Player Matchup

Chang'e
Chang'e
IceWallowBOBS
Chang'e
Level 59
God Stats
14W - 6L
1,824 SR
Queue Stats
239W - 254L
1,549 Elo+
Solo
King Arthur
King Arthur
LOSTSHADOW31
King Arthur
Level 131
God Stats
20W - 21L
1,516 SR
Queue Stats
257W - 236L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mortalens
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 129L
1,609 Elo+
Solo
Izanami
Izanami
Mythmaith
Izanami
Level 119
God Stats
5W - 5L
1,327 SR
Queue Stats
82W - 72L
1,547 Elo+
Party 2
Athena
Athena
Nordiar
Athena
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,416 Elo+
Party 2
Team Averages
Level 97
1,533 SR
1,541 Elo+

VS

Team Averages
Level 131
1,556 SR
1,564 Elo+
Izanami
Izanami
BigManBeeBoi
Izanami
Level 143
God Stats
9W - 5L
1,563 SR
Queue Stats
75W - 101L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pundertaker
Tsukuyomi
Level 124
God Stats
14W - 6L
1,844 SR
Queue Stats
134W - 157L
1,582 Elo+
Party 1
Janus
Janus
Rhorima
Janus
Level 129
God Stats
4W - 3L
1,287 SR
Queue Stats
201W - 183L
1,588 Elo+
Solo
Ares
Ares
THERavanaEnjoyer
Ares
Level 153
God Stats
1W - 4L
1,794 SR
Queue Stats
146W - 175L
1,583 Elo+
Party 1
Odin
Odin
croquetillaㅤ
Odin
Level 106
God Stats
1W - 2L
1,294 SR
Queue Stats
154W - 132L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 2 / 0
6,518
543
3,922
11,084
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LOSTSHADOW31
King Arthur
12
1 / 4 / 0
6,833
569
7,348
14,310
12,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Mortalens
Morgan Le Fay
12
0 / 5 / 2
6,561
547
4,387
8,693
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mythmaith
Izanami
13
2 / 3 / 0
7,297
608
4,944
7,580
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Nordiar
Athena
10
0 / 1 / 1
6,149
512
3,473
11,134
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigManBeeBoi
Izanami
13
1 / 2 / 3
7,482
624
5,020
7,279
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Tsukuyomi
Pundertaker
Tsukuyomi
13
7 / 1 / 4
7,933
661
9,844
10,738
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Rhorima
Janus
13
3 / 1 / 4
7,926
661
7,323
5,211
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 5
6,837
570
4,656
8,784
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 1 / 2
7,549
629
7,090
9,767
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
15
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigManBeeBoi
Izanami
1
2
3
1.25
L
Chang'e
2
2
0
1
L
King Arthur
LOSTSHADOW31
King Arthur
1
4
0
0.25
L
Morgan Le Fay
Mortalens
Morgan Le Fay
0
5
2
0.2
L
Izanami
Mythmaith
Izanami
2
3
0
0.67
L
Athena
Nordiar
Athena
0
1
1
0.5
W
Tsukuyomi
Pundertaker
Tsukuyomi
7
1
4
9
W
Janus
Rhorima
Janus
3
1
4
5
W
1
0
5
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,074
Damage
33,933
52,801
Taken
41,779
31,652
Mitigated
25,742
14,266
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigManBeeBoi
Izanami
5,020
3,889
0
635
7,279
2,879
0
813
6,466
0
65,707
L
Chang'e
3,922
256
920
6,958
11,084
3,637
0
2,792
8,016
45,302
0
L
King Arthur
LOSTSHADOW31
King Arthur
7,348
1,022
0
1,595
14,310
12,695
0
2,336
10,901
0
52,754
L
Morgan Le Fay
Mortalens
Morgan Le Fay
4,387
183
0
749
8,693
3,453
0
2,295
6,170
49,740
0
L
Izanami
Mythmaith
Izanami
4,944
3,727
0
1,595
7,580
2,806
373
677
6,903
0
72,017
L
Athena
Nordiar
Athena
3,473
965
0
2,449
11,134
9,061
0
2,748
8,270
19,434
0
W
Tsukuyomi
Pundertaker
Tsukuyomi
9,844
1,908
0
5,288
10,738
4,563
708
4,618
5,960
0
55,900
W
Janus
Rhorima
Janus
7,323
672
0
500
5,211
2,202
0
3,458
1,509
56,826
943
W
4,656
1,182
0
2,392
8,784
7,092
0
2,089
6,621
14,894
1,897
W
7,090
2,110
0
4,580
9,767
9,006
0
326
9,441
0
56,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
37,727
440
Minions Killed
435
0
Camps Cleared
0
1,204,851
Distance Traveled
1,276,452
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,482
624
124
10
0
251,885
0
L
Chang'e
6,518
543
76
6
0
265,378
0
L
King Arthur
6,833
569
97
8
0
220,219
0
L
Morgan Le Fay
6,561
547
103
9
0
241,680
2
L
Izanami
7,297
608
138
12
0
221,698
0
L
Athena
6,149
512
26
2
0
255,876
3
W
Tsukuyomi
7,933
661
83
7
0
302,410
3
W
Janus
7,926
661
121
10
0
269,281
2
W
Ares
6,837
570
12
1
0
238,987
3
W
Odin
7,549
629
95
8
0
213,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role