Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CiosseDK8
Nox
Level 100
God Stats
27W - 21L
1,686 SR
Queue Stats
853W - 867L
1,426 Elo+
Party 3
Izanami
Izanami
TTAM996547
Izanami
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 168L
1,328 Elo+
Party 3
Merlin
Merlin
odysseas250
Merlin
Level 16
God Stats
8W - 2L
1,990 SR
Queue Stats
13W - 19L
1,413 Elo+
Party 1
Loki
Loki
xdAlexLuzion
Loki
Level 68
God Stats
18W - 13L
1,567 SR
Queue Stats
75W - 56L
1,516 Elo+
Party 1
Team Averages
Level 70
1,649 SR
1,436 Elo+

VS

Team Averages
Level 147
1,685 SR
1,567 Elo+
King Arthur
King Arthur
Cigarettor
King Arthur
Level 29
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 2L
1,648 Elo+
Party 2
Thoth
Thoth
KOR3ANiZ3Dx
Thoth
Level 213
God Stats
1W - 0L
1,958 SR
Queue Stats
15W - 8L
1,730 Elo+
Party 2
Bakasura
Bakasura
Khezify
Bakasura
Level 224
God Stats
1W - 2L
1,757 SR
Queue Stats
16W - 8L
1,694 Elo+
Party 2
Ganesha
Ganesha
Pilgrimm
Ganesha
Level 223
God Stats
1W - 1L
1,974 SR
Queue Stats
15W - 8L
1,699 Elo+
Party 2
Skadi
Skadi
Shndylucky1998
Skadi
Level 47
God Stats
12W - 12L
1,033 SR
Queue Stats
15W - 22L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 6 / 0
4,445
445
5,645
9,148
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,802
480
1,946
4,676
2,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TTAM996547
Izanami
8
0 / 5 / 1
4,804
480
2,197
7,613
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
7
0 / 7 / 0
4,493
449
1,591
7,553
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,031
503
1,659
7,696
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cigarettor
King Arthur
12
1 / 0 / 1
6,698
670
3,449
6,815
4,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 0 / 4
7,742
774
8,401
5,765
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Khezify
Bakasura
13
8 / 0 / 5
7,436
744
6,980
7,095
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Pilgrimm
Ganesha
9
0 / 0 / 9
5,855
586
2,660
5,193
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 2
5,750
575
3,090
3,404
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
22
22
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
6
0
0
W
King Arthur
Cigarettor
King Arthur
1
0
1
1.5
L
1
2
0
0.5
W
9
0
4
11
W
Bakasura
Khezify
Bakasura
8
0
5
10.5
W
Ganesha
Pilgrimm
Ganesha
0
0
9
4.5
W
4
1
2
5
L
Izanami
TTAM996547
Izanami
0
5
1
0.1
L
Merlin
0
7
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,038
Damage
24,580
36,686
Taken
28,272
10,717
Mitigated
14,333
4,620
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,645
1,227
0
1,084
9,148
2,407
0
2,288
6,471
0
30,076
W
King Arthur
Cigarettor
King Arthur
3,449
396
0
640
6,815
4,671
7
207
6,608
0
50,678
L
1,946
337
0
586
4,676
2,318
0
632
3,824
17,791
1,024
W
8,401
594
0
870
5,765
1,940
0
1,346
4,419
50,873
0
W
Bakasura
Khezify
Bakasura
6,980
4,924
0
2,564
7,095
3,204
48
64
7,031
0
50,242
W
Ganesha
Pilgrimm
Ganesha
2,660
641
859
1,139
5,193
3,330
0
1,120
4,073
17,722
1,626
W
3,090
867
0
8
3,404
1,188
0
769
2,635
0
33,474
L
Izanami
TTAM996547
Izanami
2,197
1,210
0
1,142
7,613
2,030
0
1,394
5,733
0
21,006
L
Merlin
1,591
374
0
280
7,553
1,636
0
5,262
1,645
19,344
0
L
1,659
92
0
1,528
7,696
2,326
0
475
6,859
0
28,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,575
Gold Earned
33,481
197
Minions Killed
390
0
Camps Cleared
0
942,627
Distance Traveled
1,032,788
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,445
445
37
4
0
221,237
0
W
King Arthur
6,698
670
89
9
0
200,906
2
L
Nox
4,802
480
29
3
0
193,321
2
W
Thoth
7,742
774
109
11
0
209,192
0
W
Bakasura
7,436
744
110
11
0
251,020
0
W
Ganesha
5,855
586
10
1
0
207,210
0
W
Skadi
5,750
575
72
7
0
164,460
0
L
Izanami
4,804
480
40
4
0
171,702
0
L
Merlin
4,493
449
37
4
0
178,422
0
L
Loki
5,031
503
54
5
0
177,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role