Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
The_NVous_One
Tiamat
Level 142
God Stats
2W - 0L
1,701 SR
Queue Stats
83W - 72L
1,536 Elo+
Solo
Bacchus
Bacchus
desstoo
Bacchus
Level 148
God Stats
29W - 36L
1,478 SR
Queue Stats
55W - 69L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
miskhar
Xbalanque
Level 157
God Stats
1W - 0L
1,179 SR
Queue Stats
26W - 34L
1,496 Elo+
Solo
Ares
Ares
Ÿhwach
Ares
Level 145
God Stats
5W - 0L
1,547 SR
Queue Stats
135W - 78L
1,265 Elo+
Party 2
Team Averages
Level 149
1,481 SR
1,447 Elo+

VS

Team Averages
Level 139
1,468 SR
1,537 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
DistrictGame
Nut
Level 144
God Stats
16W - 10L
1,657 SR
Queue Stats
128W - 115L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Dlwg
Ne Zha
Level 122
God Stats
2W - 7L
1,418 SR
Queue Stats
41W - 34L
1,588 Elo+
Party 1
King Arthur
King Arthur
Masterrunner777
King Arthur
Level 143
God Stats
2W - 3L
1,590 SR
Queue Stats
114W - 107L
1,535 Elo+
Solo
Ares
Ares
elbeny001
Ares
Level 129
God Stats
0W - 1L
1,177 SR
Queue Stats
268W - 266L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 0 / 1
7,567
688
10,635
11,888
11,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 4
6,157
560
2,672
4,318
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
desstoo
Bacchus
9
0 / 1 / 5
5,649
514
3,920
8,317
7,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
miskhar
Xbalanque
13
3 / 0 / 1
7,268
661
4,840
6,581
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Ÿhwach
Ares
11
4 / 0 / 5
6,409
583
6,398
10,506
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 0 / 0
6,349
577
5,043
4,579
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
5,809
528
4,857
8,837
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Dlwg
Ne Zha
10
0 / 4 / 2
5,283
480
3,684
11,008
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Masterrunner777
King Arthur
10
0 / 3 / 2
5,489
499
5,165
10,491
8,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
8
0 / 3 / 0
4,912
447
2,706
7,597
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
2
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
1
6.5
L
Tiamat
 
Tiamat
2
0
0
2
L
0
3
0
0
L
Ne Zha
Dlwg
Ne Zha
0
4
2
0.25
L
King Arthur
Masterrunner777
King Arthur
0
3
2
0.33
W
0
1
4
2
W
Bacchus
desstoo
Bacchus
0
1
5
2.5
L
Ares
0
3
0
0
W
Xbalanque
miskhar
Xbalanque
3
0
1
3.5
W
Ares
Ÿhwach
Ares
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
21,455
41,610
Taken
42,512
30,108
Mitigated
26,284
14,351
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,635
1,577
0
2,338
11,888
11,972
9
674
11,118
0
61,947
L
Tiamat
 
Tiamat
5,043
1,004
0
2,138
4,579
2,751
0
2,415
2,164
46,846
0
L
4,857
3,107
0
2,489
8,837
3,048
33
2,392
6,445
0
45,255
L
Ne Zha
Dlwg
Ne Zha
3,684
1,141
0
3,264
11,008
5,914
0
2,784
8,224
0
43,311
L
King Arthur
Masterrunner777
King Arthur
5,165
865
0
1,042
10,491
8,728
0
1,726
8,765
0
37,408
W
2,672
195
0
1,919
4,318
2,597
12
1,857
2,247
41,384
0
W
Bacchus
desstoo
Bacchus
3,920
617
0
1,864
8,317
7,449
0
2,247
5,934
13,824
891
L
Ares
2,706
73
0
1,299
7,597
5,843
0
3,580
4,017
14,402
0
W
Xbalanque
miskhar
Xbalanque
4,840
1,704
0
2,696
6,581
2,470
878
984
5,597
0
61,310
W
Ares
Ÿhwach
Ares
6,398
1,314
0
5,534
10,506
5,620
74
1,357
8,965
42,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
27,842
368
Minions Killed
330
0
Camps Cleared
0
1,116,873
Distance Traveled
1,139,546
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,567
688
91
8
0
229,922
0
L
Tiamat
6,349
577
115
10
0
254,487
0
L
Nut
5,809
528
78
7
0
189,288
0
L
Ne Zha
5,283
480
64
6
0
249,659
0
L
King Arthur
5,489
499
62
6
0
209,347
2
W
Tiamat
6,157
560
91
8
0
221,435
3
W
Bacchus
5,649
514
18
2
0
230,767
0
L
Ares
4,912
447
11
1
0
236,765
0
W
Xbalanque
7,268
661
100
9
0
195,855
2
W
Ares
6,409
583
68
6
0
238,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role