Player Matchup

Ganesha
Ganesha
Badwarmax
Ganesha
Level 140
God Stats
4W - 6L
1,501 SR
Queue Stats
276W - 272L
1,573 Elo+
Party 2
Artemis
Artemis
Longinggamer1
Artemis
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
334W - 328L
1,552 Elo+
Solo
Horus
Horus
Rapiidsx
Horus
Level 104
God Stats
6W - 5L
1,570 SR
Queue Stats
546W - 534L
1,472 Elo+
Party 3
Janus
Janus
VoidDB
Janus
Level 67
God Stats
35W - 41L
1,554 SR
Queue Stats
460W - 462L
1,477 Elo+
Party 3
Awilix
Awilix
lIIIllIlIllIllIl
Awilix
Level 122
God Stats
17W - 16L
1,516 SR
Queue Stats
167W - 167L
1,547 Elo+
Party 2
Team Averages
Level 111
1,528 SR
1,524 Elo+

VS

Team Averages
Level 107
1,535 SR
1,520 Elo+
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ConnorC4433
Anubis
Level 109
God Stats
6W - 0L
1,774 SR
Queue Stats
350W - 331L
1,399 Elo+
Solo
Odin
Odin
KyleIsAPerson
Odin
Level 124
God Stats
9W - 7L
1,661 SR
Queue Stats
105W - 90L
1,574 Elo+
Party 4
Loki
Loki
X360dogescopeX
Loki
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,632 Elo+
Party 4
Nut
Nut
Xitus
Nut
Level 155
God Stats
7W - 5L
1,238 SR
Queue Stats
38W - 35L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Badwarmax
Ganesha
13
0 / 1 / 2
7,816
521
4,476
11,511
11,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
11
0 / 2 / 1
6,189
413
5,375
9,850
3,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
Rapiidsx
Horus
10
1 / 2 / 0
6,430
429
2,937
10,600
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
VoidDB
Janus
14
2 / 2 / 3
7,630
509
8,299
8,936
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 2
8,083
539
5,103
10,122
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 3
8,009
534
2,644
8,937
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
0 / 4 / 3
8,607
574
7,788
10,888
5,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 2 / 1
9,048
603
7,809
9,861
7,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 1
7,932
529
3,769
9,750
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
Xitus
Nut
16
1 / 0 / 2
8,775
585
8,588
8,958
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
8
8
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
3
3.5
L
Ganesha
Badwarmax
Ganesha
0
1
2
1
W
Anubis
0
4
3
0.38
W
2
2
1
1.25
L
Artemis
0
2
1
0.25
L
Horus
Rapiidsx
Horus
1
2
0
0.5
L
Janus
VoidDB
Janus
2
2
3
1.75
W
3
1
1
3.5
W
Nut
Xitus
Nut
1
0
2
2
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
30,598
51,019
Taken
48,394
28,189
Mitigated
27,495
15,359
Healing
22,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,644
899
0
3,052
8,937
7,260
117
3,118
5,651
22,972
0
L
Ganesha
Badwarmax
Ganesha
4,476
736
0
3,231
11,511
11,138
76
2,768
8,743
38,828
1,962
W
Anubis
7,788
364
0
5,555
10,888
5,141
196
5,208
5,202
82,804
516
W
7,809
1,523
0
1,760
9,861
7,488
170
2,364
7,175
3,613
62,332
L
Artemis
5,375
1,235
0
1,799
9,850
3,486
0
813
9,037
0
42,765
L
Horus
Rapiidsx
Horus
2,937
1,396
80
3,710
10,600
6,560
10
0
10,600
0
31,096
L
Janus
VoidDB
Janus
8,299
457
0
1,178
8,936
2,752
0
5,244
3,692
58,792
983
W
3,769
1,164
0
5,650
9,750
3,465
0
603
9,107
0
58,337
W
Nut
Xitus
Nut
8,588
5,344
0
6,629
8,958
4,141
1,409
668
8,284
0
90,188
L
5,103
1,583
0
5,361
10,122
4,253
0
2,372
7,750
0
63,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
42,371
389
Minions Killed
523
0
Camps Cleared
0
1,399,893
Distance Traveled
1,456,526
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,009
534
38
3
0
316,033
3
L
Ganesha
7,816
521
40
3
0
300,083
0
W
Anubis
8,607
574
140
9
0
266,430
0
W
Odin
9,048
603
114
8
0
264,233
0
L
Artemis
6,189
413
80
5
0
280,732
0
L
Horus
6,430
429
63
4
0
188,183
2
L
Janus
7,630
509
106
7
0
282,274
0
W
Loki
7,932
529
91
6
0
330,011
0
W
Nut
8,775
585
140
9
0
279,819
0
L
Awilix
8,083
539
100
7
0
348,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role