Player Matchup

Sylvanus
Sylvanus
AdderallXR831
Sylvanus
Level 137
God Stats
7W - 9L
1,470 SR
Queue Stats
195W - 176L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Battlehardt
Ne Zha
Level 236
God Stats
3W - 4L
1,516 SR
Queue Stats
157W - 159L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
Haykezlind
Nu Wa
Level 124
God Stats
1W - 2L
1,449 SR
Queue Stats
53W - 53L
1,521 Elo+
Solo
Awilix
Awilix
MGKPUSESPLSH
Awilix
Level 259
God Stats
4W - 8L
1,536 SR
Queue Stats
197W - 199L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
Skroll557
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,397 Elo+
Solo
Team Averages
Level 176
1,494 SR
1,516 Elo+

VS

Team Averages
Level 122
1,597 SR
1,558 Elo+
Geb
Geb
BladeRunner4381
Geb
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TonyUBW
Bellona
Level 134
God Stats
3W - 1L
1,495 SR
Queue Stats
55W - 58L
1,572 Elo+
Solo
Camazotz
Camazotz
clerkerfawn
Camazotz
Level 160
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 1
Scylla
Scylla
swagwalker01
Scylla
Level 124
God Stats
2W - 2L
1,708 SR
Queue Stats
115W - 109L
1,507 Elo+
Solo
Apollo
Apollo
xMrStealUrToesx
Apollo
Level 149
God Stats
2W - 4L
1,549 SR
Queue Stats
16W - 16L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdderallXR831
Sylvanus
13
2 / 3 / 1
7,233
482
6,854
10,406
5,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
11
0 / 4 / 4
6,654
444
5,738
13,608
10,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Nu Wa
12
0 / 6 / 1
7,029
469
8,205
10,289
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
15
4 / 0 / 1
8,585
572
6,817
10,492
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
Skroll557
Sun Wukong
13
1 / 3 / 1
7,167
478
6,266
10,938
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,282
485
6,418
10,692
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
TonyUBW
Bellona
14
2 / 1 / 4
8,713
581
6,930
13,044
10,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
clerkerfawn
Camazotz
16
6 / 1 / 2
8,535
569
5,113
14,576
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
5 / 1 / 1
9,207
614
10,446
7,918
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 3 / 5
7,655
510
7,269
11,107
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
15
16
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AdderallXR831
Sylvanus
2
3
1
0.83
L
Ne Zha
0
4
4
0.5
W
0
1
6
3
L
Nu Wa
0
6
1
0.08
L
Awilix
4
0
1
4.5
L
Sun Wukong
Skroll557
Sun Wukong
1
3
1
0.5
W
Bellona
TonyUBW
Bellona
2
1
4
4
W
Camazotz
clerkerfawn
Camazotz
6
1
2
7
W
Scylla
5
1
1
5.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
36,176
55,733
Taken
57,337
31,571
Mitigated
34,114
8,851
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AdderallXR831
Sylvanus
6,854
2,808
729
2,790
10,406
5,536
0
2,191
8,215
52,898
5,336
L
Ne Zha
5,738
1,073
0
1,652
13,608
10,090
0
2,759
10,849
0
32,502
W
6,418
616
0
3,349
10,692
10,272
0
2,353
8,219
23,121
0
L
Nu Wa
8,205
1,864
0
500
10,289
3,416
0
6,843
3,446
53,080
459
L
Awilix
6,817
2,564
0
939
10,492
4,431
0
4,787
5,705
0
70,321
L
Sun Wukong
Skroll557
Sun Wukong
6,266
1,346
0
2,241
10,938
8,098
0
0
10,938
0
44,527
W
Bellona
TonyUBW
Bellona
6,930
2,148
0
5,926
13,044
10,807
750
359
11,936
0
64,174
W
Camazotz
clerkerfawn
Camazotz
5,113
2,325
0
8,847
14,576
6,205
0
2,558
11,766
0
77,815
W
Scylla
10,446
1,891
0
581
7,918
2,343
0
3,426
4,056
85,284
1,259
W
7,269
4,250
0
2,288
11,107
4,487
967
4,935
6,092
0
51,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
41,392
403
Minions Killed
512
0
Camps Cleared
0
1,458,992
Distance Traveled
1,504,088
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,233
482
91
6
0
278,046
3
L
Ne Zha
6,654
444
54
4
0
300,322
0
W
Geb
7,282
485
25
2
0
318,181
2
L
Nu Wa
7,029
469
80
5
0
255,745
0
L
Awilix
8,585
572
100
7
0
357,426
0
L
Sun Wukong
7,167
478
78
5
0
267,453
3
W
Bellona
8,713
581
106
7
0
273,786
0
W
Camazotz
8,535
569
124
8
0
346,712
1
W
Scylla
9,207
614
148
10
0
295,443
0
W
Apollo
7,655
510
109
7
0
269,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role