Player Matchup

Nemesis
Nemesis
Buxudowisk
Nemesis
Level 88
God Stats
12W - 12L
1,566 SR
Queue Stats
211W - 198L
1,505 Elo+
Solo
Chaac
Chaac
GoldSan
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,750 Elo+
Party 1
Nu Wa
Nu Wa
KenwayHiro
Nu Wa
Level 149
God Stats
1W - 2L
1,727 SR
Queue Stats
58W - 62L
1,536 Elo+
Party 1
Khepri
Khepri
ferreyra22_fakk
Khepri
Level 82
God Stats
2W - 2L
1,712 SR
Queue Stats
147W - 147L
1,541 Elo+
Solo
Ullr
Ullr
lucasoccer
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,750 Elo+
Party 1
Team Averages
Level 117
1,601 SR
1,616 Elo+

VS

Team Averages
Level 146
1,524 SR
1,480 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AlexBalthazar
Ne Zha
Level 79
God Stats
1W - 1L
1,240 SR
Queue Stats
143W - 141L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
eduardoamn
Ao Kuang
Level 149
God Stats
26W - 15L
1,734 SR
Queue Stats
241W - 258L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
lucianoRJplay
Tsukuyomi
Level 143
God Stats
16W - 14L
1,646 SR
Queue Stats
450W - 455L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buxudowisk
Nemesis
11
1 / 1 / 1
5,699
518
2,915
7,932
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
GoldSan
Chaac
10
0 / 3 / 0
5,700
518
3,433
9,461
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
10
0 / 1 / 2
5,595
509
2,635
3,969
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 3
5,838
531
1,905
8,412
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 3 / 1
5,425
493
4,687
8,395
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 1 / 1
6,713
610
3,997
5,422
2,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
 
Nut
12
3 / 1 / 2
6,504
591
8,142
6,747
2,593
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 4
6,575
598
3,586
7,179
4,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
eduardoamn
Ao Kuang
11
4 / 1 / 1
6,288
572
4,260
9,623
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lucianoRJplay
Tsukuyomi
12
2 / 0 / 2
7,266
661
5,247
8,640
7,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
10
10
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
1
1.5
W
Nut
 
Nut
3
1
2
4
W
0
1
4
2
L
Nemesis
Buxudowisk
Nemesis
1
1
1
1.5
L
Chaac
GoldSan
Chaac
0
3
0
0
L
Nu Wa
0
1
2
1
W
Ao Kuang
eduardoamn
Ao Kuang
4
1
1
4.5
L
1
2
3
1.25
L
2
3
1
0.83
W
Tsukuyomi
lucianoRJplay
Tsukuyomi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,575
Damage
25,232
38,169
Taken
37,611
16,653
Mitigated
21,365
10,482
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,997
244
0
2,351
5,422
2,509
640
1,655
3,767
50,414
1,815
W
Nut
 
Nut
8,142
5,150
0
3,075
6,747
2,593
838
1,335
5,412
0
58,645
W
3,586
1,701
0
2,296
7,179
4,838
219
828
6,351
0
20,106
L
Nemesis
Buxudowisk
Nemesis
2,915
1,159
0
3,329
7,932
2,583
0
1,181
6,751
0
32,640
L
Chaac
GoldSan
Chaac
3,433
387
0
2,362
9,461
6,100
0
2,249
7,212
405
39,687
L
Nu Wa
2,635
615
0
420
3,969
1,032
0
3,011
958
36,614
900
W
Ao Kuang
eduardoamn
Ao Kuang
4,260
1,027
0
5,611
9,623
3,438
16
309
9,314
46,518
0
L
1,905
180
1,195
1,910
8,412
4,097
0
773
7,639
14,644
0
L
4,687
2,635
0
1,266
8,395
2,841
0
997
7,398
0
31,887
W
Tsukuyomi
lucianoRJplay
Tsukuyomi
5,247
487
0
2,535
8,640
7,987
0
303
8,337
884
51,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
33,346
294
Minions Killed
393
0
Camps Cleared
0
1,111,307
Distance Traveled
1,101,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,713
610
102
9
0
200,740
0
W
Nut
6,504
591
98
9
0
196,450
0
W
Ne Zha
6,575
598
27
2
0
241,972
0
L
Nemesis
5,699
518
70
6
0
265,255
0
L
Chaac
5,700
518
83
8
0
218,047
0
L
Nu Wa
5,595
509
70
6
0
229,064
0
W
Ao Kuang
6,288
572
72
7
0
246,957
0
L
Khepri
5,838
531
25
2
0
210,539
2
L
Ullr
5,425
493
46
4
0
188,402
0
W
Tsukuyomi
7,266
661
94
9
0
215,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role