Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheDoinksterr
King Arthur
Level 189
God Stats
1W - 2L
1,326 SR
Queue Stats
183W - 168L
1,599 Elo+
Party 1
Eset
Eset
Ventrëss
Eset
Level 176
God Stats
5W - 6L
1,594 SR
Queue Stats
65W - 92L
1,506 Elo+
Party 1
Team Averages
Level 155
1,484 SR
1,521 Elo+

VS

Team Averages
Level 174
1,545 SR
1,654 Elo+
Janus
Janus
Ehsoteric
Janus
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,804 Elo+
Solo
Mercury
Mercury
Kaladin61
Mercury
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 210L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Notcarlworld
Cthulhu
Level 182
God Stats
2W - 0L
1,506 SR
Queue Stats
117W - 67L
1,709 Elo+
Solo
Anhur
Anhur
TheMink
Anhur
Level 223
God Stats
43W - 40L
1,582 SR
Queue Stats
327W - 273L
1,626 Elo+
Party 2
Bacchus
Bacchus
WINĐ
Bacchus
Level 124
God Stats
10W - 5L
1,636 SR
Queue Stats
165W - 160L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 1 / 0
5,746
575
3,521
7,321
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
 
Cernunnos
10
1 / 3 / 3
5,740
574
5,742
8,099
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
 
Awilix
10
0 / 4 / 2
5,060
506
4,711
11,005
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheDoinksterr
King Arthur
11
0 / 2 / 0
5,989
599
5,507
12,053
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
10
2 / 4 / 0
5,701
570
3,967
6,366
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ehsoteric
Janus
12
1 / 1 / 5
6,632
663
6,080
5,363
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Kaladin61
Mercury
11
4 / 2 / 4
6,230
623
4,619
10,101
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Notcarlworld
Cthulhu
12
2 / 0 / 1
7,207
721
8,595
9,054
8,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
TheMink
Anhur
12
3 / 1 / 4
7,222
722
7,165
8,226
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
WINĐ
Bacchus
9
4 / 2 / 4
6,063
606
4,970
9,401
7,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
1
0
2
L
Cernunnos
 
Cernunnos
1
3
3
0.83
L
Awilix
 
Awilix
0
4
2
0.25
W
Janus
Ehsoteric
Janus
1
1
5
3.5
W
Mercury
Kaladin61
Mercury
4
2
4
3
W
Cthulhu
Notcarlworld
Cthulhu
2
0
1
2.5
L
King Arthur
TheDoinksterr
King Arthur
0
2
0
0
W
Anhur
TheMink
Anhur
3
1
4
5
L
Eset
2
4
0
0.5
W
Bacchus
WINĐ
Bacchus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
31,429
44,844
Taken
42,145
18,919
Mitigated
24,015
14,979
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,521
1,053
0
4,380
7,321
2,757
0
1,868
5,333
0
39,380
L
Cernunnos
 
Cernunnos
5,742
3,255
0
3,181
8,099
2,646
0
1,235
6,864
0
38,794
L
Awilix
 
Awilix
4,711
2,245
0
2,299
11,005
3,799
0
3,140
7,797
0
36,702
W
Janus
Ehsoteric
Janus
6,080
1,533
0
976
5,363
1,714
57
1,507
3,570
57,014
1,447
W
Mercury
Kaladin61
Mercury
4,619
2,623
0
1,276
10,101
3,866
0
220
9,837
0
40,604
W
Cthulhu
Notcarlworld
Cthulhu
8,595
1,566
0
3,120
9,054
8,652
0
0
8,374
51,676
1,266
L
King Arthur
TheDoinksterr
King Arthur
5,507
1,180
0
4,704
12,053
7,518
0
7,303
3,949
0
46,611
W
Anhur
TheMink
Anhur
7,165
5,631
0
3,594
8,226
2,740
438
322
7,864
0
56,856
L
Eset
3,967
238
0
415
6,366
2,199
0
4,331
1,779
27,972
0
W
Bacchus
WINĐ
Bacchus
4,970
1,095
0
1,398
9,401
7,043
0
1,375
7,853
15,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
33,354
350
Minions Killed
403
0
Camps Cleared
0
1,105,271
Distance Traveled
1,158,518
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,746
575
71
7
0
273,660
0
L
Cernunnos
5,740
574
59
6
0
191,269
0
L
Awilix
5,060
506
57
6
0
236,844
0
W
Janus
6,632
663
101
10
0
243,724
2
W
Mercury
6,230
623
69
7
0
259,669
0
W
Cthulhu
7,207
721
110
11
0
222,363
2
L
King Arthur
5,989
599
94
9
0
209,680
0
W
Anhur
7,222
722
112
11
0
205,588
0
L
Eset
5,701
570
69
7
0
193,818
0
W
Bacchus
6,063
606
11
1
0
227,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role