Player Matchup

Janus
Janus
DragnessRider
Janus
Level 128
God Stats
2W - 2L
1,373 SR
Queue Stats
99W - 85L
1,453 Elo+
Party 1
Cupid
Cupid
JustTin
Cupid
Level 211
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 138L
1,460 Elo+
Solo
Ix Chel
Ix Chel
McLovInWarlord
Ix Chel
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,463 Elo+
Party 1
Hercules
Hercules
OmgItsSheggs
Hercules
Level 145
God Stats
1W - 0L
1,071 SR
Queue Stats
88W - 128L
1,446 Elo+
Solo
Bastet
Bastet
lBATSl
Bastet
Level 78
God Stats
16W - 5L
1,902 SR
Queue Stats
114W - 123L
1,510 Elo+
Solo
Team Averages
Level 133
1,469 SR
1,466 Elo+

VS

Team Averages
Level 97
1,617 SR
1,569 Elo+
Loki
Loki
DasD67
Loki
Level 85
God Stats
3W - 1L
1,843 SR
Queue Stats
343W - 344L
1,467 Elo+
Solo
Anhur
Anhur
Gooninater
Anhur
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 216L
1,469 Elo+
Party 2
Eset
Eset
Hiyakun
Eset
Level 52
God Stats
5W - 2L
1,740 SR
Queue Stats
44W - 19L
1,931 Elo+
Solo
Kuzenbo
Kuzenbo
Terb0492
Kuzenbo
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
XxLipexBRx
Erlang Shen
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 83L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,133
648
5,051
4,462
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cupid
JustTin
Cupid
10
1 / 0 / 4
6,282
571
3,250
10,325
3,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
7,341
667
6,068
7,326
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
OmgItsSheggs
Hercules
11
3 / 1 / 0
6,319
574
7,111
9,153
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
lBATSl
Bastet
13
4 / 0 / 3
6,736
612
3,522
8,855
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DasD67
Loki
11
1 / 2 / 1
5,615
510
2,996
9,836
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
9
0 / 2 / 0
5,074
461
1,736
7,640
2,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Hiyakun
Eset
12
1 / 4 / 0
6,133
558
6,520
7,497
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Terb0492
Kuzenbo
8
0 / 3 / 0
4,517
411
1,753
6,723
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
XxLipexBRx
Erlang Shen
10
0 / 3 / 1
5,648
513
7,094
12,332
10,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
DasD67
Loki
1
2
1
0.75
W
3
0
2
4
L
Anhur
0
2
0
0
L
Eset
Hiyakun
Eset
1
4
0
0.25
W
Cupid
JustTin
Cupid
1
0
4
3
W
3
1
3
4.5
W
Hercules
OmgItsSheggs
Hercules
3
1
0
3
L
Kuzenbo
Terb0492
Kuzenbo
0
3
0
0
L
Erlang Shen
XxLipexBRx
Erlang Shen
0
3
1
0.17
W
Bastet
lBATSl
Bastet
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
20,099
40,121
Taken
44,028
16,902
Mitigated
24,500
23,593
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DasD67
Loki
2,996
383
0
4,773
9,836
3,506
0
1,598
8,149
0
32,456
W
5,051
747
0
1,634
4,462
1,470
0
568
3,820
50,092
1,104
L
Anhur
1,736
467
0
2,821
7,640
2,439
0
2,580
4,750
0
36,519
L
Eset
Hiyakun
Eset
6,520
624
59
1,202
7,497
2,862
0
4,528
2,969
48,843
0
W
Cupid
JustTin
Cupid
3,250
1,667
2,274
6,421
10,325
3,275
0
1,499
8,562
0
21,328
W
6,068
476
241
1,893
7,326
2,267
104
4,980
1,904
49,791
1,403
W
Hercules
OmgItsSheggs
Hercules
7,111
2,856
0
4,583
9,153
6,723
0
0
9,153
0
38,629
L
Kuzenbo
Terb0492
Kuzenbo
1,753
774
0
580
6,723
5,693
0
1,769
4,736
12,664
0
L
Erlang Shen
XxLipexBRx
Erlang Shen
7,094
4,077
0
4,340
12,332
10,000
0
0
11,582
0
34,817
W
Bastet
lBATSl
Bastet
3,522
1,731
0
6,547
8,855
3,167
0
376
8,409
0
52,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
26,987
382
Minions Killed
301
0
Camps Cleared
0
1,089,243
Distance Traveled
1,113,520
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,615
510
57
5
0
263,919
0
W
Janus
7,133
648
98
9
0
202,239
4
L
Anhur
5,074
461
54
5
0
177,316
0
L
Eset
6,133
558
115
10
0
226,286
1
W
Cupid
6,282
571
30
3
0
217,276
0
W
Ix Chel
7,341
667
94
9
0
216,844
0
W
Hercules
6,319
574
68
6
0
205,356
3
L
Kuzenbo
4,517
411
21
2
0
227,950
0
L
Erlang Shen
5,648
513
54
5
0
218,049
2
W
Bastet
6,736
612
92
8
0
247,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role