Player Matchup

Sol
Sol
positiverkaktus
Sol
Level 92
God Stats
2W - 0L
1,366 SR
Queue Stats
15W - 11L
1,245 Elo+
Party 1
Hercules
Hercules
tbyas
Hercules
Level 23
God Stats
9W - 5L
1,435 SR
Queue Stats
10W - 5L
1,260 Elo+
Party 1
Bakasura
Bakasura
xXStillSadXx
Bakasura
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 90
1,433 SR
1,335 Elo+

VS

Team Averages
Level 69
1,370 SR
1,364 Elo+
Athena
Athena
Lightmirage
Athena
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
Milliekinss
Nu Wa
Level 104
God Stats
0W - 3L
1,247 SR
Queue Stats
110W - 150L
1,353 Elo+
Solo
Neith
Neith
OmniaMagnus
Neith
Level 23
God Stats
2W - 3L
1,364 SR
Queue Stats
15W - 14L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 7
8,976
898
10,741
5,257
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
tbyas
Hercules
14
5 / 0 / 11
8,308
831
4,920
8,878
8,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
xXStillSadXx
Bakasura
12
3 / 1 / 9
8,140
814
9,824
8,636
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 5 / 1
6,086
609
4,149
10,900
10,795
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 1
6,143
614
5,167
9,306
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 0
6,604
660
5,452
10,583
4,289
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
1
0.1
L
0
6
1
0.08
L
1
5
0
0.2
W
8
0
7
11.5
W
Hercules
tbyas
Hercules
5
0
11
10.5
W
Bakasura
xXStillSadXx
Bakasura
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
14,768
22,771
Taken
30,789
15,145
Mitigated
18,460
8,433
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,149
971
0
900
10,900
10,795
84
3,551
6,091
11,101
0
L
5,167
1,669
0
580
9,306
3,376
50
2,820
5,792
19,969
0
L
5,452
1,943
0
1,106
10,583
4,289
224
3,769
6,502
0
23,402
W
10,741
3,786
0
3,286
5,257
2,111
1,776
1,727
3,260
43,859
3,899
W
Hercules
tbyas
Hercules
4,920
1,461
0
2,473
8,878
8,934
286
3,962
4,476
0
10,425
W
Bakasura
xXStillSadXx
Bakasura
9,824
6,078
0
2,674
8,636
4,100
528
2,790
5,622
0
34,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
18,833
154
Minions Killed
87
0
Camps Cleared
0
605,236
Distance Traveled
483,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,086
609
14
1
0
171,251
0
L
Nu Wa
6,143
614
36
4
0
146,806
0
L
Neith
6,604
660
37
4
0
165,068
0
W
Sol
8,976
898
62
6
0
183,280
0
W
Hercules
8,308
831
13
1
0
199,021
0
W
Bakasura
8,140
814
79
8
0
222,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role