2
3
2.75
L
Chang'e
2
4
2
0.75
W
Cernunnos
Narsity
Cernunnos
5
0
4
7
L
3
2
2
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
21,214
27,835
Taken
33,096
16,373
Mitigated
16,031
11,891
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,170
821
0
2,487
11,439
9,546
90
2,800
8,626
13,061
1,475
W
Bastet
Dame2
Bastet
11,478
2,078
0
4,149
9,202
3,649
307
2,001
7,201
0
29,886
L
Chang'e
6,959
879
3,468
4,560
10,894
3,382
0
1,453
9,115
19,779
730
W
Cernunnos
Narsity
Cernunnos
11,654
6,426
0
5,255
7,194
3,178
323
1,845
5,336
0
30,704
L
7,597
1,180
0
111
14,080
9,983
0
2,425
11,107
236
14,254
L
6,658
3,120
0
0
8,122
2,666
0
1,279
6,501
0
19,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
21,299
100
Minions Killed
79
0
Camps Cleared
0
585,328
Distance Traveled
540,868
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,271
727
19
2
0
194,053
0
W
Bastet
7,748
775
38
4
0
214,972
0
L
Chang'e
7,153
715
20
2
0
171,922
0
W
Cernunnos
8,269
827
43
4
0
176,303
4
L
Tyr
7,323
732
18
2
0
197,094
1
L
Hou Yi
6,823
682
41
4
0
171,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role