Player Matchup

Vulcan
Vulcan
Corvak1
Vulcan
Level 38
God Stats
3W - 4L
1,419 SR
Queue Stats
108W - 93L
1,496 Elo+
Solo
Da Ji
Da Ji
DilboDabbgins
Da Ji
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 49L
1,609 Elo+
Party 2
Hercules
Hercules
Madster
Hercules
Level 28
God Stats
4W - 1L
1,865 SR
Queue Stats
57W - 51L
1,395 Elo+
Party 2
Nut
Nut
beeguyes
Nut
Level 118
God Stats
11W - 10L
1,502 SR
Queue Stats
94W - 102L
1,451 Elo+
Party 4
Ix Chel
Ix Chel
gardenofeden98
Ix Chel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,687 Elo+
Party 4
Team Averages
Level 61
1,557 SR
1,528 Elo+

VS

Team Averages
Level 65
1,546 SR
1,525 Elo+
Ah Puch
Ah Puch
Gehzyr
Ah Puch
Level 43
God Stats
5W - 3L
1,594 SR
Queue Stats
117W - 112L
1,442 Elo+
Party 1
Sobek
Sobek
OWeLikeCHEESE
Sobek
Level 5
God Stats
5W - 2L
1,723 SR
Queue Stats
5W - 2L
1,691 Elo+
Party 3
Scylla
Scylla
Romking
Scylla
Level 89
God Stats
2W - 1L
1,537 SR
Queue Stats
61W - 46L
1,551 Elo+
Party 3
Surtr
Surtr
SheriffSwag
Surtr
Level 126
God Stats
7W - 8L
1,191 SR
Queue Stats
157W - 143L
1,476 Elo+
Party 1
Nemesis
Nemesis
kaoskrusader
Nemesis
Level 64
God Stats
50W - 30L
1,687 SR
Queue Stats
142W - 115L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Corvak1
Vulcan
11
4 / 4 / 0
6,456
587
5,568
7,261
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
5,180
471
2,523
10,481
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Madster
Hercules
10
0 / 0 / 0
5,313
483
3,250
6,642
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 4 / 0
5,283
480
4,837
9,079
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 0
4,840
440
1,520
9,056
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gehzyr
Ah Puch
12
2 / 2 / 3
6,537
594
5,238
6,724
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 1 / 8
7,009
637
4,557
8,957
7,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Romking
Scylla
12
9 / 2 / 1
6,998
636
8,738
5,505
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 0
6,702
609
3,811
6,416
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
kaoskrusader
Nemesis
12
5 / 2 / 0
6,296
572
3,318
7,627
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
7
Kills
18
18
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Corvak1
Vulcan
4
4
0
1
L
1
4
1
0.38
W
Ah Puch
Gehzyr
Ah Puch
2
2
3
1.75
L
Hercules
Madster
Hercules
0
0
0
0
W
2
1
8
6
W
Scylla
Romking
Scylla
9
2
1
4.75
W
0
0
0
0
L
2
4
0
0.5
L
0
6
0
0
W
Nemesis
kaoskrusader
Nemesis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
25,662
42,519
Taken
35,229
21,073
Mitigated
18,759
11,284
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Corvak1
Vulcan
5,568
2,100
0
1,297
7,261
2,306
0
3,372
3,513
40,971
1,475
L
2,523
333
0
3,784
10,481
3,666
0
1,754
8,581
0
34,035
W
Ah Puch
Gehzyr
Ah Puch
5,238
150
0
1,160
6,724
2,427
104
3,862
2,862
43,327
0
L
Hercules
Madster
Hercules
3,250
1,198
0
2,498
6,642
5,450
0
249
5,838
0
34,177
W
4,557
710
0
3,155
8,957
7,699
297
1,054
7,903
15,733
0
W
Scylla
Romking
Scylla
8,738
2,278
0
500
5,505
1,801
682
466
5,039
48,946
2,738
W
3,811
1,165
0
2,906
6,416
4,081
0
0
6,052
1,825
43,519
L
4,837
3,414
0
1,823
9,079
3,618
0
5,269
3,810
0
38,627
L
1,520
644
417
1,465
9,056
6,033
0
7,304
1,752
17,067
0
W
Nemesis
kaoskrusader
Nemesis
3,318
1,607
0
3,180
7,627
2,751
0
1,580
6,047
0
37,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
33,542
285
Minions Killed
313
0
Camps Cleared
0
997,136
Distance Traveled
1,126,713
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,456
587
78
7
0
195,414
3
L
Da Ji
5,180
471
54
5
0
217,841
0
W
Ah Puch
6,537
594
71
6
0
203,290
4
L
Hercules
5,313
483
77
7
0
215,581
0
W
Sobek
7,009
637
12
1
0
234,219
0
W
Scylla
6,998
636
90
8
0
214,582
0
W
Surtr
6,702
609
80
7
0
220,614
0
L
Nut
5,283
480
49
4
0
211,017
0
L
Ix Chel
4,840
440
27
2
0
157,283
0
W
Nemesis
6,296
572
60
5
0
254,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role